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Author Topic: We Are Final Boss (Text Suggestion Game)  (Read 6992 times)

Lord_lemonpie

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #45 on: May 06, 2015, 10:30:07 am »

Explore the base making sure the ogre walks in front of you.
+1
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endlessblaze

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #46 on: May 06, 2015, 10:38:25 am »

Explore the base making sure the ogre walks in front of you.

This.

But also
Be ticked off and kick the bottle into the wall so hard it breakes.

Then start up a soft evil laugh that grows into a roaring laugh of evil, that makes all tremble in fear. Swear our revenge

This first.
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!

3man75

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #47 on: May 06, 2015, 12:14:43 pm »

Explore the base making sure the ogre walks in front of you.

This.

But also
Be ticked off and kick the bottle into the wall so hard it breakes.

Then start up a soft evil laugh that grows into a roaring laugh of evil, that makes all tremble in fear. Swear our revenge

This first.

Make our Ogre go first since if he dies we can just revive the sucker.
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The Froggy Ninja

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #48 on: May 06, 2015, 12:17:30 pm »

That was already stated.

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #49 on: May 06, 2015, 06:21:49 pm »

We kick the bottle. (17 vs. DC 3. Yes, I am going to roll for small things when I feel like it.) The bottle flies into the wall, and explodes into fragments. (Luck: 17? That's odd.) Some dust is dislodged from the wall, revealing a small wooden box lodged within. We laugh, for multiple reasons. It cascades through our- we know what, how about we just - MWAHAHAHAHAHHHHAHAAAAAAA!!!

Yes. That felt good. We send the ogre off into the corridor outside our boss room. (19vs. ?) The ogre stops just in front of the doorframe. Then- oh. A Glyph of Flame. Linked to a Triggering Pressure Glyph, and several Potency Glyphs. We could perhaps look at those to remember how to make them... That could have been much worse, we realize. (19vs.17) Well that explains it. There's also a Tripwire Paired Glyph linked with another of it's kind right in the doorframe. Linked too... (16vs.?) We almost missed it. It seems that the Tripwire Glyphs are linked to a Glyph of Apathy, that removes the receiver's motivation- the triggerer of that trap would just stand in the flame, not caring about their own flesh roasting. That's not good. The question is- are the traps active? (20 vs. ?) Well the first is definitely working, (? vs. ?) the second is very likely active. What a pain. You-we wonder how they bypassed the trap- or did they even do that? They might have- nah.


> Add Command

Spoiler: We (click to show/hide)
Spoiler: Magic (click to show/hide)
Spoiler: Bonuses and Maluses: (click to show/hide)
Spoiler: Minions (click to show/hide)

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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Andres

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #50 on: May 06, 2015, 06:35:24 pm »

Can we now recreate those glyphs we found? Also wow we got really damn good rolls there!
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #51 on: May 07, 2015, 06:37:19 am »

We very well could, with a bit of time taken to remember and study them. (good rolls versus ?) ((? happens. Never trust.))
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Andres

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #52 on: May 07, 2015, 06:47:29 am »

Why do we need to study them? Do the glyphs literally have labels telling us what they do? Where does our knowledge of what they do come from?
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #53 on: May 07, 2015, 06:50:07 am »

Our knowledge springs from our memories, which our currently a tad bit jumbled beyond the basics. Studying the glyphs helps me- us remember.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Andres

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #54 on: May 07, 2015, 07:06:23 am »

Do the thing.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #55 on: May 07, 2015, 12:53:32 pm »

Well then. Let's do a bit of study... (11+3=14vs.?) Ah! The Glyph of Flame, of course, is easy to create. (2+3=5vs.?) This should be easier... Dangit.

Acquired Glyph of Flame!
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

The Froggy Ninja

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #56 on: May 07, 2015, 02:50:10 pm »

Moar stody!

Lord_lemonpie

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FallacyofUrist

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #58 on: May 07, 2015, 05:40:31 pm »

The glyph of Apathy seems useful. (6+3vs.?) We cannot wrap our mind around it, and why should we- blast it's affecting us.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

The Froggy Ninja

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Re: We Are Final Boss (Text Suggestion Game)
« Reply #59 on: May 07, 2015, 05:58:13 pm »

Take ten!
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