Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 435 436 [437] 438 439 ... 896

Author Topic: The Elder Scrolls V: Skyrim  (Read 1627642 times)

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: The Elder Scrolls V: Skyrim
« Reply #6540 on: July 03, 2012, 10:48:49 am »

Yeah, Skyrim's biggest failing as far as quests go was the guilds in my opinion. They all felt really short, and some (I'm looking at you companions!) were just stupid.
Logged

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6541 on: July 03, 2012, 10:55:47 am »

We are the noble brotherhood of companions!
*Gets quest to beat the shit out of a defenseless old lady*
*Does precisely one quest*
Aha! Now we shall let you into our most intimate secret and set you loose on innocent townsfolk!
Logged
*Hugs*

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: The Elder Scrolls V: Skyrim
« Reply #6542 on: July 03, 2012, 11:03:40 am »

We are the noble brotherhood of companions!
*Gets quest to beat the shit out of a defenseless old lady*
*Does precisely one quest*
Aha! Now we shall let you into our most intimate secret and set you loose on innocent townsfolk!
Yes! And if you choose not to accept this great gift and drink the tainted blood of this wolfchick we will stand in this cave for all eternity!
Logged

The Merchant Of Menace

  • Bay Watcher
  • Work work.
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6543 on: July 03, 2012, 11:05:28 am »

Yeah, Companions quest really makes me think that they told the guy they were going to fire him as soon as he finished the questline, so he just didn't even try.
Logged
*Hugs*

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: The Elder Scrolls V: Skyrim
« Reply #6544 on: July 03, 2012, 11:07:50 am »

Did you enjoy the grave admonishment to 'behave honorably' on the quest? From the werewolf? Who told you to beat up a helpless citizen?
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6545 on: July 03, 2012, 11:47:57 am »

My thoughts on it were essentially "Sneaking, magic, and backstabbing are honorable, right? Tally ho."
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6546 on: July 03, 2012, 12:23:03 pm »

The Mages' Guild quests in Oblivion felt like there was a lot more to them, and many of the quests in Skyrim had the feel of "and now I'm sending you to the other side of the map for another fetch quest again."
Wait, wait, wait. Are you saying that Oblivion's mages guild quests WEREN'T "Go to the other side of the map and fetch me 20 deer penises"? They were all either that or "Go down an aylied ruin and kill someone and take his shiny thing."

Not that they didn't have their moments though.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6547 on: July 03, 2012, 12:28:47 pm »

The Mages' Guild quests in Oblivion felt like there was a lot more to them, and many of the quests in Skyrim had the feel of "and now I'm sending you to the other side of the map for another fetch quest again."
Wait, wait, wait. Are you saying that Oblivion's mages guild quests WEREN'T "Go to the other side of the map and fetch me 20 deer penises"? They were all either that or "Go down an aylied ruin and kill someone and take his shiny thing."

Not that they didn't have their moments though.
To be fair, Labrynthian was more of an "OHSHIT" moment

 Especially if you don't go in the correct entrance, instead checking out one of the several other doors that lead to certain doom
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6548 on: July 03, 2012, 12:45:17 pm »

Was talking about the mage quests in Oblivion being just as generic, if not more so, than the College quests in Skyrim. Personally, haven't played through the college yet as I'm still working on the battle part of my eventual battlemage, but I liked Saarthal.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Eagle_eye

  • Bay Watcher
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6549 on: July 03, 2012, 12:48:42 pm »

After saarthal, they become fetch quests again, sadly.
Logged

Shadowlord

  • Bay Watcher
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6550 on: July 03, 2012, 12:49:19 pm »

Mages Guild in Oblivion: Go down this well and drown! HAHAHA.

Later, kill the King of Worms. Who is a pansy. :'(
He just stood there and tried to paralyze my altmer vampire repeatedly, to no effect.
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6551 on: July 03, 2012, 12:54:26 pm »

Mages Guild in Oblivion: Go down this well and drown! HAHAHA.

Later, kill the King of Worms. Who is a pansy. :'(
He just stood there and tried to paralyze my altmer vampire repeatedly, to no effect.
Was expecting a King of Liches, instead got a sour-faced Altmer. Also, I think it's kind of stupid that you can go through the questline without having any skill whatsoever in magic. I think it might be that way in Skyrim, too, but again haven't played through.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Rose

  • Bay Watcher
  • Resident Elf
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6552 on: July 03, 2012, 12:55:48 pm »

In skyrim, you need a minimum magic skill to get into the mages guild in the first place, but after that you're home free.
Logged

Eagle_eye

  • Bay Watcher
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6553 on: July 03, 2012, 12:57:10 pm »

actually, I think most of the spells you can be offered require less than 100 magicka.
Logged

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: The Elder Scrolls V: Skyrim
« Reply #6554 on: July 03, 2012, 12:58:16 pm »

So once more you're head of a center of higher magical learning without knowing diddly squat about magic yourself :D
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
Pages: 1 ... 435 436 [437] 438 439 ... 896