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Author Topic: Mechanism's and traps/machinery.  (Read 316 times)

bombzero

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Mechanism's and traps/machinery.
« on: January 22, 2012, 03:58:07 pm »

So, i have seen alot of people and the wiki mention that the quality of mechanisms used affects the power of a trap.

i just wanted to know how much it affects what kinds of traps. and if other things are affected too. (bridges/pumps/etc)

thanks in advance.
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Telgin

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Re: Mechanism's and traps/machinery.
« Reply #1 on: January 22, 2012, 04:03:25 pm »

I think only traps are affected, and then I think only weapon traps area affected.  As for how much it affects it, I'm not positive, but I think it gives an improvement on the accuracy of the trap's weapons.  I think the weapon type, material and quality makes more of a difference than the mechanisms, especially if the enemies are armored.
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Garath

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Re: Mechanism's and traps/machinery.
« Reply #2 on: January 22, 2012, 04:06:43 pm »

only weapon traps

cage traps always capture and the reaction times of various other things are not influenced
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bombzero

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Re: Mechanism's and traps/machinery.
« Reply #3 on: January 22, 2012, 04:27:34 pm »

alright thanks. i was a little concerned that there may be an issue with using lower qaulity mechanisms for other things.
anyways im gonna go generate a world that ill keep until the next update of DF. with me luck.

(also, locking thread to prevent redundant responses.)
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