- What tags classify a creature as vermin? Is it just any [VERMIN_*]?
- What effects does being a vermin have on a civ, both in fortress mode and in worldgen?
- Is it possible to make a plant that poisons creatures without them attempting to interact with it?
- Is it possible to make such a plant affect worldgen?
- Does a COVERAGE value over 100 have any effect?
1. Yep.
2. Not sure. I believe I read somewhere someone was trying it, and it didn't work well, but I can't find the topic right now.
3. They have to have some sort of contact with it. EX Gnomes and Gnomebllight.
4. Nope.
5. Nope. Coverage is a percent, 100% means it tries to block all attacks, 50 means it tries to block 50% of attacks, 0 means it doesn't block anything.
Now why does this Interaction crash?
interaction_infected
[OBJECT:INTERACTION]
[INTERACTION:INFECTED_BITE]
[I_SOURCE:ATTACK]
[IS_NAME:the infected]
[IS_HIST_STRING_1: bit ]
[IS_HIST_STRING_2:, infecting]
[I_TARGET:A:CREATURE]
[IT_LOCATION:CONTEXT_CREATURE]
[IT_REQUIRES:CAN_LEARN]
[IT_REQUIRES:HAS_BLOOD]
[IT_FORBIDDEN:NOT_LIVING]
[IT_CANNOT_HAVE_SYNDROME_CLASS:WERECURSE]
[IT_CANNOT_HAVE_SYNDROME_CLASS:VAMPCURSE]
[IT_CANNOT_HAVE_SYNDROME_CLASS:DISTURBANCE_CURSE]
[IT_MANUAL_INPUT:victim]
[I_EFFECT:ADD_SYNDROME]
[IE_TARGET:A]
[IE_IMMEDIATE]
[IE_ARENA_NAME:The Infection Stage 1]
[SYNDROME]
[SYN_CLASS:THE_INFECTION]
[CE_DISPLAY_TILE:TILE:90:6:0:0:START:0:CAN_BE_HIDDEN]
[CE_DISPLAY_NAME:NAME:infected:infected:infected:START:0:CAN_BE_HIDDEN]
[CE:COUNTER_TRIGGER:DRINKING_BLOOD:1:NONE:REQUIRED]
[CE_MATERIAL_FORCE_MULTIPLIER:MAT_MULT:INORGANIC:GLOOMAPECK_SILVER:200:1]
[CE_ADD_TAG:BLOODSUCKER:NO_AGING:STERILE:NOEXERT:NOPAIN:START:20000]
[CE_REMOVE_TAG:TRANCES:LIKESFIGHTING:MISCHIEVIOUS:START:0]
[CE_BODY_TRANSFORMATION:START:32500]
[CE:CREATURE:INFECTED:SCRAWN_MALE]
[CE:PERIODIC:MOON_PHASE:0:27]
Bolded = problem
[CREATURE:INFECTED]
[NAME:infected:infected:infected]
[CREATURE_TILE:'U'][COLOR:6:0:0]
[GLOWTILE:'"'][GLOWCOLOR:6:0:1]
[PROFESSION_NAME:WRESTLER:Infected:Infected]
[PROFESSION_NAME:MASTER_WRESTLER:Infected:Infected]
[PROFESSION_NAME:THIEF:Infected:Infected]
[PROFESSION_NAME:MASTER_THIEF:Infected:Infected]
[NO_DIZZINESS]
[NO_DRINK]
[NOFEAR]
[NO_EAT]
[CAN_LEARN]
[NOEMOTION]
[NO_FEVERS]
[CANOPENDOORS]
[NO_SLEEP]
[NOPAIN]
[UTTERANCES]
[LIKES_FIGHTING][CANNOT_UNDEAD][EQUIPS]
[PREFSTRING:shambling]
[NATURAL_SKILL:BITE:2]
[NATURAL_SKILL:GRASP_STRIKE:2]
[NATURAL_SKILL:MELEE_COMBAT:1]
[NATURAL_SKILL:WRESTLING:1]
[MATERIAL_FORCE_MULTIPLIER:INORGANIC:GLOOMAPECK_SILVER:200:1]
Tags NO_EXERT NOSTUN NOTHOUGHT NONAUSEA NOBREATHE
^ ^
Probably will leave out. Needs oxygen in brain
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:FINGERS_SIMPLIFIED:TOES_SIMPLIFIED:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[CREATURE_CLASS:UNDEAD]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:1:0:55000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[SELECT_CASTE:ALL]
[PHYS_ATT_RATES:DISEASE_RESISTANCE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:FOCUS:0:0:0:0:0:0:0]
[MENT_ATT_RATES:FOCUS:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:CREATIVITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:CREATIVITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:PATIENCE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:PATIENCE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:MEMORY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:MEMORY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:SPATIAL_SENSE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:SPATIAL_SENSE:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:EMPATHY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:EMPATHY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:MUSICALITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:MUSICALITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:ANALYTICAL_ABILITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:0:0:0:0:0:0:0]
[MENT_ATT_RATES:LINGUISTIC_ABILITY:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:INTUITION:0:0:0:0:0:0:0]
[MENT_ATT_RATES:INTUITION:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:WILLPOWER:0:0:0:0:0:0:0]
[MENT_ATT_RATES:WILLPOWER:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:SOCIAL_AWARENESS:0:0:0:0:0:0:0]
[MENT_ATT_RATES:SOCIAL_AWARENESS:NONE:NONE:NONE:NONE]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:0:0:0:0:0:0:0]
[MENT_ATT_RATES:KINESTHETIC_SENSE:NONE:NONE:NONE:NONE]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:bash:bashes]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
ATTACK_FLAG_CANLATCH
[SPECIALATTACK_INTERACTION:INFECTED_BITE:START:200000]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:clamp:clamps]
[ATTACK_CONTACT_PERC:70]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
ATTACK_FLAG_CANLATCH
[SPECIALATTACK_INTERACTION:INFECTED_BITE:START:200000]
[SELECT_CASTE:ALL]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:200]
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_CANLATCH]
[ATTACK_PRIORITY:MAIN]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[CASTE:SLOW_FEMALE]
[FEMALE]
[CASTE:SLOW_MALE]
[MALE]
[CASTE:SCRAWN_FEMALE]
[FEMALE]
[CASTE:SCRAWN_MALE]
[MALE]
[CASTE:SHAMBLE_MALE]
[MALE]
[CASTE:SHAMBLE_FEMALE]
[FEMALE]
[SELECT_CASTE:SLOW_FEMALE]
[SELECT_ADDITIONAL_CASTE:SLOW_MALE]
[CASTE_NAME:lumbering:lumbering:infected]
[DESCRIPTION:A decrepit creature, with rotting skin, fading eyes that never focus on anything, and visible gashes. It now roams the earth looking for any life to feed off of. Once it detects the scent of life it will wallow around until it has a moment to strike. It is well fed and muscular, and moves slowly but yet confidently. Beware its bite, lest you join its ranks.]
[BUILDINGDESTROYER:2]
[BODY_SIZE:1:0:60000]
[PHYS_ATT_RANGE:AGILITY:200:220:250:270:290:320:350] ---
[PHYS_ATT_RATES:AGILITY:150:200:250:300]
[PHYS_ATT_RATES:STRENGTH:2000:2200:2700:3000]
[PHYS_ATT_RATES:TOUGHNESS:3000:3000:3000:3000]
[PHYS_ATT_RATES:ENDURANCE:5000:5000:5000:5000]
[PHYS_ATT_RATES:RECUPERATION:3000:3000:3000:3000]
[SELECT_CASTE:SCRAWN_FEMALE]
[SELECT_ADDITIONAL_CASTE:SCRAWN_MALE]
[CASTE_NAME:scrawn:scrawns:infected]
[DESCRIPTION:A decrepit creature, fading eyes that never focus on anything, with rotting skin, and visible gashes. It now roams the earth looking for any life to feed off of. Once it detects the scent of life it will wallow around until it has a moment to strike. Its ribs are showing through the skin, it is hungry and desperate for meat. Beware its bite, lest you join its ranks.]
[BUILDINGDESTROYER:1]
[BODY_SIZE:1:0:55000]
[SPEED:700]
[PHYS_ATT_RANGE:AGILITY:200:220:250:270:290:320:350] ---
[PHYS_ATT_RATES:AGILITY:150:200:250:300]
[PHYS_ATT_RATES:STRENGTH:400:550:650:700]
[PHYS_ATT_RATES:TOUGHNESS:500:600:700:800]
[PHYS_ATT_RATES:ENDURANCE:5000:5000:5000:5000]
[PHYS_ATT_RATES:RECUPERATION:3000:3000:3000:3000]
[SELECT_CASTE:SHAMBLE_FEMALE]
[SELECT_ADDITIONAL_CASTE:SHAMBLE_MALE]
[CASTE_NAME:lumbering:lumbering:infected]
[DESCRIPTION:A decrepit creature, with rotting skin, fading eyes that never focus on anything, and visible gashes. It now roams the earth looking for any life to feed off of. Once it detects the scent of life it will wallow around until it has a moment to strike. This Infected is frail, but well fed. He reacts slowly, and he will die in a few blows.]
[BUILDINGDESTROYER:2]
[BODY_SIZE:1:0:60000]
[PHYS_ATT_RANGE:AGILITY:200:220:250:270:290:320:350] ---
[PHYS_ATT_RATES:AGILITY:150:200:250:300]
[PHYS_ATT_RATES:STRENGTH:400:550:650:700]
[PHYS_ATT_RATES:TOUGHNESS:500:600:700:800]
[PHYS_ATT_RATES:ENDURANCE:5000:5000:5000:5000]
[PHYS_ATT_RATES:RECUPERATION:3000:3000:3000:3000]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
[APP_MOD_NOUN:skin:SINGULAR]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_WHITE:1]
[TLCM_NOUN:eyes:PLURAL]
* The Interaction turns the person into a vampire-like creature for several ticks, then turns him into the Scrawn. All syndromes are copied from the interaction examples.
* The interaction works, the creature appears as a Scrawn. However, attempting to 'v' -> 'z' the creature crashes the game.
* I haven't tried it in fort mode, but this happens in arena mode, so I would assume it would happen in fort mode as well.
* Oddly, it only crashes when I apply it to certain creatures, such as intelligent humanoid creatures and domestic creatures.