Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How badly do we need a 'PC <--> NPC' button?

This release! Du eet RIET NAO
- 3 (42.9%)
Next update is fine.
- 2 (28.6%)
Don't want it.
- 2 (28.6%)

Total Members Voted: 7


Pages: [1] 2 3 ... 16

Author Topic: Cinnamon Rolls: Version 2.0 pre-release available  (Read 22886 times)

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Cinnamon Rolls: Version 2.0 pre-release available
« on: July 16, 2009, 12:09:36 pm »

Ever GM'd an RTD, and after twenty turns or so, it becomes a real pain to organize all your information? All the characters have items, skills, health, and various miscellaneous properties, NPCs show up and dissappear with mind-shattering frequency, and everyone insists on dropping things on the ground that they might want to pick up later, so you have to remember them.

So, the solution. I used my VB6 skills from high school, and have created a program that will forever make Rolling to Dodge easier. It will store the information on any Characters, NPCs, and locations in your game, and make any information you wish to change easily accessible. And to top it off, it will even print out what you need to put into the forums; just click the print button, copy and paste it into your Bay12 forums post, and voila- instant status pages.


It's done! Or at least, version 1.1.6 has been released. Get it here.

Any suggestions for extra features are welcome. So are bug reports. And criticisms too, I suppose, but keep them constructive and non-flamey.


Spoiler: Possible future stuff (click to show/hide)
« Last Edit: April 16, 2010, 06:19:38 pm by shoruke »
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Mr.Person

  • Bay Watcher
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #1 on: July 16, 2009, 12:13:53 pm »

There's a d6 roller built in, I assume?
Logged
Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #2 on: July 16, 2009, 01:00:20 pm »

What ever, Sounds incredibly useful for ALL GM's. Wether they admit it or not. I'm with in this escapade.
Logged

SHAD0Wdump

  • Bay Watcher
  • Hiding in SPAAACE!!!
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #3 on: July 16, 2009, 04:44:59 pm »

This looks nice.

Might make my interest in my own projects a little more secure.(as it stands I seem to be able to lose interest if something,anything interferes with me)
Logged

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #4 on: July 16, 2009, 05:19:58 pm »

This thing needs a name. I've been throwing around "The Roll-to-Dodge-inator", and I've been considering calling it RTD Space (RTDS for short), but I'm open to suggestions.

I CAN HAZ NAYM?!?

Also, a picture of the program as shown in the VB6 editor.
Spoiler: Picture (click to show/hide)
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

serephe

  • Bay Watcher
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #5 on: July 16, 2009, 08:41:56 pm »

Serephe's Pleasure Program!

Has a nice ring to it, don't you think?
Logged

Dragooble

  • Bay Watcher
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #6 on: July 16, 2009, 11:27:52 pm »

i am eagerly awaiting this. if anyone remembers that mansion rtd i was doing it was abandoned partially for it being too tedious to find and copypasta the information, then typing out the new information on top of that.
Logged
A creature the size of europe can occupy only one tile.

Little

  • Bay Watcher
  • IN SOVIET RUSSIA, LITTLE IS YOU!
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #7 on: July 17, 2009, 12:28:26 am »

I'd really like this.
Logged
Blizzard is managed by dark sorcerers, and probably have enough money to bail-out the federal government.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #8 on: July 17, 2009, 05:40:56 am »

I prefer to use Excel spreadsheets for RTD turns, their only problem is that you have to split the view window to always keep a player's status in view when you roll. And a standardized RTD program wouldn't handle, for example, my way of writing all turns together in form of a narrative.

As for a name, maybe "RTDTR", RTD Turn Roller? Or, uh, "RoToDodger". :P
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #9 on: July 17, 2009, 08:12:52 am »

I propose "Cinnamon Rolls".

Also looking forward to this.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

Vlynndar

  • Bay Watcher
  • To the skies! All of them!
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #10 on: July 17, 2009, 08:57:36 am »

Cinnamon Rolls. Nice thought.

I was thinking artitude.
« Last Edit: July 17, 2009, 09:19:02 am by Vlynndar »
Logged
For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: The Roll-To-Dodge-inator
« Reply #11 on: July 17, 2009, 02:23:33 pm »

Got some good suggestions for the name so far, I'll wait for a while for any more suggestions and then I'll put a poll up so we can vote.
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Shoruke

  • Bay Watcher
  • There's a Prinny in Fire Emblem, dood!?
    • View Profile
Re: The Roll-To-Dodge-inator needs a name!
« Reply #12 on: July 17, 2009, 04:04:51 pm »

So, you presumably noticed before you scrolled down the page to read this, but the poll is up. You can now vote on your preferred name. Bear in mind that, if necessary, we could take a variation of the name chosen (for instance, people could ask for RTDitude instead of Artitude).

"I NEED A SLOGAN NAME!"
"I NEED VOTES!"
"I NEED CRYSTAL GLASS!"
"I MUST HAVE AWESOMAMANTINE!"

EDIT: Also the print button is fighting me. Wah.

EDIT ^2: Nevermind no it isn't I fixed it. I'm almost ashamed to say it, but I used the MSDN help files and... "normally a textbox displays a single line of text, but this can be changed to setting Multiline to True". Yeah that'd be why. So now I just need to make it print NPCs and Locations. Funnn...
« Last Edit: July 17, 2009, 05:24:32 pm by shoruke »
Logged
The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!

Vlynndar

  • Bay Watcher
  • To the skies! All of them!
    • View Profile
Re: The Roll-To-Dodge-inator needs a name!
« Reply #13 on: July 17, 2009, 04:11:31 pm »

I'm trying to pick one of Artitude or Cinnamon Rolls.
Logged
For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Dragooble

  • Bay Watcher
    • View Profile
Re: The Roll-To-Dodge-inator needs a name!
« Reply #14 on: July 17, 2009, 04:51:08 pm »

cinnamon rolls. its clever wordplay makes it awesome.
Logged
A creature the size of europe can occupy only one tile.
Pages: [1] 2 3 ... 16