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Author Topic: Mechwarrior Online  (Read 108359 times)

BuriBuriZaemon

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Re: Mechwarrior Online
« Reply #60 on: August 06, 2012, 06:07:47 pm »

I'd say yes, I got the $120 package myself. I am pretty sure I will get more than 120 hours of enjoyment out of this as I do from World of Tanks--spent $200 on that game and I have played over 8000 battles, clocking at least 1000 hours of gameplay within a span of two years.
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umiman

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Re: Mechwarrior Online
« Reply #61 on: August 06, 2012, 06:53:40 pm »

A word of warning, if you don't have a quad core you really can't play the game as it is right now. Unless you want to play at 10 fps heh.

You could have the best computer in the world, but if you don't have a quad core it's completely pointless.

kg333

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Re: Mechwarrior Online
« Reply #62 on: August 06, 2012, 11:15:38 pm »

A word of warning, if you don't have a quad core you really can't play the game as it is right now. Unless you want to play at 10 fps heh.

You could have the best computer in the world, but if you don't have a quad core it's completely pointless.

Really?  They've actually multi-threaded it to such a degree that it doesn't run smoothly on less than quad?  First I've heard of a game managing that one...

KG
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bluephoenix

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Re: Mechwarrior Online
« Reply #63 on: August 07, 2012, 01:22:58 am »

A word of warning, if you don't have a quad core you really can't play the game as it is right now. Unless you want to play at 10 fps heh.

You could have the best computer in the world, but if you don't have a quad core it's completely pointless.

I have a simple 2 year old dual-core and the game runs as smooth as butter. (Except for the god damn F@%$ing ping I get here in australia)
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BuriBuriZaemon

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Re: Mechwarrior Online
« Reply #64 on: August 07, 2012, 01:30:46 am »

There was memory leak issue a month ago so that's probably causing problems to everyone (myself counted). That should have been fixed by now but I will check.
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

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umiman

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Re: Mechwarrior Online
« Reply #65 on: August 07, 2012, 01:47:09 am »

I'd like to provide evidence and stuff but I'm already quite worried they'd pull my account (and my $60) as it is... so honestly the only thing I'd advise is for people to do their own research and decide for themselves.

penguinofhonor

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Re: Mechwarrior Online
« Reply #66 on: August 07, 2012, 03:18:03 am »

So I'm filling out the beta survey and I haven't played any mechwarrior games before. So it's telling me the "what mechwarrior games have you played before" question is incomplete.

Will this stop me from getting in the beta or should I just lie and say I've played some before?
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Mattk50

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Re: Mechwarrior Online
« Reply #67 on: August 07, 2012, 04:43:23 am »

From what i've seen leaked so far i don't think its going to manage to surpass MWLL... for awhile anyway.
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forsaken1111

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Re: Mechwarrior Online
« Reply #68 on: August 07, 2012, 06:27:04 am »

I'd like to provide evidence and stuff but I'm already quite worried they'd pull my account (and my $60) as it is... so honestly the only thing I'd advise is for people to do their own research and decide for themselves.
Based on your post I loaded up two old computers, one is a dual core and one is even older and is a single core hyperthreaded. The game ran fine on the dual core and ran... well it ran as well as could be expected on the shitty older computer. Granted I have Windows 7 on both, which may be helping? Still, I see no evidence of what you said at all.
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hemmingjay

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Re: Mechwarrior Online
« Reply #69 on: August 07, 2012, 08:25:58 am »

I have a quadcore which may be the reason that the game runs like a dream for me and it's head and shoulders above MWLL in terms of playability and in keeping true to the universe. I like MWLL but it's essentially BF2 with mechs. Having fun with the early build of MWO
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umiman

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Re: Mechwarrior Online
« Reply #70 on: August 07, 2012, 10:36:01 am »

I was looking for stuff that wasn't exclusive to the Beta forums and the closest I can get is their own publicly available developer updates. So here ya go:

Quote
Right now a duo core system is our minimum spec machine but it is also our main focus of concern. It is playable on those specifications and I have tested it myself but it is currently very much a minimum spec type of experience running on low-detail settings. It’s obvious that a Quad core system is the key as even the earliest Core 2 Quad systems run the game very well and it is our goal (since there are still so many out there), to optimize the Core 2 Duo systems to run much faster.

Minimum specs (My setup is pretty much better than this in every aspect, just not quad core):
Spoiler (click to show/hide)

If you are in the beta you can just search their beta forums for "duo core" and you'd probably get all the results you need. Information such as this:

Quote
MWO is CPU intensive. While a Core2 Duo does meet MINIMUM system requirements, you have to think along the lines that minimum spec means you really want to play the game even though there will be hitching and some slowdown during gameplay. We will be optimizing the best we can but we can't promise you the world. I would suggest waiting until Launch and trying the game out. By then our advanced graphic options should be in the game and you can decide where to put your money.
- Lead Designer, taken from this thread on the public forum.

As you can see, it's not a minor concern when even the lead designer advises caution.

But if it works fine for you then you should be happy. Just saying that for almost everyone else, including the developers on their duo core machines, it runs quite terrible. It's so bad it can be easily mistaken for lag. It's not unplayable by any means, just that you'd be at quite a significant disadvantage, especially when fights get hectic. The good news is that the developers have said they really want to improve the performance on that front, so they'll probably do so.


Edit: there should be a major patch today, so I'll check it again later after it patches to see if it's been optimized further. But since we're still quite a ways away from even the open beta, I'm not really too concerned if it's still choppy.

Matz05

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Re: Mechwarrior Online
« Reply #71 on: August 07, 2012, 11:29:30 am »

You can play Mechwarrior 4 Mercs for free from MekTek.net if you want? That gives you something to fill in...
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Shadowlord

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Re: Mechwarrior Online
« Reply #72 on: August 07, 2012, 11:34:38 am »

Except MekTek's distribution and patching mechanism for MW4 is terrible.
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Matz05

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Re: Mechwarrior Online
« Reply #73 on: August 07, 2012, 11:35:38 am »

No argument here -- MTX is terrible.
It works though. Sometimes. If the moon phase is right...
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Jopax

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Re: Mechwarrior Online
« Reply #74 on: August 07, 2012, 11:42:45 am »

Yeah, eagerly waiting for this, killing the urge with MC2 :D
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