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Author Topic: Winds of the Wartorn Void (GURPS pickup game, maptools)  (Read 22255 times)

Weirdsound

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #195 on: January 20, 2012, 04:23:09 pm »

Pokemon Tabletop Game that Kuji and I run.
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Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #196 on: January 21, 2012, 08:11:36 am »

Can I just ask something?

SKYRUNNER, WHY YO CAT SO CRAZY?

Where did you get such a magnificent cat? Is it really a cat? Is it actually a small, furry, flightless kobold?

Anyway, if you guys aren't going to be doing any game-stuff today, when are you guys going to be doing game-stuff?
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Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #197 on: January 21, 2012, 09:24:34 am »

What are you talking about? :/ Note that its IQ is so low it cannot communicate with Gesture. So low HP that it is practically a one-hit wonder.
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Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #198 on: January 21, 2012, 09:57:41 am »

What are you talking about? :/ Note that its IQ is so low it cannot communicate with Gesture. So low HP that it is practically a one-hit wonder.

Ohhhh, I didn't see that you had put the IQ back down and stuff.

Though, it does have some oddly different skills from the House Cat, namely the lack of Brawling and the addition of Acrobatics.

But apart from that, I guess I should ask, where'd you get your cat from? As an in-character backstory majigger, that is. I dunno. Now I feel silly.

EDIT: Fixed for 2 AM Typing
« Last Edit: January 21, 2012, 10:51:18 am by Doomshifter »
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Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #199 on: January 21, 2012, 09:59:08 am »

Hmm... Well, I guess it should have brawling.. It has Jumping 14 [1] though.


The cat is obtained from the mysterious past >.>

Its ok, the first version of Mr.Fluffy really seemed like a neko :P
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #200 on: January 22, 2012, 10:07:32 pm »

So... when is the combat demo planned to be?
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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #201 on: January 24, 2012, 06:23:50 am »

Yo dog, when's it at?

I'm all stoked and stuff.
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KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #202 on: January 24, 2012, 10:01:16 am »

Huh. Seems like there's an update for the GCA...
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Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #203 on: January 24, 2012, 02:50:53 pm »

I so want to do this ! :D
I mean like a kobold is there! I draw! Aim! Fire! Kobold comes near me! I Fast-draw an arrow! Someone helps me keep the kobold at bay! I shoot! Etc etc! Fast paced action!
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

KujiUn

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #204 on: January 24, 2012, 02:52:56 pm »

...

*bops Sky on the head* Calm down, you.
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Felius

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #205 on: January 24, 2012, 06:56:08 pm »

Ok, just got home, I'll try to have something ready for tomorrow night if we are gurping tomorrow.
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Weirdsound

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #206 on: January 24, 2012, 07:03:43 pm »

I'm thinking tomorrow we do another character creation session, another combat demo, and then RP interview the potential captains.
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Haika

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #207 on: January 24, 2012, 09:35:11 pm »

Alrighty, just got home. So I take it we arn't trying anything tonight?
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Skyrunner

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #208 on: January 24, 2012, 09:39:06 pm »

I think its tomorrow.
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bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Doomshifter

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Re: Winds of the Wartorn Void (GURPS pickup game, maptools)
« Reply #209 on: January 24, 2012, 11:35:55 pm »

Y'know, mildly on topic, but still sort of off it:

It'd be pretty darn sweet if there was some sort of 'universal time/date'. I mean, a clock that everyone could turn to and say, "When this clock reaches this time, we're ready."

I mean, you could always use GMT+0 for that. Then everyone figures out nice and easily where they are from there.

Just my two cents. It'd be handy! Not just here, but in general!
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