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Author Topic: ☼Teachfortress☼ The Pointy Way [43.03]  (Read 6930 times)

Fleeting Frames

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #30 on: September 11, 2016, 02:49:48 pm »

Beautiful permit chart. Well, all of them really.

Ooh, different icons for different plants. Very nice legend.

By now, there's things to drink and plants to eat. Fortress is self-sustaining!

Till a wereasslasher comes, of course :v

Sanctume

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #31 on: September 11, 2016, 03:15:07 pm »

It's still the 1st month.  I'm leaning to do:
9. Farm Plant (for food)
So maybe this is a save point.

However, since I started the beds, and furnitures, I want private bedrooms for the founders, Dine Hall / Meeting Room - Citizen only Tavern.
And go over nobles, at least Manager so I can showcase Make Barrels and Make Drinks work orders.
And probably a save point here.

Then focus on changing to: 1 carpenter, 1 farmer/brewer, 1 master mason, 1 forge, 3 mason for blocks/constructions:
7x7 above ground building, 2z tall + roof;
10 shared bedrooms (prepare for summer migrants)
Forge for wood burner, and smelt iron bars.  Use QSP for ores, flux, fuel, and bars, maybe?

vonsch

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #32 on: September 11, 2016, 03:23:24 pm »

Nice for complete newcomers.  Very precise on how to do things.  Once you get farther in I expect it will get into things players with a bit more experience might pick up some tricks from.

Keep it up.
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Fleeting Frames

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #33 on: September 12, 2016, 10:43:13 am »

Manager doesn't approve of orders below 20 dwarves, so that's a no in first month.

Going for hard industries second, I guess.

Sanctume

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #34 on: September 12, 2016, 11:42:07 am »

The tasks quickly branches out fast if I don't stop and wait for stuff to be completed. 

When I set the mason to build 7 rutile doors, coffers, and cabinets now--it takes a bit longer, so I have a bunch of No Jobs. 

I have the Carpenter to make bed, barrel, bucket on repeat that barrel became a bottle neck, so the herbalist/grower/brewer has no Job since I limit which plants to get, and did not want to start farming until I have seeds from the brewing. 

A bit inefficient, but it has to be done this way so I can document things step by step; otherwise it will not reflect on the next save.

So, with the 4 dwarf with No Jobs, I went ahead and place the beds and whatever rutile stuff are made.  I'm so tempted to wait for at least (superior quality) *beds* for the first 7 (which I eventually did after making 10 more beds planning ahead for the shared bedrooms). 

Anyway, this got me thinking of making a tavern so the idlers can start socializing and hook up sooner, freeing some rooms as a side effect.  I did not check their orientation / willing to marry.

Anyway, placing beds has "3 options" and it is quite a challenge to come up with an image presentation.  Placing doors, containers (coffers) and cabinets seems like an afterthought but they to have the same options.

Sorry, rambling now.  I end up staying late last night watching late night twitch DF by 2 new DF players.  I gained a little insight on what confuses them--but typing in chat with delay is like simulating communication with someone in Mars or the Moon, hehe.

Sanctume

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #35 on: September 12, 2016, 11:57:51 pm »

Chapter 9 No Job & Bedrooms

The Mason is busy working on the rutile furnitures and has not even started on the orthoclase dining room set.  The Brewer is complaining that there are not enough barrels to brew plants, so The Carpenter switched focus on making more barrels.  When The Brewer finally have some some brewing to do, there are four individuals with No Job.

Task: Look at a glance what everyone is doing.
“How to look what everyone is doing”
Unit List, u
Use left or right arrow keys, highlight Citizens (default)

Spoiler: Unit List (click to show/hide)

Since the digging is complete, and not everyone is busy making barrels, furnitures, or brewing plants, ‘Herb’ Aban wants the following tasks done:
  • Hide the slate boulders from sight.
  • Place Beds, Doors, Coffers, and Cabinets
  • Make the Bedrooms available for claiming

Task: Hide the slate boulders from sight on z143.
“How to hide boulders”
Designations d
Set Building/Item Property b
Hide Items/Buildings h
Use arrow keys, move cursor to start corner, press enter
Use arrow keys, move cursor to end corner, press enter
Done, press escape

Spoiler: Hide Boulders (click to show/hide)

Task: Place Bed
“How to place bed”
Option 1: Place first available bed
  Building b
  Bed b
  Use arrow keys, move cursor to spot
  Place enter
  Select enter


Option 2: Place bed, select material
  Building b
  Bed b
  Use arrow keys, move cursor to spot
  Place enter
  Use + or - to scroll, highlight “pecan wood beds”
  Select enter


Option 3: Place specific bed
  Building b
  Bed b
  Use arrow keys, move cursor to spot
  Place enter
  Expand x
  Use + or - to scroll, highlight “-pecan wood bed-”
  Select enter


Task: Place Door
“How to place door”
Building b
Door d
Use arrow keys, move cursor to spot
Place enter
Select enter


Task: Place Cabinet
“How to place cabinet”
Building b
Cabinet f
Use arrow keys, move cursor to spot
Place enter
Select enter


Task: Place Container, Coffer
“How to place container”
Building b
Container h
Use arrow keys, move cursor to spot
Place enter
Use + or - to scroll, highlight “rutile coffers”
Select enter

Note that Container may be a chest, coffer, or bag.

Wait for the furniture haulers to finish placing the furnitures.

Task: Make Bedrooms
“How to make a bedroom”
Set Building Tasks/Prefs q
Use arrow keys, move cursor on available bed
Make Bedroom r
Use + or - to resize room, press enter

The bedroom is now available to be claimed indicated by “Current Owner: Nobody”
Make 6 more bedrooms.
Spoiler: Make Bedrooms (click to show/hide)

Sanctume

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #36 on: September 13, 2016, 12:00:54 pm »

I messed up somewhere in my save. I though I had a couple of brewing jobs after making 3 barrels, and tables/chairs on suspend after making the bedrooms.

So I let the game run while everyone is idle and they start socializing in the tavern.  I forgot to set drink and prepared meals stockpile. 

I was fascinated when someone recite a masterful poetry and wondering why no one claimed bedrooms. 
The make bedrooms portion was not saved.

Fleeting Frames

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #37 on: September 13, 2016, 01:57:34 pm »

I understand the hate of "No job", though a tavern to socialize in with visitors indeed makes it a bit more tenable via the power of friendship.

Don't think beds are freed up after the marriage, tho.

Shame about save confusion.

When I toyed with Deathgame, it was the first time I actually really toyed with possession furniture. I learned that dwarves will store stuff in cabinets, not in bag/coffer.

Why you're placing the furniture would be useful to know.

Sanctume

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #38 on: September 13, 2016, 02:43:51 pm »

Cabinets store clothing, and I think since dwarfs can claim trinkets, they use coffers for that if they ever let it go / replace, maybe? 
I know before, coffers were useless.

I'll play around with this save and see if they store things to help confirm.

Then find an earlier save and figure out what I need to redo to catch up.

HoshiGiniro

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #39 on: September 15, 2016, 06:45:36 pm »

the Wiki is a great resource but this Thread appeals to my learning type ability. I am really looking forward to you getting further into this so i can learn some of the more advanced techniques.

Keep going and hopefully nothing attacks before you're ready

Sanctume

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #40 on: September 16, 2016, 01:11:13 am »

Chapter 10 Make a Tavern

‘Herb’ Aban wants the following tasks done:
  • Create a Tavern for Citizens.
  • Set Drink and Prepared Meal stockpile
  • Place Tables and Thrones
  • Place coffer in tavern
  • Build a Craftsdwarf Workshop
  • Build rock mugs for the tavern

Task: Create a meeting area, make it a tavern
“How to make a meeting area, and make it a tavern”
Zones i
Use arrow keys, move cursor to start corner, press enter
Use arrow keys, move cursor to end corner, press enter
Meeting Area m
Assign Location l
Add Location a
Inn/tavern i


Task: Restrict tavern for citizens only
“How to Restrict tavern for citizens only”
Select the tavern using number keys.
Change Restriction r until Tavern displays “Citizens only”


Task: Set Drink and Prepared Meal stockpiles
“How to Set Drink stockpile”
Stockpiles p
Custom Stockpile c
Custom Settings t
Use arrow keys, highlight Food
Enable e
Block All b
Use arrow keys, highlight Drinks (Plant)
Permit Drinks p
Use arrow keys, highlight Drinks (Animal)
Permit Drinks p
Done, press escape
Use arrow keys, move cursor to start, enter
Use arrow keys, move cursor to end, enter


“How to Set Prepared Meal stockpile”
Stockpiles p
Custom Stockpile c
Custom Settings t
Use arrow keys, highlight Food
Enable e
Block All b
Prepared Food u
Done, press escape
Use arrow keys, move cursor to start, enter
Use arrow keys, move cursor to end, enter


Task: Make a coffer from the mason’s workshop
Task: Place a coffer in the tavern
Task: Place a tables and thrones the tavern

Task: Build a craftsdwarf’s workshop on z143
“How to Build Craftsdwarf’s Workshop”
Building b
Workshops w
Craftsdwarf’s Workshop r
Move arrows to the spot, press enter to Place.
+ or - to highlight orthoclase block, enter


Task: Make rock mugs from a craftsdwarf’s workshop
“How to Make Rock Mugs from a Craftsdwarf’s Workshop”
Set Building Task/Preference q
Use arrow keys to move cursor over the craftsdwarf’s workshop
Add a new task a
Rock r
Make rock Mug alt g

« Last Edit: September 16, 2016, 01:43:07 am by Sanctume »
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Salmeuk

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #41 on: September 16, 2016, 01:24:37 pm »

Keep it up, this is already a ☼tutorial☼ and gets better every day! This should probably be stickied once it's complete, or linked to on the wiki.
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HoshiGiniro

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Re: ☼Teachfortress☼ The Pointy Way [43.03]
« Reply #42 on: September 23, 2016, 01:06:15 pm »

I hope he keeps working on it, and I really hope it gets stickied so that all newbs can find it for future references!
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