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Author Topic: RtD - On the twelve days  (Read 43664 times)

Zinc23

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Re: RtD - On the twelve days - 1 slot open
« Reply #315 on: January 01, 2012, 09:58:02 pm »

Skyrunner?  You not feeling well again?
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Powder Miner

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Re: RtD - On the twelve days - 1 slot open
« Reply #316 on: January 01, 2012, 10:01:55 pm »

Can't take the pace of this, gonna have to out.
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Zinc23

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Re: RtD - On the twelve days - 1 slot open
« Reply #317 on: January 01, 2012, 10:05:10 pm »

Can't take the pace of this, gonna have to out.
Be patient.  She hasn't been feeling well lately.
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Powder Miner

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Re: RtD - On the twelve days - 1 slot open
« Reply #318 on: January 01, 2012, 10:07:24 pm »

Um... patient?
Quite the opposite!

This is going like a million freaking turns a minute and I can't even understand!
(Seriously, though, it's actually going way too fast for me)
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Toaster

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Re: RtD - On the twelve days - 1 slot open
« Reply #319 on: January 01, 2012, 10:12:44 pm »

Noooooooooooh well.


Name:  Captain Facepuncher

Attack:  15
Defense:  0
Luck: 0

Pointy thing (weapon):
Hard thing (clothes):
Special thing (accessory):

All problems can be solved with violence!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Zinc23

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Re: RtD - On the twelve days - 1 slot open
« Reply #320 on: January 01, 2012, 10:13:28 pm »

Um... patient?
Quite the opposite!

This is going like a million freaking turns a minute and I can't even understand!
(Seriously, though, it's actually going way too fast for me)
Oh... I thought you were implying it was too slow.  I suppose if you have work or such, it might be a bit fast, yeah.

Also, sorry you died, Toasty.
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Toaster

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Re: RtD - On the twelve days - 1 slot open
« Reply #321 on: January 01, 2012, 10:22:11 pm »

Not like I had much going for me- my only loot got Wamblered away.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tiruin

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Re: RtD - On the twelve days - 1 slot open
« Reply #322 on: January 01, 2012, 10:24:15 pm »

Woah, timezones make this a long skip for me...Perfect. Too fast.

From here, Search for a passage out. Caress the kiwi bird and the kiwi!
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Powder Miner

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Re: RtD - On the twelve days - 1 slot open
« Reply #323 on: January 01, 2012, 11:22:21 pm »

Woah, timezones make this a long skip for me...Perfect. Too fast.

From here, Search for a passage out. Caress the kiwi bird and the kiwi!
Exactly, timezones.
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Sirus

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Re: RtD - On the twelve days - 1 slot open
« Reply #324 on: January 02, 2012, 05:00:29 am »

Attach the swordsword to the Rose Sword, so I can sword while I sword! (whatever that means) :P

Also, retrieve spear and go NORTH


((Urist McKarma, in case you forgot who I was))
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Skyrunner

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Re: RtD - On the twelve days - 1 slot open
« Reply #325 on: January 02, 2012, 10:47:33 am »

Powder Miner, can I write you down as death by timezone? :P

I equip the new Knife and head west.

[66] The western room contains nothing but a shimmering thing in the middle, which is slightly flowing and also happens to be floating.

==> Show the adventurers my cute little bunny. Have said bunny rip them to shreds. No second chances.

[77] RAWR! says the bunny. The adventurers all fall dead save for one, who falls on his knees and begs for his life.

Shock it with my slime!

Thanks, everyone!

[91] You shock the grille and receive one Emancipation Shield!

Gift: [1] Something bad [12] You receive one cup of curdled milk!

Attempt to crush the coal into diamond and offer it to the witch in return for training.
Also, your bilingual? What languages do you speak?
I speak English and Korean :P

[29] You crush the coal into coal dust!

[23] Witches do not like coal dust.

[43] She swats you over the head with her broom, turning you ... [66] into a dartfrog for 2 rooms!

Woah, timezones make this a long skip for me...Perfect. Too fast.

From here, Search for a passage out. Caress the kiwi bird and the kiwi!

[41] The room seems almost infinite. It seems that ...[62] you must apprehend the ostrich for his crimes before escaping!

Attach the swordsword to the Rose Sword, so I can sword while I sword! (whatever that means) :P

Also, retrieve spear and go NORTH


((Urist McKarma, in case you forgot who I was))

[28] The rose sword and the swordsword are not attachable with your skills :(

[40] The northern room has one Talcstone Golem.

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Tiruin

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Re: RtD - On the twelve days - 1 slot open
« Reply #326 on: January 02, 2012, 10:58:14 am »

An...Ostrich?

Contemplate existence of said bird. Then track it down with my investigation skills. Feed the kiwibird the kiwi
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Skyrunner

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Re: RtD - On the twelve days - 1 slot open
« Reply #327 on: January 02, 2012, 11:21:35 am »

An...Ostrich?

Contemplate existence of said bird. Then track it down with my investigation skills. Feed the kiwibird the kiwi


[20] Your mind draws a sad, empty blank :(

[48] The kiwi gobbles down the kiwi with a contented chirp!

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"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Dave1004

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Re: RtD - On the twelve days - 1 slot open
« Reply #328 on: January 02, 2012, 11:22:41 am »

Equip the shield, onto the next room!
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Tiruin

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Re: RtD - On the twelve days - 1 slot open
« Reply #329 on: January 02, 2012, 11:26:16 am »

Let the bird go. Then inspect the whole darn room. Think about backtracking, then don't. Look for the odd bird.
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