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Author Topic: RtD - On the twelve days  (Read 43430 times)

Toaster

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Re: RtD - On the twelve days
« Reply #495 on: January 14, 2012, 10:49:46 pm »

Go Lance!


Equip the Crystal Breastplate and go North.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tlm7

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Re: RtD - On the twelve days
« Reply #496 on: January 14, 2012, 11:03:12 pm »

Try to talk to the feces. Also look around for traps / ancient magics that may awaken when I take stuff.
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Tiruin

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Re: RtD - On the twelve days
« Reply #497 on: January 14, 2012, 11:29:29 pm »

From :here.

Push the attack! If ensnared again, use those nifty boots to cut out or writhe free. If enemy dies, look for that Ice elemental that helped me earlier (a lot of pages earlier.)
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Mego

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Re: RtD - On the twelve days
« Reply #498 on: January 14, 2012, 11:29:41 pm »

Viva la revolucion!

Zinc23

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Re: RtD - On the twelve days
« Reply #499 on: January 14, 2012, 11:39:23 pm »

Go Lance!


Equip the Crystal Breastplate and go North.
[47] In the next room, you find a cavernous terrain, with spider webs going into a long dropoff.
Try to talk to the feces. Also look around for traps / ancient magics that may awaken when I take stuff.
[63] The feces says to scoop him out of his bucket.
Uh... wow.  [100] You look around the room so hard, your eyes evolve into a new state!  You now have toggle-able X-ray vision!
From :here.

Push the attack! If ensnared again, use those nifty boots to cut out or writhe free. If enemy dies, look for that Ice elemental that helped me earlier (a lot of pages earlier.)
[71] You hack at the plant again, killing it!
You receive [11] Something poisonous!  [96] A serrated knife dripping with deadly Neurotoxins!
[86] You find the Elemental wandering in a corner of the room!  New companion!
Viva la revolucion!
[41] You run through the halls, taking down dwarves left and right.  One of the soldiers armed with crossbows kills one of your new companions, and is promptly dispatched.
[37] You are about 2/3 of the way through the facility.  A full squad of marksdwarves bears down on you.  You and your team run out, and your splint takes one bolt!  Both of your companions suffer from hampering wounds in their arms!
[77] After a long fight, you find the ladder again.  There is a lever on the left that raises the gates above.  Are you ready to leave yet?
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lopocozo

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Re: RtD - On the twelve days
« Reply #500 on: January 14, 2012, 11:44:39 pm »

Go west!
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Mego

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Re: RtD - On the twelve days
« Reply #501 on: January 14, 2012, 11:48:22 pm »

==> Get the hell out of Dodge.

Tiruin

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Re: RtD - On the twelve days
« Reply #502 on: January 14, 2012, 11:57:42 pm »

Thank the Elemental, profusely.

Find the way out, while improvising a holder for that poisonous knife.


Woohoo! Bladed Skating boots and a nice toxic knife!
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Tlm7

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Re: RtD - On the twelve days
« Reply #503 on: January 15, 2012, 12:03:31 am »

Oh yes. This is epic!
Tell the feces I will scoop him out in a moment,turn my x-ray vision on, and gather everything I can! Drop the worst items I have in order to make more room.
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Toaster

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Re: RtD - On the twelve days
« Reply #504 on: January 15, 2012, 12:22:28 am »

Cut all the webs and watch them fall.  Go north if nothing interesting happens.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Sirus

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Re: RtD - On the twelve days
« Reply #505 on: January 15, 2012, 12:35:45 am »

Based on that non-commitical answer, I will stick with Rose Sword and Adamantine Spear. Go North.
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Zinc23

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Re: RtD - On the twelve days
« Reply #506 on: January 15, 2012, 12:59:44 am »

Go west!
To the west you find...
[55] A small fluffy rabbit chained up in a large room with ballistas pointing down at it from every direction, and a legion of guards at the other doors.  A dwarven commander comes over to you.
==> Get the hell out of Dodge.
[82] You pull the lever and go back up to the dungeon proper, with two new buddies and a story to tell.
Thank the Elemental, profusely.

Find the way out, while improvising a holder for that poisonous knife.


Woohoo! Bladed Skating boots and a nice toxic knife!
[40] You thank the elemental, and it stares at you.  It's a mindless congolomerate of magical ice, not a living being.
[76] You find your way out, and find a door to the east.
[4] You craft a horrible knife holder!  Whenever you try to slice someone with it, the blade flips back over and stabs you in the chest!  Do you really want to use THAT?  I mean, the knife comes with a grip.
Oh yes. This is epic!
Tell the feces I will scoop him out in a moment,turn my x-ray vision on, and gather everything I can! Drop the worst items I have in order to make more room.
[44] You gather 5 wood!
[47] You gather 7 stone!
[24] You find only a gold chain in the first gold pile.
[54] In the second treasure pile, you find a large pair of steel underwear.
[16] In the third treasure pile, you find a worthless goblet.
[91] In the final treasure pile, you find another crystal shard!
[77] The Feces beast seems complacent with waiting.
Cut all the webs and watch them fall.  Go north if nothing interesting happens.
[1] You get tangled in the webs while cutting them, and a rock falls and knocks you out!
[71] You wake up unscathed, but still stuck to the web.
Based on that non-commitical answer, I will stick with Rose Sword and Adamantine Spear. Go North.
[57] You manage to stick to your old weapons, and resist the temptation of the very shiny adamantine sword.
[64] In the next room, you find a large, egyptian style mural!

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Zinc23

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Re: RtD - On the twelve days
« Reply #507 on: January 15, 2012, 01:00:52 am »

And that'll be it for tonight.  I'll be back on and updating tomorrow.
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Tlm7

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Re: RtD - On the twelve days
« Reply #508 on: January 15, 2012, 01:03:21 am »

Put the steel underware on, and scoop the feces out gently.
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Tiruin

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Re: RtD - On the twelve days
« Reply #509 on: January 15, 2012, 01:10:12 am »

Stare at my crafting skills with tears of dismay, dropping it while wielding the dagger in my left hand. Move east.
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