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Author Topic: We Are Final Boss (Text Suggestion Game)  (Read 7004 times)

Andres

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #60 on: May 07, 2015, 09:00:26 pm »

Take ten!
+1, though taking 20 might be more appropriate.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #61 on: May 08, 2015, 07:34:31 am »

This-blasted- Glyph! (19+3-... you know, what can I say.) Well, that was easy. The Glyph of Apathy, is, OURS!!! (7+3 vs. 12) The blasted pressure pad glyph evades us, however.
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endlessblaze

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #62 on: May 08, 2015, 08:04:45 am »

come on! We know this! Remember harder!
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #63 on: May 08, 2015, 05:24:33 pm »

(20+3- there's nothing I can do against this, really.) Ha. That should have been ours a long time ago, but now it's mine- ours.
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~Neri

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #64 on: May 08, 2015, 05:26:17 pm »

Ask yourself why you think of yourself in both third and first person.
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Andres

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #65 on: May 08, 2015, 05:36:57 pm »

Ask yourself why you think of yourself in both third and first person.
+1

Continue checking the dungeon for traps.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #66 on: May 08, 2015, 05:51:29 pm »

Ah- I- We don't know. Maybe it had something to do with all the magic energy and physical damage going around during our boss fight against the heroes?
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

3man75

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #67 on: May 08, 2015, 05:57:23 pm »

Ask yourself why you think of yourself in both third and first person.
+1

Continue checking the dungeon for traps.

Consider psychiatric care for this.

Ask yourself why you think of yourself in both third and first person.
Ah- I- We don't know. Maybe it had something to do with all the magic energy and physical damage going around during our boss fight against the heroes?
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~Neri

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #68 on: May 08, 2015, 06:55:17 pm »

Also, did we keep any peopletraps in our dungeon or just the trappy kind of traps?
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FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #69 on: May 13, 2015, 07:19:17 am »

Lots and lots of traps, I- no, we say. There were traps of a wide variety. Mostly glyph traps, but some mechanical traps also.

Alright then, let's move and ignore the box in the vault wall. Let's definitely do that. No. No psych care. Besides- we're a draco-lich. Wait. (Common Sense: 1) No there's nothing odd about being a draco-lich. Our special gem thing- wait... Aren't we linked to some sort of gem? (10) Maybe?

Let's go. We send the ogre out into the corridor. Hopefully there won't be any traps that the heroes haven't triggered... but who can say? (17+2=19 Perception) (?) (?) Well there's nothing that the ogre triggered, so let's go. (15vs.16) We trip on a pebble and collapse- (10) Right past the fire glyph trap which we haven't disabled yet. Maybe we should de-activate that?



> Add Command

Spoiler: We (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Bonuses and Maluses: (click to show/hide)
Spoiler: Minions (click to show/hide)
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.
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