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Topics - SalmonGod

Pages: [1] 2
1
General Discussion / Amazon Does Tolkien
« on: November 14, 2017, 01:49:43 am »
It was just announced today that Amazon has bought the rights to produce a show based on Tolkien content for somewhere around $250 million.  Nothing further is known at this time, other than it will involve content prior to Fellowship, and they've already committed to multiple seasons.

I don't know how I feel about this.  Peter Jackson really fucking soured me towards Tolkien adaptations.  Then again, they could put Tolkien to shame.  Then again, if they disrespect The Silmarillion, it will mean war.

2
Moving this discussion over from Ameripol.  Holy cow we're white and nerdy.

Spoiler: Previous discussion (click to show/hide)

My earliest memory is the first time I ever played a computer game (born 1983 here, btw).  When my dad was still in college.  It was a lab computer that operated a huge frickin' laser that hung down from the ceiling like something out of Half-Life at University of Wisconsin.  My memory may not be reliable on that point, but it's what I remember.  Would have been in '85.  I remember sitting in his lap playing Frogger on that thing at 2 years old.

My parents were also D&D players since before I was born, so I grew up around that.  My dad went to Gencon back in the late 70's.  He knew Gary Gygax, but they actually had some weird beef with each other that I don't know the full story on.  All I know is one of them threw a tacklebox at the other.  My dad was also a Tolkien fan, which rubbed off on me.  The Hobbit was the first novel I ever read, when I was 6 years old.

Basically I was completely unfit on every possible level to survive in the culture of rural Indiana in the 90's.  Everything about me was strange or devil-worship to them.  The internet saved my life.

Never worked on the inside of a computer until early 2000's, though, when I got my first of my very own, not shared with the family.  Have since built several, but nothing deeper than buying components and putting them together.  A few times doing troubleshooting to figure out what component is having problems and needs to be replaced.

I think my parents still have that old 100mHz pentium (it was an Acer) sitting out upstairs.  I'll be over there tonight, and see if I can get a picture.  My brother still uses the same desk, too, and it's still covered in shareware discs and old PC Gamer magazines and stuff.  Every time I visit his area, it's like looking back 20 years.  The dude never fucking cleans or moves anything, really.  Incidentally, he's also the one who started urging me to try Dwarf Fortress way back in the 40D days, but I don't think he's played in a long time and never ventured into GD.


3
Other Games / Reflex
« on: April 17, 2016, 06:21:30 pm »
Join me in this game.  It needs players!

I had low hopes for it early on.  Development started off really slow, and they put out early access when the game was the barest of skeletons.  And there were no players.  But I checked back into it the other day, and it's come a long way.  I plays smoother than UT, and there's people online now.  I'm really digging it.  I just need more people to shoot with rockets!

4
Other Games / Doom 2016
« on: April 15, 2016, 08:34:43 pm »
You know... I'm going to re-write this... because my feelings are changing as I reflect on that session.

Just played an hour or so of the Doom open beta.

Thoughts...

It's refreshing to play an arena style shooter like this again.  I got into a rocket dueling groove that I haven't felt since the late 90's.  I liked how streamlined it felt.  Although it really didn't feel reminiscent of a Doom game at all.

On the other hand, the pace was a little slow.  The movement lacked a feeling of momentum that was essential to earlier arena shooters.  Rocket jumping didn't seem to work.  Turning into a revenant was kinda dumb, and felt like it spoiled the action more than anything.  Lack of mobility + weapons being balanced all to equal utility meant that there was no metagame to compete for a good map control rhythm, which is what the old classic deathmatch games were all about.

But why did I stop playing after only an hour?  Well, the first 45 min or so were great.  I was put right into a server that played really smooth.  Then I took a break to check out character customization, because I was getting loaded with unlockable junk while playing.  Wanted to see what it was.  Then I tried to get back into the game, and I was put on 3 unplayably laggy servers in a row.  No server browser available.  All I could do was keep hitting getting assigned a game and hoping for the best over and over, which is not fucking cool.  If there's no servers available with good pings, let me see that fact for myself.  Don't make me waste 15 minutes rolling the dice.  And this is why PC gamers fucking hate consoles and their shitty ports.

And... I don't know about the single-player... I'm still disappointed with the art direction.

If the game planned to have good modding support, I would be all about it.  Fans would fix this up in no time.  But there's a lot of claims out there that the built in level editor, Snap Map, will be the full extent of modding available.  If anything kills the game's success, that will be it.  And I have a feeling the extent of the game's success will be limited to early interest from console kids who don't know any better.

5
Life Advice / Getting Started on Linux
« on: March 01, 2016, 09:51:31 pm »
Annoyed with various things about Windows.  I've been thinking about it for years, but I'm actually downloading Zorin OS right now.

I know there are some very savvy Linux types around.  Any tips for getting started? 

I've never done a dual-boot set-up before.  Any stupid shit I should be warned of to avoid fucking anything up?
What are the performance effects of running Windows software through Wine or something vs running on actual Windows?  Is it feasible to drop Windows completely in favor of doing that for an artist/gamer?

6
Life Advice / Turtle Rescue
« on: September 19, 2015, 05:56:32 pm »
My wife was on her way to the store, and noticed a turtle in the road.  Before she could get to it, someone ran it over with their SUV.  It's still alive in our garage.  Impossible to tell just how hurt it is.  Some blood trickled out its nose and mouth, but that's the only visible damage.  Doesn't help that it's a softshell turtle.  Looks like an Eastern Spiny Softshell (reference image below).  So we can only guess at how much internal damage there is.

Question is what do we do with it now?  Local wildlife rescues aren't open.  Chances are it needs some time to recover before it can survive again in the wild, if it is going to make it.  Not sure just how much would be necessary to take care of a softshell turtle short term.  Long term care at a glance looks like it requires a lot of work and equipment.

Spoiler (click to show/hide)

7
General Discussion / Let's Bitch About Work: Businesses are Stupid
« on: January 29, 2015, 08:51:16 pm »
Came across a short article today about meetings in the business world.  The article was uninteresting but it got me thinking, and I wrote up my own observations below, which I narcissistically decided to be worth sharing.  Didn't really fit in an emotion thread and wasn't really worthy of its own thread.  So I thought... this is the perfect way to launch a thread for comparing observations/survival tips, and generally bitching about the working world.  This stuff would generally go in the rage thread, I know... but here we can tangent off into general discussion about workplace culture (an expansive topic) that might have a chance of amounting to more than sporadic venting.

In my experience so far, there are four types of meetings:

1. Upper management and executives meeting to compare meaningless numbers they've gathered according to methodologies that are designed to avoid basis in operational realities, discuss who they believe should be blamed for those numbers according to the perceptions they have of lower level employees that are mostly based on passing glances and numbers-based reports, and then agree on what processes need to be further complicated or ruined in order to make the appearance of having come up with a solution.

2. Upper management meeting with middle management to dictate the findings of upper management meetings, and to belittle the middle managers when they disagree.

3. Middle management meeting with workers to say they're sorry but they have no choice, in a shallowly positive and motivational manner.

4. Upper management meeting with workers to give them a one-sided presentation about what sacrifices they will be required to make in the near future in order to increase the amount of money they make the company, with a disturbingly upbeat tone suggesting upper management truly believes and expects that employees see the profit growth of the company as their sole purpose for existing.

Although.... if you have an especially chill middle manager, they might have a hidden 5th type of meeting.  The "morale is low and we can afford a breather right now, so let's use the pretense of a team meeting in this semi-private room to just all bullshit together for a while, away from the hawkish observation of the lifeless office drama lovers on the other shifts" meeting.  I had one of those managers once.

8
Life Advice / Moving to Washington!
« on: August 23, 2014, 02:21:43 am »
So anyone on the boards who's noticed me at all in the 4 years I've been hanging around here has probably noticed that I don't like living in the U.S.  People who know me even more have often have heard me go on about how much I want to leave, and asked me if I'm ever going to actually do anything about it.  But every time I would begin to look at what I would need to do, it felt like staring up at an insurmountable legal and financial mountain.

Right now my wife and I are thinking maybe we have an opportunity to do that?...

When I left Fedex a year ago, I was eligible to hold on to two sponsored retirement fund accounts, since I'd worked there for 7 years.  I suggested back then that we just cash them out and pay off debts, since they drain money faster than our savings accumulate.  She was like "yeah, maybe..." and avoided the subject, apparently not on board.  But now that she's been out of school for well over a year and still doesn't have a job, we've hit a point where we've been forced to dip into those retirement funds.  This broke whatever resistance was there, and we're cashing it all out. 

So we're talking about how we're going to allocate those funds.  It's not a huge amount.  After taxes, it'll be something like 8 month's pay.  But it's the most money we'll have ever had in the bank.  And we start thinking... if we're serious about making a big move somewhere, this will be the best opportunity we've ever had.  If we can just find work somewhere, we could actually invest in relocation.  At first it was just talk about moving out of state, because fuck Indiana.  We've both concluded that we are never going to improve our life situation as long as we're stuck in this shitty state.  But then it moved on to wondering how difficult it would be to make it into Canada...

And honestly, I have no clue.  But it would be amazing.  For so many reasons.  Especially for our kids.  Better education.  A more safe and culturally tolerant environment.  We're especially worried about healthcare, because when my wife does find work, we're going to lose Medicaid coverage for our diabetic son... and his medical costs will be horrible.  We both already avoid going to the doctor as much as possible for financial reasons, and because it's near impossible to find doctors who care about helping you more than throwing expensive prescriptions at you.

I'm also thinking that I have enough specialized experience under my belt now in the field of customs brokerage and logistics coordination, that maybe I do have a shot at landing a position far away with a company that would be willing to put up with my relocation difficulties.

But I've never even been outside the U.S. before in my life.  Anyone here have any experience with this?  Any advice for me?  Reasons I should re-consider?  I've been doing a bit of reading, and I see that Canada has a legal immigration process involving a point system that you must score sufficiently on to get permission.  How tough is it to qualify?  Is Vancouver as awesome a place as it sounds?  Fill my eyes with juicy knowledge about getting the fuck out of here.

9
DF Dwarf Mode Discussion / Dwarves won't use ash
« on: November 29, 2013, 10:33:01 pm »
I've done some searching and haven't found anything to help me out.  I've tried everything I can think of in-game.  So here's the issue.

My dwarves claim there is no ash in the fortress for making lye or potash.  I can verify that there is plenty, and I can continue making more.  But the dwarves just won't recognize or use it.  I can't figure out why.

Any ideas?

10
Creative Projects / SalmonGod's Portfolio Blitz
« on: April 14, 2013, 12:51:05 am »
So I'm working hard on my portfolio now.  Going to start updating a thread to try and maintain a high level of motivation.

I'm going to start with my most recent D&D character.  He's a beefy alchemist juicer type guy and an animal-person race based on water buffalo.  I can't find the specific species/pictures that I originally based him off of, but the part I was most interested in were the horns.  Something like this, except straight and angled back a bit more.  So big, thick skull and a badass set of v-shaped horns shooting back off his forehead.

I started today by making his tower shield.  It has lots of pouches and a fold-out shelf on the back, so all he has to do is jam that spike into the ground and he can do his alchemy stuff wherever (and sell drugs).  It's about 550 vertices with 1024x1024 diffuse, normal, and specularity maps.  So this would be perfectly suitable for importing into a modern game like Skyrim or something.  The character is supposed to have a sort of shamanistic background, so I wanted to make it rough-looking.  Like it was made with heavy, unrefined materials and primitive tools.  Not sure how I like it, though.  Will probably try to refine it tomorrow, as well as get started on modeling the character himself.

I really should post videos.  Screenshots just don't do this stuff justice.  You can't see how the normal maps make for depth in the wood grain and stuff.

Spoiler (click to show/hide)

11
Other Games / Home
« on: December 31, 2012, 11:36:25 pm »
Anyone else played this?  Is there enough variability to the game to warrant multiple plays?  I just played through it for the first time today.  Not sure what to say about it.

12
Other Games / Gunblitz
« on: September 06, 2012, 07:42:10 pm »
I mentioned on the Happy Thread that I'm now working with Rapture Game Studios developing games.  Our first game has been officially released!

Gunblitz is a retro-style side-scrolling space shooter.  You can download a demo or purchase the full game for about $10.  I would consider it a beta for now, as updates are still in the works.

There's not a whole lot to say about it.  It's very straightforward.  I think it will greatly benefit from further polish, but it is a well-balanced game with a fairly innovative core mechanic.

13
Other Games / Interesting Tabletop RPG Compendium
« on: July 25, 2012, 07:43:43 am »
Pnx mentioned in the happy thread about putting together a gaming group with a friend, but not knowing what to run.  I started putting together a list of unique games in my collection as potential inspiration and decided this deserved its own thread.

I'm just going to compile a list of interesting tabletop rpgs that don't get nearly as much attention as they deserve, mostly by virtue of being anything other than D&D or White Wolf.

The Burning Wheel -- Fascinating system.  It's a little cumbersome, but all the rules are geared towards interesting storytelling (on a far broader scope than what cool combat stuff you can do), rather than crunchiness for its own sake.  I think it's genius and desperately want to play it, but have never had the opportunity.  The base system is low fantasy taken almost directly from Tolkien, but there are books for fitting the game into a feudal Japan setting, a space marine type thing, or the world of Mouse Guard by David Petersen.

Amber is a great diceless system and a crazy awesome setting for roleplay, if you're familiar with the source material.

Obsidian: The Age of Judgement is kind of a Doom-like setting.  Apocalypse came and earth got taken over by demons.  The final remainders of humanity are holed up in a giant steel cube cyberpunk fortress city that is slowly being infiltrated by demonic cultism and such.  Very grimdark.

Little Fears -- A really neat little game where you play children and stuff like the boogeyman is real.  There's even a dimension of evil that is accessed through the closet.  Your favorite toys and security blankets and stuff have real powers by virtue of your belief.  Adults are incapable of recognizing all this stuff is going on.  You know... it would be perfect for a Slenderman story.

Gumshoe System:  A detective mystery game.  There are multiple settings and books for it, including Trail of Cthulhu.  The Book of Unrelenting Horror is one of the most amazing rpg sourcebooks I've ever read.  Their writing style in general is very immersive and inspiring.

Underworld -- This is one I picked up many years ago.  I think it was Gencon 2001.  Written by a group of designers that split off from White Wolf and made their own company.  I've never seen them after that year, and I'm guessing this book is probably a super obscure item now.  In fact... holy shit, this is the only reference to the book that comes up on a Google search of the company's name and book title.  It's an interesting system, though.  The only coin-flip system I've ever seen.  It's based on subterranean New York, where the superstitions and urban legends of the massive population above literally seeps into the ground and coagulates into a mystical living world in the labyrinthine sewer and train tunnels beneath the city.  Very open ended, imaginative, and fun character creation system.  I once made a graffiti artist who was just a weird sentient megaphone/spray paint/propeller contraption.

Reign: Enchiridion is a neat thing.  According to the author, it's designed to be an add-on to any game, providing rules for large-scale/long-term strategy and politics.  On a quick skim, it looked mostly geared towards fantasy kingdom management and mainly compatible with the author's other games, but like it could be used for just about anything with a little extra work.  Some good ideas.

Dread -- This is a game that's earned some notoriety.  It's a horror game.  The hook of it is that the rules system revolves around a game of Jenga.  Whenever you perform a check for an action, you remove a block from the tower.  When the tower falls, you fail... horribly.  Supposedly, it's an absolutely amazing mechanic for slow tension building.  I know little else about it... really need to give it a read.

Unhallowed -- This game takes place about 200 years after a zombie apocalypse happened in the Victorian era.  It markets itself as Frankenpunk.  It's kinda like steampunk... except there's less technology and more fucked up necromancy-type stuff.

Outbreak: Undead -- A zombie game that just game out last year.  Big and beautiful source book.  I've barely looked through it at all, so I don't know much about it... other than it's highly detailed and attempts a more serious tone than All Flesh Must Be Eaten, which always felt half-assed to me.

Qin: The Warring States -- A high quality game taking place in China's warring states period.

The Seventh Seal -- You play a Sentinel, which is basically a soldier of god.  Six of the seven seals holding back apocalypse have been broken, and you have for some reason been chosen to wield divine power to prevent the seventh seal from being broken.  Modern setting.  I bought it several years ago, and don't remember it well... other than it was decently interesting.




Got any more interesting games?  Write a little about them and add them to the list.  Personal experience with any games already on the list would be awesome as well.  I'll try to flesh this out some more later.

14
Other Games / Blacklight: Retribution
« on: July 11, 2012, 03:18:05 am »
So... I've noticed that there is always someone behind me.  Always.  I can turn on the x-ray vision, and see that there is not a single hostile on this entire half of the map.  It must be safe to reload my weapon.  Bam.  Hostile in my face.  WTFFFFFFFUUUUUUUUU..........

Bay12 Player List
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SalmonGod (me)
Hemmingjay (hemmingjay)
Simmura (Simmura McCrea)
Knightly (Knight of Fools)
Lunarian (Flying Dice)
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Metalax (Metalax)
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TavarishIvan (Megaman)
Tnx (Tnx)
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Ashana (Aptus)
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Aklyon (Aklyon)
lrcp (SirAaronIII)
MatzFive (Matz05)
Adwarf (adwarf)

15
General Discussion / Zombie Survival (and QWOP!)
« on: November 02, 2011, 03:27:47 pm »
Decided to make this, since the discussion was taking over the rage thread.

Discuss

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