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Poll

How badly do we need a 'PC <--> NPC' button?

This release! Du eet RIET NAO
- 3 (42.9%)
Next update is fine.
- 2 (28.6%)
Don't want it.
- 2 (28.6%)

Total Members Voted: 7


Pages: 1 ... 14 15 [16]

Author Topic: Cinnamon Rolls: Version 2.0 pre-release available  (Read 23300 times)

Shoruke

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #225 on: April 22, 2010, 12:13:17 pm »

Made a very incredibly small fix: the PC <-> NPC buttons would be visible before you loaded the game. If you give a crap about this bug, the new version is in my sig as always. If you don't care about this bug, then you don't care about what I'm writing and you should have stopped reading this post a sentence or two ago but I'm being mean to you and making you read all of this useless text on the off chance I say something worth reading.

I'll take a look into the thing about generating people with other peoples' stuff after lunch probably. Also I just pwned an economNOMNOMics final.
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Cheddarius

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #226 on: April 22, 2010, 03:35:13 pm »

Echo-gnomics? Eh?
Anyway congratulations
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RAM

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #227 on: April 22, 2010, 09:37:13 pm »

Down with capitalism!
Congratulations!
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Knight85

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #228 on: April 25, 2010, 08:00:54 pm »

If I spend enough time messing around with a skill, eventually trying to click in any box to change any parameter of the skill returns a run time error # 63. Bad Record Number
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maxicaxi

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #229 on: April 28, 2010, 12:03:46 pm »

If I spend enough time messing around with a skill, eventually trying to click in any box to change any parameter of the skill returns a run time error # 63. Bad Record Number

is this why youre not updating  >:(
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RAM

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #230 on: April 28, 2010, 10:08:40 pm »

After I cancelled a new character I am getting fatal errors whenever the first thing I select is a character, but I find they don;t happen if I select something else first. You could try highlighting all the boxes you can before going to one that triggers a crash...
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
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zchris13

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #231 on: May 01, 2010, 07:15:12 pm »

Sounds like "using too many global variables to keep track of what your program should be doing" syndrome.
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Cheddarius

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #232 on: June 22, 2010, 09:19:23 pm »

Is this still going?
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RAM

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #233 on: June 22, 2010, 11:42:46 pm »

It has been over a month since the last update, but we were on DF 40d for much longer than that, so I wouldn't worry...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

quinnr

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #234 on: July 08, 2010, 11:15:55 pm »

I am watching this :)
Due to sheer awesome.
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RAM

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #235 on: July 09, 2010, 12:46:18 am »

Aye! A round of internets for everyone!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Josephus

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #236 on: August 23, 2010, 01:44:10 am »

Hey man this thing is so cool, I intend to try it out soon's I get home from work, should make GMing a whole crapton easier. You rock, man, so hard.
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ExKirby

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Re: Cinnamon Rolls: Version 2.0 pre-release available
« Reply #237 on: March 17, 2011, 05:09:25 pm »

Ladies and gentlemen, this thread has been somewhat revived. Have fun.

But seriously, this tool makes GMing much easier, and needs to see the light of day again.
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