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Author Topic: Tooljaw, the Dead Empire.  (Read 3854 times)

Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #15 on: January 22, 2012, 03:55:58 pm »

"Entry 10: Victory

Naturally, I set myself a whole set of masterwork mithral. Being an Emperor has its privileges. Next, I assembled Winterdirge and Hugo, who received second and third pick of armor. The helots followed us, excited to be free at last.



The miner pulled the lever...


Winterdirge charged and fell into the lake after his hands got chopped off.



and the rest of us killed things. I ended the battle when I personally decapitated their greatest warrior, ...

oh my gods I cannot write this

...

...


no, really


...


...

...

Velvetycanyons, the Vestibule of Connecting

...I hate skeletons.


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Hugo_The_Dwarf

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #16 on: January 22, 2012, 04:04:16 pm »

Glorious victory? lol can I also post a link to here in the OP of Regeneration?
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Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #17 on: January 22, 2012, 04:07:00 pm »

I added it to the OP. :)
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Hugo_The_Dwarf

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #18 on: January 22, 2012, 04:22:09 pm »

I added it to the OP. :)
Right on :P I also added this to Regen's OP
and may I ask if I can use your modified castes for V4.5 of Regen? I really dislike the "Hunting" dwarf and like your idea of splitting that up into sections. It just feels right. Also once I get your additions you will be added to the credits, and if you like you can be co-modder.

But enough derailment :P

Journal of Hugo:
   It has been a rough time, some blighted beings of undeath attacked us. Must have been after then elven begotten Mithril. It is good metal I would say, but I'd prefer good Dwarven Steel. Who knows what those blasted elves have done to that metal, it is an affront to dwarven workmanship.

The undeathlings killed a good portion of our military, but our Emperor armed us with this offensive mithril to do battle with the bone beasts. Goblins, Kobolds, Elves, even fellow dwarves reduced to fleshless bone beasts started at us with empty sockets. What was even more eerie about it is that they never made a sound, just advanced on us. I saw Winterdirge get maimed then kicked into the pool, and as the battle raged on. The last standing undeathling was a dwarf, in which our Emperor swiftly slew by rending its head from its boney shoulders. 
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IamanElfCollaborator

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #19 on: January 22, 2012, 04:27:12 pm »

Winterdirge will return. He will not disappear until either the fortress dies or the elves nearby are dead.

Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #20 on: January 22, 2012, 04:29:20 pm »

Oh, he's still alive. No hands, no equipment. He likes to ROUNDHOUSE.


And yes, by all means, use my castes!
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IamanElfCollaborator

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #21 on: January 22, 2012, 04:32:25 pm »

Winterdirge:
Elf Torturer
Enforcer
Insane Mason
Hammerer
Dwarf version of Chuck Norris

Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs dorfs, less skellies
« Reply #22 on: January 22, 2012, 05:24:24 pm »

"Entry 11, 16 Sandstone

Migrants. Notably, a Golem. A female one. I hope she is not as realistically sculpted as the last Golem... New Citizens means new armor.

Entry 12, 16 Timber

Our moat is dug out. The tribute caravan has arrived, as did several goblin ambushes. They have been putdown by the Free Legion. The tribute has been accepted. Further, it is high time that the Elder Council uses its power. Hugo and Winterdirge have been selected and notified."

***

So yes, we have slaves and craftspeople. It's time for the Elder Council - make a mandate! Vote on a project! Use your power! XD

Poke around a bit, too; here's the save.
« Last Edit: January 22, 2012, 05:36:42 pm by Ross Vernal »
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Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #23 on: January 25, 2012, 02:20:42 am »

"Entry 13, 27 Opal

The graveyard is being dug.



So is the Tomb of the Elders. See that pipe in my sketch? The tomb will be heated from below by the heat of dwarven lifeblood: magma!



The Emperor Alexander Blockgirders, The Tepid Salve Of Fortification"


"Entry 14, 20 Obsidian

Siege alert is up again. Goblin pikemen, goblin hammermen, and skeleton swordsmen. Not a siege, just an ambush. And another ambush. And another ambush."


"Entry 15, 27 Orbsandian

Haven you try writing with borken skull? It harbl. My hed hurtz.

I kiled + skalten.



Restime now. Wut's a kunkushion?

Emparar Imperar oh bugger it

Alex <incomprehensible squiggles>"
« Last Edit: January 25, 2012, 02:58:16 am by Ross Vernal »
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Hugo_The_Dwarf

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #24 on: January 25, 2012, 09:12:04 am »

I hope Alexander can recover from his concussion. It is funny to see that a handful of his kills are dwarves lol
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Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #25 on: January 25, 2012, 03:10:37 pm »

Eventually, he will.

ALSO. Hugo. Propose something! Doesn't matter what - personal bedroom, glass pyramid, whatever. That's the point of this being a community (?) game!
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Hugo_The_Dwarf

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #26 on: January 25, 2012, 04:12:30 pm »

I propose that I have a home in the caverns, with a few soldiers that guard it while he is away. On his off time make weapons and armor or hunt cave fauna

Something like a mini fortress or keep
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Ross Vernal

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #27 on: January 26, 2012, 02:18:58 am »

If you've got any design ideas, let me know.


Otherwise, I'm thinking... 4 Z-level by 15 by 15 cube with a elevated turret at each corner, surrounded by a wall.  Bottom level is workshops, second storage, third dining room, fourth bedroom. Underground farming within the wall, and of course a well, a reservoir lake, and a magma pit underneath. There's spare slaves to maintain your cavern villa. I think there's some useless dorfs I can shanghai into your honor guard. Axes, naturally.
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Hugo_The_Dwarf

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #28 on: January 26, 2012, 07:08:07 am »

Spoiler: The Plans (click to show/hide)
I also like your idea for the walls and stuff :P can any way be possible to have my slave/ guards have their custom profession to be "Hugo's Slave/Servant" and "Hugo's Guard"? oh and them to be only borrowed to my fortress so they stay and mill around it.
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IamanElfCollaborator

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Re: Tooljaw, the Spartan Empire of Alexander. Needs Dorfing/voting!
« Reply #29 on: January 26, 2012, 12:00:51 pm »

I second Hugo's suggestion.

Also, I only want a small cabin of stone in the caverns near Hugo's. Preferably out of the way of normal traffic, with a quantum stockpile of food and drink. I'll be the old veteran from previous wars, whereas Hugo's the plucky star of the fort with his own guard and slaves.
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