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Author Topic: The Elder Scrolls V: Skyrim  (Read 1621084 times)

Xantalos

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forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #12031 on: March 28, 2015, 06:49:38 am »

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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #12032 on: March 28, 2015, 12:54:04 pm »

Wow. My Skyrim, while really stable...was missing SO much stuff.

After I got the new version of Requiem that includes pretty much a bashed patch (it isn't called that, but thats pretty much what it is) with its java program.

I went into Skyrim on a new character (cause pretty much had to make a new one since a lot changed).

And I'm running around

"WTF, my skyrim was so broken and I never knew"

and I've been laughing a lot xD

There are imperial forts, new villages, new NPCs, tons of new monsters and animals...AI is working better with SkyAI...my entire game is working vastly better after using requiem. Its even MORE stable than it was before (it was already pretty stable) and the HDT physics for my character's tail and wings even works better too.

I'm guessing almost all my mods were being overridden somehow and Requiem fixed it with its bashed patch :P Because its almost a brand new game. SO much stuff I'm seeing that I never saw on my previous character and only thing different is some mods removed and requiem.
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

nenjin

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umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #12034 on: April 23, 2015, 03:01:24 pm »

Valve has decided to allow modders to charge for their mods on workshop now.

SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #12035 on: April 23, 2015, 03:14:56 pm »

Your avatar is appropriate.
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Black lives matter.

umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #12036 on: April 23, 2015, 03:18:59 pm »

It gets better, the modder's take is 25%.

SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #12037 on: April 23, 2015, 03:24:48 pm »

And the other 75% goes where?
...to Valve?
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umiman

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Re: The Elder Scrolls V: Skyrim
« Reply #12038 on: April 23, 2015, 03:26:52 pm »

Todd Howard and GabeN's gangbang fund.

Urist McScoopbeard

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Re: The Elder Scrolls V: Skyrim
« Reply #12039 on: April 23, 2015, 03:29:08 pm »

This game is dead to me.

In one fell swoop the GabeN religion was snuffed out in an outrageous flame of monetization. Good night sweet prices and may flights of non-steam games sing you to your sleep.
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #12040 on: April 23, 2015, 03:34:43 pm »

I'm putting up my mod for paid. Why?

Cause the guy who put up iNeed and Wet and Cold has already made 94 dollars as of about 45 minutes ago (he has a picture on his personal facebook on it, but he removed it cause his friends were hating on him lol).

So 94 dollars in a VERY short time period?

I'll take that and run with it.

I'd say thats more money per hour than most jobs pay in the US rofl
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

Shadowlord

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Re: The Elder Scrolls V: Skyrim
« Reply #12041 on: April 23, 2015, 03:37:33 pm »

Why would you ever use the workshop for Skyrim? If you do it constantly screws up your mod order and turns mods back on that you had disabled.

Fake Edit: ... LOL
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Urist McScoopbeard

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Re: The Elder Scrolls V: Skyrim
« Reply #12042 on: April 23, 2015, 03:40:54 pm »

I'm putting up my mod for paid.



EDIT: you are also furthering the deterioration of PC gaming.
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Graknorke

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Re: The Elder Scrolls V: Skyrim
« Reply #12043 on: April 23, 2015, 03:42:07 pm »

I hope you appreciate that the income isn't constant. At all. In fact it will probably drop off to near-nothing after a few days, when everyone interested enough in the mod has paid for it.

EDIT: you are also furthering the deterioration of PC gaming.
Also this. Gaming in general really.
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Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #12044 on: April 23, 2015, 03:52:16 pm »

Skyrim ain't a flight simulator, dammit. This will almost surely not work.
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