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So.... Saturday.

12:00 EST
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13:00 EST (1 pm)
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14:00 EST (2pm)
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Nope not coming ):
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Author Topic: Trail's End: Semi-Trained Hero's Journey :: the end is nigh (3.5e)  (Read 98333 times)

Araph

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1020 on: March 15, 2012, 06:10:29 pm »

I haz a few question about ranger animal companions. According to the list of alternate animal companions, I should be able to gain a tiger as a companion at level fourteen, right? Second, how do you go about getting an animal companion? There can't really be a random tiger that appears from nowhere.
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Skyrunner

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1021 on: March 15, 2012, 06:21:55 pm »

Well... the Ranger's thing says it's like the Druid's thing. The Druid says they pray for 24 hours and *poof*.

I doubt that's how rangers do it.

I'd say you tame an animal and then do a minor ritual to bond it. I think Dorfland might be a good place to gain a companion. Skeletal Carp? Elephant? (it seems Rangers have 1/2 the level of druids, so elephants won't work - they are CR 7 like the Dire Bear, and both come from the 13th level or above list...) Or maybe a more mundane companion.


Anyways, it's either 'a wizard did it', or 'you tame an animal.'
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Araph

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1022 on: March 15, 2012, 07:38:29 pm »

I'm hoping their can be a see-unique-tiger-grargh-me-catch-it thingy. Having an animal just miraculously become a companion just seems so... cheaty.

On a semi-related note, is there a problem with using a tiger as a mount?
« Last Edit: March 15, 2012, 07:45:00 pm by Araph »
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Skyrunner

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1023 on: March 15, 2012, 09:17:18 pm »

Being a mount unsuitable for riding, you get -5 to Ride.

Also, it's thunder n lightning here! D: Internet was knocked out from 8:30~10:01... damned Comcast!
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

SeriousConcentrate

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1024 on: March 15, 2012, 09:20:01 pm »

I hate storms for that reason. (._.) ARAPH! PUT ALLLLL THE POINTS IN RIDE!!! :D (And get a dire tiger instead of a plain tiger. :3)
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Araph

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1025 on: March 15, 2012, 09:30:39 pm »

(And get a dire tiger instead of a plain tiger. :3)
Oh, if only I could... DAMN YOU, HALF-LEVEL ANIMAL COMPANIONS! If only I could get them at the same levels druids can.

Being a mount unsuitable for riding, you get -5 to Ride.
Is that affected at all by having an exotic saddle fit for a tiger?

Barring that helping, is there a Riding Proficiency (Cat) feat or something? :3
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Skyrunner

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1026 on: March 15, 2012, 09:38:45 pm »

Military saddle = +2
Handle Animal 5 ranks = +2
If you are 13th level, your max skill level is 12 w/o Dex.
The highest DC you'll need to pass is either 15 (spur) or 20 (fast mount/dismount).
So... 50/50 chance roughly of failing a DC20 check. I think Skill Focus gives +3 to Ride. Dex bonuses apply. Also, if you take a wartiger, the highest dc needed is 15- autosuccess.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

SeriousConcentrate

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1027 on: March 15, 2012, 09:39:46 pm »

Hmm. Rudra has Permanency and I think he also has Enlarge Person. Could he, perhaps, combine the two on Araph's plain tiger? :3
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Skyrunner

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1028 on: March 15, 2012, 09:42:53 pm »

If you enlarge a tiger, I don't think Araph can even ride it...

In other news, I'm in the thunderstorm of my life.

Also, @SerCon, please specify what kind of robe? >.> Up to +3 enchantments can be bought here, an soon if you either hire an enchanter or get to a big city better enhantments available.

@Shoruke - I don't have the least inking of idea of what you're trying to do :P I wonder if they even sell bowls worth a year's wages...
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Shoruke

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1029 on: March 15, 2012, 09:44:13 pm »

I don't generally pay much attention to heavy-melee or Mounted-Combat-Based stuff when I'm trawling through books... there's always Skill Focus, to give you +3 to a skill. Or, depending on Skyrunner's tolerance of homebrew stuff, the Saddle of Riding.

And yes, I do have Permanency and Enlarge Person in my spellbook. I've even cast both of them in this campaign! (shocker; a lot of a wizard's spells actually go unused)
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The Fool

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1030 on: March 15, 2012, 09:45:30 pm »

If you really want there is a feat in Complete Adventurer that grants +4 effective levels (so it's like you were 8 levels higher) for an animal companion. This means that you can have your dire tiger at the cost of a feat.
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Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

SeriousConcentrate

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1031 on: March 15, 2012, 09:53:16 pm »

I was kind of hoping Shoruke or Fool or somebody who has a good grasp of magical robes might suggest some enchantments up to +3 to get. ^^^; I mean I'll buy a straight +3 if there isn't anything...
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Shoruke

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1032 on: March 15, 2012, 10:04:41 pm »

There's a couple in Sandstorm; on that casts Skin of the Cactus (I think it hurts people who attack you), one that gives you Full Concealment up to 10 rounds in a day...
The Robe of Stars might be a bit beyond a small town's price level, but it lets you hide in the Astral Realm (handy if you've got a lot of Summon Monster spells; you can summon your mooks and then hide while they fight for you), +1 luck bonus to saves (so basically it stacks with everything, luck bonuses are rare), and it comes with a set of six +5 non-reusable shurikens (which you are proficient with while wearing the robe).
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SeriousConcentrate

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1033 on: March 15, 2012, 10:12:20 pm »

OK, I'll look in Sandstorm. Also, what's your opinion on Retaliation (+2 Bonus; anytime Anya takes 10+ damage, armor automatically deals 1d6 damage to attacker. If attack puts Anya at -1 to -9 HP, attack does 3d6) or Roaring (+3 bonus; non-magical projectiles that deal less than 10 damage points on their damage roll do no damage, and the projectile is then immediately fired back at the attacker; additionally, +4 to Initiative)? Can those be applied to robes?
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Shoruke

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Re: Trail's End: Semi-Trained Hero's Journey :: Join anytime (3.5e) Fridays+
« Reply #1034 on: March 15, 2012, 10:29:10 pm »

Retaliation doesn't look to great to me, unless we get utterly swarmed with 1HD goblins.
And if we DO get swarmed with 1HD goblins, well, that's why I bring two castings of Firebrand everyday. It is an ENTIRE BATTLEFIELD OF FIREBALL.
Also, wards.

Roaring looks okay... the ability to deflect lame-people projectiles isn't worth much, but sometimes fights are decided by who wins initiative, especially in high-level fights involving casters. (High-level wizard duels tend to be "whoever wins initiative doesn't get Disintegrated".)
Put those two abilities together, and yeah, that's a pretty cool robe actually.
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The Unforgotten Beast, Shoruke, has come! A pale-skinned human. It has heterochromatic eyes and moves in an unpredictable manner. Beware its rapier wit!
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