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Author Topic: The Place Time and Space Goes To Die  (Read 4809 times)

mesor

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Re: The Place Time and Space Goes To Die
« Reply #75 on: September 20, 2012, 11:51:22 am »

Go to the door and open it carefully. Be prepared to leap back if theres a trap.
(( Im assuming i got the chipped copper dagger since nobody but me mentioned it. ))

Spoiler (click to show/hide)
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Xantalos

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Re: The Place Time and Space Goes To Die
« Reply #76 on: October 06, 2012, 03:16:36 am »

Bump just in case our merciful GM is still interested.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Xantalos

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Re: The Place Time and Space Goes To Die
« Reply #77 on: October 26, 2012, 05:17:52 pm »

I doubt this is alive, but still...
bump.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Tsuchigumo550

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Re: The Place Time and Space Goes To Die
« Reply #78 on: October 26, 2012, 08:27:27 pm »

I hate to say it but this is dead. Not to leave a bad taste in anyone's mouth, but so far my RtD track record is horrible. I'm working on that, honestly, but real life is the curveball master of the universe.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.
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