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Author Topic: Starbound - We have lift off.  (Read 993185 times)

timferius

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Re: Starbound - We have lift off.
« Reply #5595 on: December 13, 2013, 02:14:39 pm »

I found a forest planet where the background is giant brains and the trees have little brains on them.

I think it may be a stealth pun- it's a brainforest.

Hey! That was my first starting planet!

EDIT: actually, I'm curious if it actually is. Let me know if you find tiny houses in soft-brick caverns underground.
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majikero

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Re: Starbound - We have lift off.
« Reply #5596 on: December 13, 2013, 02:26:35 pm »

I'm trying to find that brain planet and get brain blocks, meat blocks, eye plants and titanium blocks. Guess what I'm trying to make.
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BigD145

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Re: Starbound - We have lift off.
« Reply #5597 on: December 13, 2013, 02:28:27 pm »

We need a list of planets/sectors/coordinates of big projects. Either the OP or someone on the front page should list them, or at least link to a google doc or something.

My space tree will eventually have some themed rooms and people are welcome to use a spare bed. The garden is a community garden. Harvest but replant and add seeds to the central storage. I could definitely use more slime, because that's what is feeding the tree. Keep my tree alive! If you have coordinates for a slime or green dirt planet I'd love them.
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Sappho

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Re: Starbound - We have lift off.
« Reply #5598 on: December 13, 2013, 02:40:51 pm »

Just tried to connect to Forsaken's server for the first time but it gave me an error. Is it not working, or do I need to put in a password or something?

Biowraith

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Re: Starbound - We have lift off.
« Reply #5599 on: December 13, 2013, 02:48:16 pm »

Pretty sure it's just not working atm; there's no password needed when it is.
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MagmaMcFry

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Re: Starbound - We have lift off.
« Reply #5600 on: December 13, 2013, 02:53:42 pm »

Aaand now nobody's on Forsaken's server anymore; I was the last one and lagged out.
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Shooer

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Re: Starbound - We have lift off.
« Reply #5601 on: December 13, 2013, 02:54:21 pm »

It seems the server needs a restart at least every 2 hours.
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LeoLeonardoIII

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Re: Starbound - We have lift off.
« Reply #5602 on: December 13, 2013, 02:56:47 pm »

I'm trying to find that brain planet and get brain blocks, meat blocks, eye plants and titanium blocks. Guess what I'm trying to make.
Arachnotron?
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BigD145

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Re: Starbound - We have lift off.
« Reply #5603 on: December 13, 2013, 03:00:09 pm »

A giant spider ship would be hilarious.
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rabidgam3r

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Re: Starbound - We have lift off.
« Reply #5604 on: December 13, 2013, 03:01:07 pm »

I just found an AMAZINGLY beautiful snow planet in the Beta sector.
Co-ordinates: -59959462 51107387



Fake edit: While you were typing four replies were posted!
Goddamnit Starbound.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Guardian G.I.

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Re: Starbound - We have lift off.
« Reply #5605 on: December 13, 2013, 03:01:23 pm »

There is at least one giant glowing red beast on my starting planet that is incredibly fast, incredibly aggressive and always one-hit-kills me when it sees me. It also lives directly on the spawn point I'm teleported to. What the hell.
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this means that a donation of 30 dollars to a developer that did not deliver would equal 4.769*10^-14 hitlers stolen from you
that's like half a femtohitler
and that is terrible
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Squill

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Re: Starbound - We have lift off.
« Reply #5606 on: December 13, 2013, 03:07:58 pm »

Well then. My latest starting planet has easily found diamonds crystals in one area, gold and silver on the surface, and extremely little coal.
You never think you want more coal then gold until you are forced to circumnavigate the planet to get every last bit visible from the surface.

EDIT: My bad, apparently those were crystals I mined, not diamond.
« Last Edit: December 13, 2013, 03:24:58 pm by Squill »
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majikero

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Re: Starbound - We have lift off.
« Reply #5607 on: December 13, 2013, 03:16:27 pm »

Currently made a gene vat that turns various food stuff into soylent green. Once I get this working, I'll make a gene manipulator to turn it to other biomaterials.
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Guardian G.I.

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Re: Starbound - We have lift off.
« Reply #5608 on: December 13, 2013, 03:17:44 pm »

I've created a new character and started out near an abandoned archeologic dig site with a lot of supplies inside. Nice.
Also, am I the only one who thinks that the randomly generated creatures look like Pokemon?
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this means that a donation of 30 dollars to a developer that did not deliver would equal 4.769*10^-14 hitlers stolen from you
that's like half a femtohitler
and that is terrible
Sigtext

rabidgam3r

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Re: Starbound - We have lift off.
« Reply #5609 on: December 13, 2013, 03:18:49 pm »

First creature I saw on MP was an evil Mudkip. Yeah, they look like Pokemans.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis
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