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Author Topic: Question about Moats...  (Read 2443 times)

Flare

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Re: Question about Moats...
« Reply #15 on: September 17, 2012, 11:01:59 pm »

I know that, but would filling the moat with water be a bad idea?

One of the things you might want to be careful of is whether you're in a region where water freezes during the winter. If it does freeze, it might destroy your submerged spikes.
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Foamybeard

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Re: Question about Moats...
« Reply #16 on: September 17, 2012, 11:10:03 pm »

The tempature is scorching, so it won't freeze any time soon.
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Dwarf Fortress Immortality: Cask of Amontillado-ing all your dwarves.
I'm trying to figure out how creeping eyes vomit despite not having a mouth.

Cozmopolit

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Re: Question about Moats...
« Reply #17 on: September 18, 2012, 12:37:44 am »

The other question is if you really want your water supplies bloody.

I usually try to totally separate water supply from possible fighting zones. Basically I fill reservoirs with pumps, then walling off the pump so that swimming building destroyers can not take that route.

But then again you might totally want your well contaminated if you're preparing for very special visitors.
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mikefictiti0us

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Re: Question about Moats...
« Reply #18 on: September 18, 2012, 12:52:47 am »

I'm no where near a Volacano.

You don't need to be. Just dig down to the magma sea and pump stack it up to your moat.
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Foamybeard

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Re: Question about Moats...
« Reply #19 on: September 18, 2012, 01:19:25 am »

I don't understand how it works, sadly.
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Dwarf Fortress Immortality: Cask of Amontillado-ing all your dwarves.
I'm trying to figure out how creeping eyes vomit despite not having a mouth.

Flare

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Re: Question about Moats...
« Reply #20 on: September 18, 2012, 01:22:40 am »

It also kills your FPS.
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