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Author Topic: Let's Play Fall from Heaven 2 (Civ IV): CONTINUED IN NEW THREAD  (Read 26618 times)

Xanatos Jr.

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #60 on: January 18, 2012, 04:34:49 pm »

Join the city, then.
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Simmura McCrea

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #61 on: January 18, 2012, 04:37:02 pm »

I'm pretty bad at Civ 4, but join the city looks like a good idea.
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Frumple

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #62 on: January 18, 2012, 04:38:10 pm »

Yeah, join, I suppose. Can feed her children to the research gnomes later, spread out among several cities. Gnomes gotta' eat somethin', might as well be elves.
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Pnx

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #63 on: January 18, 2012, 04:55:46 pm »

Join city, it's much more valuable.
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Lorgath

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #64 on: January 18, 2012, 05:50:18 pm »

Wow, definitely join the city!
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Mr.Person

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #65 on: January 18, 2012, 05:51:45 pm »

Join city.
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Korbac

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #66 on: January 18, 2012, 06:04:24 pm »

Join the bandwagon - err, city. Luontarr (or however you spell it!) is pretty cool, but only once the city is a bit bigger. Having them join the city this early on is probably the best option.
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Phantom

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Re: Let's Play Fall from Heaven 2 (RifE): Ch2 - Exploration
« Reply #67 on: January 18, 2012, 09:06:36 pm »

Well, it's either join the city or start 1/7 steps of the game winning condition.


Eh, I'll switch to city joining, we can birth mo-Wait. Grigori get Adventurers.
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Solifuge

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #68 on: January 19, 2012, 07:37:21 am »

[~♫] Chapter 3: Angels and Demons
In which prophets are reborn, and profits are made.


Spoiler: AdvisorLog (click to show/hide)



In the end, the council agrees that their forces are not yet strong enough to battle the undead. Instead, they keep their newly trained team of Workers at a safe distance, and turn their attention south of Twelfth Bay, where warmer temperatures have revealed a sprawl of ruins three times larger than the one where the Prophet had been rescued. This time, lest they encounter more danger, both the Scout and Warrior leave to explore the ruins together.



At a distance, they hear the sounds of battle, which end as they draw closer. When they enter the ruins, they find a curious sight; an armored warrior and an angel, performing funeral rites for several long-dead bodies. After introductions are made, the two reveal themselves as travelers who had come to the ruins seeking shelter, but found only walking corpses. Upon hearing of Twelfth Bay's similar problems with undead, the travelers agree to help them, in exchange for their help burying and consecrating the dead here. As they turn to leave, a particularly grateful spirit trails after the Scout, whispering its thanks, and promising to guide and protect him as it can.



The angel seldom speaks as they travel to the barrow, ignoring questions about what brought him down to Erebus, and the life of an adventurer. His companion is less shy, and names himself a Dragon Slayer; though he doesn't claim to have done any actual dragon-slaying, he explains that the title means "Professional Monster Hunter". He happily shares tales of battles with all manner of exotic beasts, from direwolves and ogres to griffons and undead... though he similarly avoids questions about his homeland.

As they draw closer to Twelfth Bay, the Angel pauses, and explains that he senses the presence of evil in the woods to the north. He claims that demonic spirits will be drawn to the echoes of pain and rage from Odio's Prison, and that they should remain vigilant. The Dragon Slayer offers to deal with the barrow, while the others turn north to investigate the woods.


Spoiler: BattleLog: (click to show/hide)


Spoiler: BattleLog: (click to show/hide)

With the barrow brought to rest, and the threat ended for now, the Angel thanks the Grigori for their assistance in the fight against evil, and he and his companion decide to join their cause. The Angel vows to remain behind, and protect their fledgling settlement against harm, while the other three turn east, to explore the land beyond the mountain range.





Status - Week 40:
The Grigori Tribe


Units:
Angel:    4, 7.2, 1 (Guard, 12th Bay)
D.Slayer: 5, 12.0, 1 (Exploring)
Scout:    5, 3.6, 2 (Exploring)
Warrior:  4, 4.8, 1 (Exploring)
« Last Edit: January 23, 2012, 04:51:29 am by Solifuge »
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Deon

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #69 on: January 19, 2012, 07:51:50 am »

Wow, an angel and a champion THAT early? Dude, RNG is so good... It means prepare for the worst :D.
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Solifuge

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #70 on: January 19, 2012, 07:58:11 am »

We've been crazy-lucky so far... so naturally, RNG Karma dictates that we'll have ruins collapse on them all, or they'll run into a hundred Balors or something.

It's going to be awesome.
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Furtuka

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #71 on: January 19, 2012, 10:51:42 am »

So are we gonna name them now or wait until they get enough buffs/level up enough that we'll know that they are awesome
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Lysabild

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #72 on: January 19, 2012, 07:09:25 pm »

Sorry to be an utter nub, but RNG means what in this context?
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MetalSlimeHunt

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #73 on: January 19, 2012, 07:11:40 pm »

Random Number God.
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Pnx

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Re: Let's Play Fall from Heaven 2 (RifE): Ch3 - Angels and Demons
« Reply #74 on: January 19, 2012, 07:14:09 pm »

I vote the angel be named Erelius, and the dragonslayer Uthal
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