-=-Handoria Insurrection-=-
Every Commissar has to start somewhere
Part 2
Mission BriefingTheatreCurrently you are on the planet Calystia, a pleasant civilised world. Minos is its moon, a typical barren rock. Minos has been colonised somewhat, home to approximately 31,000 citizens, plus four companies of Calystia PDF. They inhabit the subterranean city-complex Handoria, primarily mining valuable minerals and exporting them planetside for processing. Most of the population are miners or related professions.
The past few days, Handoria has been in open revolt. They publicly announced their grievances, they included things such as unsafe working conditions, overwork, blah blah blah who cares? They're traitors. In what can only have been a well-coordinated strategy, rebels captured all important areas of the city, and overpowered any resistance.
Enemy ForcesThe majority of the stationed PDF defected to join the traitors, but exact numbers are unavailable. It is safe to assume any loyalist elements are isolated, imprisoned or dead. They are supplemented by several thousand militia, armed with personal weaponry and repurposed mining equipment. They do not have access to heavy weaponry or armoured forces, but will have access to mining equipment such as trucks, mobile drills, and heavy industrial lasers.
Strategic PlanGovernor Kilian has expressed that this uprising should be put down with utmost speed, while avoiding damage to infrastructure and skilled labour. System Defense Force craft have already disabled all surface sensors and arrays, leaving the complex blind to any attacks. The attack plan is to assault Handoria at multiple points dispersed across the city, allowing the traitorous PDF to respond. While the majority of the defenders are distracted, shuttles will dock at what are believed to be the locations of the ruling rebel gang leaders. Sweeping through the unprepared miners, the elimination of the rebel leadership will be sure to leave the remaining forces in disarray.
Tactical PlanThe environment consists of enclosed halls and warehouses, so close urban combat is certain. Normally pressurised environments would mean a ban on weaponry that could cause an atmospheric breach, but the construction of the complex is such that las weaponry and small explosives will be safe.
Squad loadout is as normal. Special weapons may be requested by squad leaders.
Objectives- Capture or kill enemy leadership
- Capture enemy intelligence
- Retrieve loyalist prisoners
Your RoleAs a Cadet, you will oversee a squad taking part in the decapitation strike. In addition to ensuring the continued safety and security of Imperial interests on Minos, you will also be proving yourself capable of the office of Commissar.