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Author Topic: D&D 3.5: Sunless Sea: Back to the Normal Time.  (Read 56573 times)

Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #570 on: November 29, 2011, 10:25:00 am »

0 exp?
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Grek

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #571 on: November 29, 2011, 10:35:44 am »

Oh, right. 450 xp.
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Criptfeind

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #572 on: November 30, 2011, 05:23:00 pm »

Same bat time same bat place this Friday?
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Grek

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #573 on: December 01, 2011, 03:40:36 pm »

Yup.
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Zako

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #574 on: December 01, 2011, 07:57:19 pm »

Oh, I forgot about this but, what did I get from looting the guards?
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Tidal

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #575 on: December 01, 2011, 08:08:33 pm »

Yup.
Are you showing up this Friday?
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Heron TSG

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #576 on: December 01, 2011, 09:40:12 pm »

Damn my attendance sucks. I'll be gone at State with the Math Team. Good luck, comrades. See thee upon the next week.
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Est Sularus Oth Mithas
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Dwarmin

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #577 on: December 02, 2011, 10:25:07 am »

Yeah, session a go go tonight. Everybody ready?

Hopefully Grek shows up at the right time! :P
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Zako

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #578 on: December 02, 2011, 10:27:22 am »

Hopefully is the key word there...
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Tidal

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #579 on: December 02, 2011, 10:52:29 am »

I only wish it were a bit later so I could get there on time. :1
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Dwarmin

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #580 on: December 02, 2011, 11:53:43 am »

We'll save a seat snake shaped depression for you Edio.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #581 on: December 02, 2011, 03:07:51 pm »

So. Not sure what the normal time even is.

Can someone refresh me?
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Dwarmin

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #582 on: December 02, 2011, 03:10:31 pm »

About 5:00pm EST
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #583 on: December 02, 2011, 03:19:34 pm »

About 2 hours 10 minutes from now.
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!

Kogan Loloklam

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Re: D&D 3.5: Sunless Sea: Back to the Normal Time.
« Reply #584 on: December 02, 2011, 04:09:07 pm »

My cable is currently cutting out sporadically. The cable company has dispatched people to where they identified the problem area to be. It should be fixed in time for the session, but it may not show up properly for the next 30-45 minutes.
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... if someone dies TOUGH LUCK. YOU SHOULD HAVE PAYED ATTENTION DURING ALL THE DAMNED DODGING DEMONSTRATIONS!
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