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Total Members Voted: 0

Voting closed: October 12, 2011, 12:30:22 am


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Author Topic: Homestuck RPG! (DEAD.)  (Read 412124 times)

applesauce machine

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Re: Homestuck RPG! (Panty raids are not part of a standard adventure.)
« Reply #3885 on: April 09, 2012, 01:20:38 pm »

>Mimi: Be oblivious to impending impact.
"I am 99% positive we will not be destroyed in a large meteor-based fireball within the next couple of minutes."
"Okay now you're just screw!ng w!th me aren't you. It's hard to tell when you're be!ng sarcast!c.
...You are be!ng sarcast!c, r!ght?"
« Last Edit: April 09, 2012, 01:27:31 pm by applesauce machine »
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freeformschooler

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3886 on: April 09, 2012, 01:26:22 pm »

"NO! I never screw with people. Okay, maybe sometimes."

Also, title screen? What? We don't have a title screen. (We might need one)
« Last Edit: April 09, 2012, 01:28:06 pm by freeformschooler »
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applesauce machine

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3887 on: April 09, 2012, 01:31:18 pm »

Also, title screen? What? We don't have a title screen. (We might need one)
I think he mean just the title. You know, the one on your screen. Your screen serves several purposes, one of which is to display that title. I guess you could say it's a...            TITLE SCREEN  8)
i'm sorry that was awful
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Blade Master Model 42

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3888 on: April 09, 2012, 01:36:00 pm »

Lad scamper to the above.

You scale the many floors of the building, and, with the aid of your time powers, you get your first turn at the bottom of this turn's initiative.

Current initiative order is:

Bondage Imp 2
Mikhael
Bondage Imp 1
sword Imp 2
Basilisk
Troy

Bondage imp 2 already moved. Or rather, it did not.

Riccto

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3889 on: April 09, 2012, 01:41:46 pm »

>Bondage Imp, Meet Bat.

"Hi. I'm Tr00y."
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Blade Master Model 42

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3890 on: April 09, 2012, 01:48:39 pm »



I just considered that it's probably a good idea to show you your location.

Riccto

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3891 on: April 09, 2012, 01:49:42 pm »

Scourge Charge Bondage Imp.
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TherosPherae

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3892 on: April 09, 2012, 02:03:25 pm »

Everyone: Impact.
What, we're doing all the bits at once? I can't do them sequentiall- OH GEEZ I'LL DO IT PUT DOWN THE BASEBALL BAT.

TE's meteor crashes into an outpost near the mountains of LoCaC, resulting in shrapnel flying everywhere. TE gets launched off the meteor chunk by the force of it, and in the blur of a crash that follows, he ends up pinned to a cliff through his chest by a rather large piece of shrapnel. He passes out. Again. Sheesh, it's like all the guy is good fo- OW OKAY MOVING ON

TB's meteor lands right outside the fraymotif shop, crushing a couple of poor salamanders. He climbs out of the wreckage, swearing like a sailor and oblivious to the horrified salamanders, all of whom are either staring in awe or running in panicked fear.

CA's meteor lands in a volcano. Sploosh. CA swims around in the lava before finding where it outlets into a river, and climbs on to a pearly riverbank. He then dies, as he should have like 5 minutes ago due to burns, wounds from the explosion, and lava-swimming. His corpse begins to glow as the powers that be decide that his death was neither heroic nor just, and he revives.

The Wandering Villager brings back a small weapons stockpile to his hut in the village, being careful to conceal it all within a cart containing some of the singed remains of his plants. He hides the weapons in various stashes around his humble abode, waiting for the day when his rebellion should strike.
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Riccto

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3893 on: April 09, 2012, 02:14:16 pm »

>LH: Be Enraged.
Who knew that so much anger could be contained in a moderate sized spaceship. You take a nap for a few hours for this to happen! Intruders everywhere! That silly Templar mucking about! And now the other guys have crash-landed. You might have to do something about this...but first.

>LH: Polish incredibly deadly treasure.
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Johnfalcon99977

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3894 on: April 09, 2012, 02:29:56 pm »

>Mikheal: Jump back as far as you can, Hoping that Troy can Tank some of the Imps for you.

>Mikheal: Shoot Basilisk with your Handcannon; Accidentally deafen Troy

I'm so fucked right now. The best I can hope for is a KO.

"Hi. I'm Tr00y."
"No time to talk now!"
« Last Edit: April 09, 2012, 02:44:07 pm by Johnfalcon99977 »
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freeformschooler

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3895 on: April 09, 2012, 04:51:14 pm »

>Mimi: Head outside.

"Looks like we have a visitor."
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Blade Master Model 42

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3896 on: April 09, 2012, 06:11:33 pm »

>Mikheal: Jump back as far as you can, Hoping that Troy can Tank some of the Imps for you.

>Mikheal: Shoot Basilisk with your Handcannon; Accidentally deafen Troy

I'm so fucked right now. The best I can hope for is a KO.

"Hi. I'm Tr00y."
"No time to talk now!"

You leap back and fire your handcannon at the basilisk, but the shot only serves to ventilate the wall behind the beast. Whoops.

The bondage imp steps forward and swipes a clawed hand at Mikhael. It hits him, dealing 6 damage, and knocking him unconscious.

>The Knight is Dead.

Have you lost your Mind? Yes, he's hurt, and he's down, but if Troy can defeat the underlings before Mikhael fails three fortitude saves or reaches negative his bloodied value, he'll be fine. He'll need to take a long rest though. Near death experiences are rough on a body.

The sword imp moves forward to attack Troy, but the Hero of Time blocks the sword with his bat.

The basilisk moves forward and bites Mikhael. The prone Knight takes another 11 damage. Mikhael has -12 hit points and has failed zero foritude saves.

Riccto, your previously chosen action is now somewhat impossible, please revise.


Johnfalcon99977

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3897 on: April 09, 2012, 06:15:38 pm »

Why did you move me to THE FRONT of Troy? That kind of Defeats the purpose of wanting to use Troy as a meat shield, Blade :P
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SirAaronIII

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3898 on: April 09, 2012, 06:16:33 pm »

I guess
IT KEEPS HAPPENING
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Blade Master Model 42

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Re: Homestuck RPG! (In-Game Doomed Timeline Count: 1)
« Reply #3899 on: April 09, 2012, 06:19:26 pm »

Why did you move me to THE FRONT of Troy? That kind of Defeats the purpose of wanting to use Troy as a meat shield, Blade :P

It was the only place you could have moved to and used your handcannon to attack the basilisk using a shift and not provoking opportunity attacks.

...Actually, I should have had the sword imp attack in spite of that, it's one of their neato abilities.
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