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Author Topic: Starbound - We have lift off.  (Read 997181 times)

majikero

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Re: Starbound - We have lift off.
« Reply #4170 on: December 06, 2013, 11:04:53 pm »

If it's just the character, like name and appearance and not your inventory, then probably.
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Jacob/Lee

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Re: Starbound - We have lift off.
« Reply #4171 on: December 06, 2013, 11:07:04 pm »

Where do you find platinum and diamonds? I've been fighting my way down a threat level nine forest planet but seem to be finding absolutely nothing other than tons of iron. Do they even spawn underground? Do I need to go to a more dangerous planet?

Sirus

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Re: Starbound - We have lift off.
« Reply #4172 on: December 06, 2013, 11:09:18 pm »

Please refresh my memory on how to repair tools. I read something about dropping copper ore onto a pickaxe to repair it, but that just seems to swap the items around.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

umiman

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Re: Starbound - We have lift off.
« Reply #4173 on: December 06, 2013, 11:09:33 pm »

Platinum and diamonds only spawn on threat level 35 and above.

Basically you'll never use them since you need them for threat level <30 as in tier 4 you have the complete upgrade anyway.

Don't worry though! Because it's a beta and the game is basically unfinished past tier 2, all the armour post tier 2 is useless anyway, so you'll be just as well off running around naked as you would with tier 4 armour.

Max White

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Re: Starbound - We have lift off.
« Reply #4174 on: December 06, 2013, 11:12:41 pm »

I heard they replaced Gravity bubble, can anybody confirm? I never actually found it myself...

majikero

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Re: Starbound - We have lift off.
« Reply #4175 on: December 06, 2013, 11:13:49 pm »

Please refresh my memory on how to repair tools. I read something about dropping copper ore onto a pickaxe to repair it, but that just seems to swap the items around.

I believe you pick your ore and right click.
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alway

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Re: Starbound - We have lift off.
« Reply #4176 on: December 06, 2013, 11:16:54 pm »

I heard they replaced Gravity bubble, can anybody confirm? I never actually found it myself...
Still here, and still as full of bugs as ever.
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Sirus

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Re: Starbound - We have lift off.
« Reply #4177 on: December 06, 2013, 11:17:29 pm »

Please refresh my memory on how to repair tools. I read something about dropping copper ore onto a pickaxe to repair it, but that just seems to swap the items around.

I believe you pick your ore and right click.
Many thanks! I'm finding so much copper ore right now it's not even funny, so might as well use it for something useful.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Darkmere

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Re: Starbound - We have lift off.
« Reply #4178 on: December 06, 2013, 11:26:00 pm »

The combat update touched on a lot of my personal balance concerns at present. I'm unwilling to rush through the entire game right now just to see everything out of effective sequence, but it doesn't sounds like I'm missing that much past Tier 2.

I do wish there was a bit more armor variance, though, instead of just straight warmth/energy/defense values. Maybe the new system can facilitate this (and I do recall it being mentioned in development at least once).
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Frumple

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Re: Starbound - We have lift off.
« Reply #4179 on: December 06, 2013, 11:27:30 pm »

Things learned in latest expeditions: The tiny bouncing poo monsters hit like a freaking truck. Don't touch them.

Lava is hilariously weak. Yes, it will eventually kill you if you don't have means of healing, but you can spam bandages and swim around it for quite a bloody long while. Lava also currently does not seem to interact with water at all, unfortunately.

Also, fish spawn in the lava. Fish that are not immune to the burning status effect. It was amusing to meet a couple of dying fish on the way down...
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Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Sirus

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Re: Starbound - We have lift off.
« Reply #4180 on: December 06, 2013, 11:30:09 pm »

I found a Floppy Lady's Hat. Now I have to try and save a backup of this character, in the slim chance that his inventory can somehow survive.

Quickly, file wizards! Where should I put this hat to give it a chance to survive?
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Neonivek

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Re: Starbound - We have lift off.
« Reply #4181 on: December 06, 2013, 11:34:55 pm »

The combat update touched on a lot of my personal balance concerns at present. I'm unwilling to rush through the entire game right now just to see everything out of effective sequence, but it doesn't sounds like I'm missing that much past Tier 2.

I do wish there was a bit more armor variance, though, instead of just straight warmth/energy/defense values. Maybe the new system can facilitate this (and I do recall it being mentioned in development at least once).

I am just astonished how outright RARE armor is outside making it yourself.
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Frumple

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Re: Starbound - We have lift off.
« Reply #4182 on: December 06, 2013, 11:38:34 pm »

I definitely do sorta' wish you could loot NPC corpses instead of just having them explode into pixels and random junk loot. Maybe in the future...

... because nothing says "victory" like toting an inventory full of pillage out of a burning village full of naked corpses.
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Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Roboboy33

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Re: Starbound - We have lift off.
« Reply #4183 on: December 06, 2013, 11:40:51 pm »

Ever wanted to know what happened when you reach the absolute bottom of a world?
Spoiler (click to show/hide)
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▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

alexandertnt

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Re: Starbound - We have lift off.
« Reply #4184 on: December 06, 2013, 11:42:36 pm »

...I found the Poop Tickler. It is a weapon.

Eww.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!
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