Also, Dariush, stop being sore. Boo hoo hoo maybe you should have done something about it instead of trying to SHORTEN THE DAY, NUMBNUTS.
By then I resigned myself with the fate of being surrounded by idiots and became tired with scum dragging off it's own demise.
Look, as aggravating as it was, you really weren't offering much in the way of convincing arguments. You really need to do more than just shout "This guy is scummy!" to get anyone to agree. Besides, as pointed out, I wasn't dragging out my demise. You should have watched the votes more carefully (you seem to miss a lot of details in your play). I was trying to look town by asking for more time to hunt for scum; thank God for your annoyed oppose, because I don't think I would have survived the weekend.
You were right, but none of the town players believed you. Hell, if you hadn't been a confirmed non-leader you might have got yourself killed. It's just constructive criticism.
Not to rag on him, but Powder Miner being absent REALLY hurt the town, in my opinion. It was one less set of eyes to watch out and help hunt. Had he been a power role, it would have been a nightmare. I agree some more possible town roles would be helpful, but overall I think it's fairly balanced. After all, I was VERY close to being lynched Day 2, let's not forget that. NUKE pulled an incredible gambit and I worked hard not to fuck with it. If we hadn't managed to carefully evade suspicion of being a team, the game would have been VERY different indeed.
LYLO still comes after two days of mislynches (as in standard Mafia), but I agree it's much harder since only ONE player can be lynched to make it to the next day. However, unlike standard LYLO, without the cult leader the game swings heavily into Town's favor (four town, two cult who have no night actions, and must mislynch twice to win). With a town power role, like an inspect, still in play after LYLO, those odds become really, really cushy for town.