Turn 4Ninja gear is not a toy, children, no matter what Hasbro would like you to believe.Soundtrack-
The OvertureLoot the Ninjas. Loot them hard.
[5] Jimbo loots like he's never looted before! Which, presumably, he hasn't, considering his age. In any event, he is smart enough to avoid the Katanas (which are to big for him to wield,) and the poisoned daggers and other sharp things (which would almost certainly kill him at some point,) in favor of a Grappling Hook (with 50' silk rope!) Jimbo sets the versatile infiltration tool in his backpack.
Search the bodies for something useful. Continue North-West-ish.
[1] Kobosh gleefully snatches at the exotic poisoned doodads Jimbo discards, and slices his finger! Uh-oh.
So, ah, Mr. Fogg... what exactly did those ninjas coat their weapons with? I cut myself. Over.
That depends- which ninja? Over. Er... they all look the same to me. Over.
Racist. Well, since you aren't already dead, that narrows it down a bit. The ninjas didn't share the specifics, but the nonlethal poisons are guaranteed to be thoroughly incapacitating. Over.Continue northwest and ignore corpse drenched man. Periodically poke everything in front of me with staff.
[6] Derek decides that the kid without pants is a terrible example to follow, and continues along the path, carefully probing for traps. He emerges in a smallish plaza- the buildings here are plastered with the parachutes (and hanging bodies) of soldiers. The path continues straight to the North, and appears to end at the Temple itself!
Go north in a careful way.
[2] Matthew decides to leave this plaza, and never speak of what occurred here again. Heading north, the path zigs and zags between the looming buildings before ultimately depositing him in another broad plaza. Although scorch marks and shattered paving stones bear testament to some heroic battle, no bodies remain to hint at what occurred here. The path continues in a straight line Northwest, and appears to end at the Temple itself!
Indy Ploy?
Also, while I know it's a waste I must flee. There's no time!
Get out of there now! Through the door, preferably.
[6] Mouse decides half a pendant isn't worth his neck, and flees! The rising floor has already cut off the doorway, but he hurls himself at one of the windows, determined to squeeze through before it is too late! Unexpectedly, his slight frame and excellent positioning causes Mouse to arc straight through the window with no catches or slowing down! It's a good thing he's so surprised, too, since it means he's fairly limp when he smacks into the paving stones of the street below. He avoids breaking any bones, but he's fairly bruised and scraped- in other words, ONE DAMAGE!
I hope we'll encounter many more gak-like substances on our adventures.
Loot the helicopter! Also, check for any other paths branching off from the temple route.
I don't wanna get too far ahead and reach the temple alone.
[2] Zach investigates the twisted hulk of the helicopter, but is unable to pry open the crazily melted doors to see if anything besides charred plastic survived the crash. Quickly bored, he slowly ambles toward the Temple, not wanting to arrive first. He notes that the buildings in this part of the complex are much more ornate, with intricate carvings and statues painted with vibrant colors, somehow untouched by centuries of wind and rain. There are no side passages worth investigating, although there are several open doorways to the interior of the buildings.
Despite his best efforts, Zach does indeed reach the Temple first. The Temple itself is a massive step pyramid, which looks much more imposing from here than atop Kirk Fogg's watchtower. At the very top of the pyramid is a massive carved Head, glowering down at the steps to the top. Around the base of the temple is a grassy field with low, thick trees, and the whole shebang is encircled by a broad moat- call it 20 feet wide.
Zach stops short of the moat, and looks back towards the rest of the complex. There are three paths leading here- besides the one he came from, he can see Derek down the middle path and Matthew down the left.
Sinpwn-
JimboCurrently- Ninja-looting
HP- 5/5
Inventory-
Official Legends Uniform, Blue Jean Bandana, Eastpac Travel Bag(50' Silk Rope Grappling Hook),
Sketchers Skate Shoes, Motorola Walkie-Talkie
Status- Normal
dermonster-
DerekCurrently- Wondering what these SEALS jumped out of
HP- 5/5
Inventory-
Official Legends Uniform, Eastpac Travel Bag,
Sketchers Skate Shoes, Motorola Walkie-Talkie,
10 foot poleStatus- Normal
Gatleos-
ZachCurrently- Finding the damn moat bit
HP- 5/5
Inventory-
Official Legends Uniform, Eastpac Travel Bag,
Sketchers Skate Shoes, Motorola Walkie-Talkie
Status- Normal
lawastooshort-
KoboshCurrently- Ill
HP- 5/5
Inventory-
Official Legends Uniform (tattered), Eastpac Travel Bag,
Sketchers Skate Shoes, Motorola Walkie-Talkie
Status-
Poisoned
IronyOwl-
MouseCurrently- Way the hell back at the Complex entrance.
HP- 4/5
Inventory-
Official Legends Uniform, Eastpac Travel Bag,
Sketchers Skate Shoes, Motorola Walkie-Talkie
Status- Normal
Tersr-
MatthewCurrently- Finding the boring plaza
HP- 5/5
Inventory-
Official Legends Uniform, Eastpac Travel Bag,
Sketchers Skate Shoes, Motorola Walkie-Talkie, Swiss Army Knife
Status- Drenched in... Gak.