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Author Topic: [MOD] LCS Gen [v 0.9] - armors conceal guns properly  (Read 62251 times)

Deon

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #210 on: January 28, 2012, 01:43:26 pm »

Oh damn, sorry, I will dig for the right code today.
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Deon

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #211 on: January 28, 2012, 01:47:50 pm »

Here it is: http://www.mediafire.com/?6c7viox2g4pep35

Thanks for reminding me, I should work on it more.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Pesi

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #212 on: January 31, 2012, 03:28:30 pm »

SilverMoorePN's new LCS playthrough which includes your mod shows a blatant bug in part 6

When bluffing the conservatives (" talks like a conservative and pretends to belong here"), the speakers name is missing.
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EuchreJack

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #213 on: February 09, 2012, 01:54:51 pm »

That is not a bug, it's part of being covert!

Mikymikmik

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #214 on: February 20, 2012, 09:06:07 pm »

Deon, this is an extremely amazing mod! I just want to bring something up...

1. When you put in the Ammunation, you need a car to get there. If you start out with somebody without security skill to steal a car, and you don't have money to buy one, how do you get there?

I hope you can fix this! :D I love your mods!
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jester

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #215 on: February 21, 2012, 02:30:14 am »

Deon, this is an extremely amazing mod! I just want to bring something up...

1. When you put in the Ammunation, you need a car to get there. If you start out with somebody without security skill to steal a car, and you don't have money to buy one, how do you get there?

I hope you can fix this! :D I love your mods!
Recruit a fool with security, take someone less crap out with him as he goes around the houses in the industrial complex unlocking doors, that will get the decent guy up to 1.5 in one trip easily, then work your way up to a decent security skill.  If you dont ever walk into anybody's rooms, there is no broken law.
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Mikymikmik

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #216 on: February 22, 2012, 04:12:36 pm »

Deon, this is an extremely amazing mod! I just want to bring something up...

1. When you put in the Ammunation, you need a car to get there. If you start out with somebody without security skill to steal a car, and you don't have money to buy one, how do you get there?

I hope you can fix this! :D I love your mods!
Recruit a fool with security, take someone less crap out with him as he goes around the houses in the industrial complex unlocking doors, that will get the decent guy up to 1.5 in one trip easily, then work your way up to a decent security skill.  If you dont ever walk into anybody's rooms, there is no broken law.
Yes I'm sorry, but... Many people don't have security. Yoou need at least 1 point already to progress.
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Jonathan S. Fox

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #217 on: February 22, 2012, 04:56:20 pm »

Deon, this is an extremely amazing mod! I just want to bring something up...

1. When you put in the Ammunation, you need a car to get there. If you start out with somebody without security skill to steal a car, and you don't have money to buy one, how do you get there?

I hope you can fix this! :D I love your mods!
Recruit a fool with security, take someone less crap out with him as he goes around the houses in the industrial complex unlocking doors, that will get the decent guy up to 1.5 in one trip easily, then work your way up to a decent security skill.  If you dont ever walk into anybody's rooms, there is no broken law.
Yes I'm sorry, but... Many people don't have security. Yoou need at least 1 point already to progress.

That's why you get the fool with security first. Other people in the party with said fool will gain security skill when you break in as long as *someone* there can show them how to pick locks. So find one bad person with security, then transfer the skill over to someone less bad.
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Mikymikmik

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #218 on: February 22, 2012, 05:20:59 pm »

Deon, this is an extremely amazing mod! I just want to bring something up...

1. When you put in the Ammunation, you need a car to get there. If you start out with somebody without security skill to steal a car, and you don't have money to buy one, how do you get there?

I hope you can fix this! :D I love your mods!
Recruit a fool with security, take someone less crap out with him as he goes around the houses in the industrial complex unlocking doors, that will get the decent guy up to 1.5 in one trip easily, then work your way up to a decent security skill.  If you dont ever walk into anybody's rooms, there is no broken law.
Yes I'm sorry, but... Many people don't have security. Yoou need at least 1 point already to progress.

That's why you get the fool with security first. Other people in the party with said fool will gain security skill when you break in as long as *someone* there can show them how to pick locks. So find one bad person with security, then transfer the skill over to someone less bad.
Thanks Jonathan! You helped me out a lot! :D
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Siraidan9

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #219 on: February 25, 2012, 02:27:24 pm »

*ahem* Awesome. Out of all this I must say the best (or at least the one that is most needed in the actual game) Is the shooting range. Huzzah. Deon, making it easier to train armies in all Bay-12 games.
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Siraidan9

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #220 on: February 26, 2012, 04:49:38 pm »

ALSO! Dogs can talk. Never knew that. Never talked in vanilla. Evil conservative bastards... and... and their genetic research.

Really though. That's odd...
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MetalSlimeHunt

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #221 on: February 26, 2012, 05:11:31 pm »

They can talk in vanilla, you just need either L+ Animal Rights or a character with a whole lot of Heart.
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klingon13524

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #222 on: March 07, 2012, 03:46:05 am »

ALSO! Dogs can talk. Never knew that. Never talked in vanilla. Evil conservative bastards... and... and their genetic research.

Really though. That's odd...
What's that? Timmy fell down the well?
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

klingon13524

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #223 on: March 09, 2012, 04:11:32 am »

Sorry for the double post, but here's some examples of why this has become unplayable for me.
I realize that these are all problems with the mod, and as such you might not want to waste your time and open this spoiler.
Spoiler (click to show/hide)
And yes, I'm fairly certain I never saw these issues in vanilla.
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By creating a gobstopper that never loses its flavor he broke thermodynamics
Maybe it's parasitic. It never loses its flavor because you eventually die from having your nutrients stolen by it.

EuchreJack

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Re: [MOD] LCS Gen [v 0.9] - armors conceal guns properly
« Reply #224 on: March 09, 2012, 05:26:45 am »

Ok, I've just tested the mod from the main page, and I see no problems.  I'd suggest checking your view settings.  Font size, window size, stuff like that.  Also, are you using Linux or Mac?  Deon's mod may be less compatable with those than the default version.

Regional language settings of your computer may also be playing a factor.  The font in your pictures reminds me of when I tried playing the game with my computer set to Japanese non-Unicode.  It didn't work too well.  Changing the non-Unicode back to English makes the game run normally.
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