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Author Topic: Starbound - We have lift off.  (Read 995904 times)

Max White

  • Bay Watcher
  • Still not hollowed!
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Re: Starbound - Commencing countdown... Engines on!
« Reply #3465 on: December 04, 2013, 04:09:15 pm »

And another town full of monkies. They sure like to build these things all over my planet.

Edit: Oh wait, it was the same one... I have walked around my planet!

burningpet

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Re: Starbound - We have lift off.
« Reply #3466 on: December 04, 2013, 04:20:11 pm »

Is it really 1.5 gig?
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BigD145

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Re: Starbound - We have lift off.
« Reply #3467 on: December 04, 2013, 04:22:41 pm »

I found iron in sand deeeeeep underground. Also gravel.
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quinnr

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Re: Starbound - We have lift off.
« Reply #3468 on: December 04, 2013, 04:24:21 pm »

Is it really 1.5 gig?
The Linux version on Steam shows 1.2gigs. :(
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Mesa

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Re: Starbound - We have lift off.
« Reply #3469 on: December 04, 2013, 04:27:15 pm »

Impressions from the first hour of play:

POISONOUS WATER, I HATE YOU!
I died like 3 times because of it, and death of poison was my first death, about 3 minutes in.

POKEMON EVERYWHERE.
Freaking Zangooses 2.0
Spoiler (click to show/hide)
and Nidoqueen-Rhyhorns
Spoiler (click to show/hide)
all around the place.

Also I conquered this house from the two droideka-esque robots (with energy shields!) that were inside. Pretty swank.
Spoiler (click to show/hide)

I SUCK AT USING THE BOW.
I really do. Though I've got better now. Still, I was missing point-blank shots at a fairly regular basis. ^^


In any case, I already love this game.
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BigD145

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Re: Starbound - We have lift off.
« Reply #3470 on: December 04, 2013, 04:27:49 pm »

Shit guys. Bones underground. I found a fossilized something and it's BIG.
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quinnr

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Re: Starbound - We have lift off.
« Reply #3471 on: December 04, 2013, 04:28:18 pm »

I need to go find a USB mouse while this downloads...oh well.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

freeformschooler

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Re: Starbound - We have lift off.
« Reply #3472 on: December 04, 2013, 04:31:53 pm »

They weren't kidding about night monsters being worse.
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Max White

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Re: Starbound - We have lift off.
« Reply #3473 on: December 04, 2013, 04:40:24 pm »

Anybody found any sort of weapon with a down stab? I'm thinking I need one...

Grakelin

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Re: Starbound - We have lift off.
« Reply #3474 on: December 04, 2013, 04:43:18 pm »

I have to admit to being surprised they pushed it through before January. Now that there's an actual product, I think I'll take some of my leftover cash and get a copy.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Neonivek

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Re: Starbound - We have lift off.
« Reply #3475 on: December 04, 2013, 04:44:08 pm »

Had a great run and then my game crashed.

Got a robochef too BOO!
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Flying Dice

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Re: Starbound - We have lift off.
« Reply #3476 on: December 04, 2013, 04:46:32 pm »

Right about now I'm wishing that there was a way to "bank" pixels, because you lose some on death and they're required in the recipes of tons of things, such as armor.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

jhxmt

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Re: Starbound - We have lift off.
« Reply #3477 on: December 04, 2013, 04:47:05 pm »

Downloading now...75% done!  :D
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Quote from: beefsupreme
Try slaughtering a ton of animals, meat makes less decisions than animals.

Why Your Ramps Don't Work
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SharpKris

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Re: Starbound - We have lift off.
« Reply #3478 on: December 04, 2013, 04:58:15 pm »

Watched a LP and i couldn't control my frustration with the guy so i just bought the game  :P
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Empty

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Re: Starbound - We have lift off.
« Reply #3479 on: December 04, 2013, 04:58:52 pm »

So I finally got hosting to work.

Seems my windows firewall was corrupt and wasn't working anymore thus blocking all the ports.

Anyone willing to help me test it? Pm me if so.
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