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Author Topic: The Elder Scrolls V: Skyrim  (Read 1615354 times)

Bauglir

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Re: The Elder Scrolls V: Skyrim
« Reply #11940 on: March 10, 2015, 05:12:07 pm »

I just cheat my carrying capacity into the stratosphere and make liberal use of the favorites menu to minimize the time I have to spend sorting through my 30 different varieties of frost resistance potion or what have you. Gotta keep up that murderhobo lifestyle.
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In the days when Sussman was a novice, Minsky once came to him as he sat hacking at the PDP-6.
“What are you doing?”, asked Minsky. “I am training a randomly wired neural net to play Tic-Tac-Toe” Sussman replied. “Why is the net wired randomly?”, asked Minsky. “I do not want it to have any preconceptions of how to play”, Sussman said.
Minsky then shut his eyes. “Why do you close your eyes?”, Sussman asked his teacher.
“So that the room will be empty.”
At that moment, Sussman was enlightened.

forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #11941 on: March 10, 2015, 05:41:47 pm »

IIRC there's a housemod that's literally a bag of holding you can carry around and climb into.
Any idea what it's called?
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SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #11942 on: March 10, 2015, 05:45:43 pm »

When my friend plays Skyrim, he likes to employ two very secret techniques called "power-leveling Sneak and Attack on Ralof in Helgen" when playing on my PS3, and "console commands" when using his computer.
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Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #11943 on: March 10, 2015, 06:38:29 pm »

IIRC there's a housemod that's literally a bag of holding you can carry around and climb into.
Any idea what it's called?
Here ya go.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

ShoesandHats

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Re: The Elder Scrolls V: Skyrim
« Reply #11944 on: March 10, 2015, 07:07:34 pm »

Will Selana not having the Elder Scroll on her back affect the questline in any way? I don't want to fuck the DLC up, but it seems like the only way I can get her to appear makes it so she doesn't visibly have it.
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SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #11945 on: March 10, 2015, 07:40:35 pm »

I believe it will break your immurshunz.
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Teneb

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Re: The Elder Scrolls V: Skyrim
« Reply #11946 on: March 10, 2015, 07:59:30 pm »

Will Selana not having the Elder Scroll on her back affect the questline in any way? I don't want to fuck the DLC up, but it seems like the only way I can get her to appear makes it so she doesn't visibly have it.
I'm pretty sure it will make no difference.
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Monstrous Manual: D&D in DF
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Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #11947 on: March 10, 2015, 08:01:30 pm »

Anyone know of any mods that add in excessively complex dungeons?
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Flying Dice

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Re: The Elder Scrolls V: Skyrim
« Reply #11948 on: March 10, 2015, 08:05:18 pm »

Anyone know of any mods that add in excessively complex dungeons?
The Wheels of Lull is supposed to be good for that itch. From what I hear it's a solid mix of puzzles, platforming, and freaky boss fights, all rooted in a very large new quest which plays with the stranger parts of ES lore.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #11949 on: March 10, 2015, 08:10:43 pm »

Anyone know of any mods that add in excessively complex dungeons?
The Wheels of Lull is supposed to be good for that itch. From what I hear it's a solid mix of puzzles, platforming, and freaky boss fights, all rooted in a very large new quest which plays with the stranger parts of ES lore.

Any others besides this one?  And any that change default dungeons?  I'm hoping to drop a few dozen such mods into the game.
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Quote from: Eric Blank
It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

Putnam

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Re: The Elder Scrolls V: Skyrim
« Reply #11950 on: March 10, 2015, 08:40:27 pm »

Oh yeah why am I not posting the Selective's Lorecast here

Here you go it's an elder scrolls lore podcast

And I'm in it, sometimes

Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #11951 on: March 10, 2015, 09:52:49 pm »

Anyone know of any mods that add in excessively complex dungeons?
The Wheels of Lull is supposed to be good for that itch. From what I hear it's a solid mix of puzzles, platforming, and freaky boss fights, all rooted in a very large new quest which plays with the stranger parts of ES lore.

Any others besides this one?  And any that change default dungeons?  I'm hoping to drop a few dozen such mods into the game.

There's The Lost Wonders of Mzark, though it's a hellaciously huge dungeon with some odd mechanics. It's somewhat lore-appropriate - you basically get this big meta-quest to save three Dwemer holograms from deactivation, Mz, Ark and i can't remember the third.

ShoesandHats

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Re: The Elder Scrolls V: Skyrim
« Reply #11952 on: March 10, 2015, 11:35:07 pm »

Well, now Serana's wandering off on her own instead of following me. I guess it's sort of a blessing in disguise, given what people have said about her as well as the fact that you can't normally get her to stop following you. That said, I still need her to progress the story, so it seems like I need a specific bugfix instead of just trying to jury rig it with console commands.
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SOLDIER First

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Re: The Elder Scrolls V: Skyrim
« Reply #11953 on: March 11, 2015, 12:58:33 am »

The absolute worst thing is going almost all the way through a dungeon (specifically the one for In My Time Of Need), then dying, and having the last save be at the beginning of the dungeon.
Especially when you took extra time to stealth your way through.
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forsaken1111

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Re: The Elder Scrolls V: Skyrim
« Reply #11954 on: March 11, 2015, 04:21:33 am »

The absolute worst thing is going almost all the way through a dungeon (specifically the one for In My Time Of Need), then dying, and having the last save be at the beginning of the dungeon.
Especially when you took extra time to stealth your way through.
My skyrim was really unstable at one point so I developed the habit of compulsive quicksaving. I never lost the habit even though I have since fixed the instability.. sometimes this does not help because I will quicksave just before something terrabad
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