No, I just spotted you trying to make me look like scum by making the worst of what I say. Looking for an easy lynch, scum?
Well, looking for a lynch of sorts, anyway, a scum one to be honest.
It isn't a matter of me trying to make you look like scum, but rather me doing everything I can to make you trip up and reveal your intentions. If you do something scummy, that is your fault.
And as soon as you realize you have said something that is incriminating, you back lack and accuse me of looking for an easy lynch. Could that be fault lines under pressure?
Perhaps. Or perhaps it's a townie trying to get you off his back so he can hunt.
I'm going for the latter.
Because:
Hmm, so you believe that the town would be better off if there were no items, just leaving scum to get in there night kill with no way to block, or protect, or inspect, or anything of that nature?
That is not what I meant. At all. Though there is also another side to this: The scum have no way to block, protect, randomize, redirect, poison, change roles, get two kills in in one night...The list goes on a long way. It ends up being a town with a lynch and a mafia with a kill.
So you think that something that has a negative effect on town still has a positive effect on your game enough that you would prefer to have them in?
This is such a rigged question. There's no town answer to this one at all. If I go with "Yes", you go "Orange is scum because something that has a negative effect on the town has a positive effect on him. " If I call you out on it, you go the route we're on now. So yes, it is a trap.
That's satisfactory, I guess. How about which item is more beneficial to town?
Brooch of the Phoenix is a nice one, but that's an artifact. Pretty rare too. So either that or the Wand of Safe Travels. If you use it on the right person, not only can you protect them but you can also confirm their targets.
Darvi: In your opinion, what is the weakest artifact?