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Author Topic: The Elder Scrolls V: Skyrim  (Read 1616099 times)

forsaken1111

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Re: Discussion on TES V: Skyrim
« Reply #3945 on: December 22, 2011, 06:26:33 pm »

Its not like the cities are all that big. And your house has a marker on the local map just like every other house.
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Furtuka

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Re: Discussion on TES V: Skyrim
« Reply #3946 on: December 22, 2011, 06:53:06 pm »

I can't stop laughing at this one Dragon corpse in Whiterun. A few days ago I fought it right outside Dragonreach where it died in the garden right beside this nicely plaved rock. The next time I visited, a physics bug had made it sink into the ground so only the elbow was left.

On the next visit it was completely gone and I had thought that was it.

A few visits later I went to the Whiterun town center and turned around, and suddenly dragon skeleton. It had somehow made it's way down to the town center and lodged itself in front of the house of that Talos preacher guy.

And a few visits later, it is now sitting in front of the main gate, spazzing out liek it's trying to dance while lying upside down.
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penguinofhonor

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Re: Discussion on TES V: Skyrim
« Reply #3947 on: December 22, 2011, 10:19:50 pm »

So I went and fought the first dragon again. It was a blood dragon again, which my level 9 character was scared of. Then it flew over the tower and landed way far away, and then stood there breathing fire at some animal.

So I run up to it, and it's really low resolution. Like, the model and skin for it looked like it was from an N64 game. My best guess is that it was still using the "i'm far away from you so i can use the non-detailed, non-resource heavy" model. So then it walked towards me all awkwardly and got stuck between two trees. So I moved around to its blind spot and smacked at it a bit, made really difficult due to my blades passing through it harmlessly half the time because of the glitchy model.

And then I got it down into the "oh yeah bro, we're serious" level of health and it flew up, breathed fire at me for like 2/3 of my health, and landed near the tower and started two-hit killing all the guards. So I manage to heal up and kill it before too many of them die, and when it dies its model gets all detailed and the game goes on as if nothing buggy ever happened.
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Greiger

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Re: Discussion on TES V: Skyrim
« Reply #3948 on: December 22, 2011, 10:36:10 pm »

That tends to be the TES response to everything that happens ingame.  Ok dragon corpse falling from the sky, move along, nothing to see here, elephant testing the non existent levitate spell, don't worry nothing odd it's just...uh...an innate mammoth racial, yea that's it.  See? it'd duration just ran out. *thud*
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Rakonas

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Re: Discussion on TES V: Skyrim
« Reply #3949 on: December 22, 2011, 10:40:48 pm »

Just actually beat the main story quest, personal first for an elder scrolls game. The last bit felt like it was supposed to be epic but wasn't really very epic due to easiness. 'twas fun though. Sad that I never got to get 100 enchanting so I never actually enchanted my armor to be super-powerful and now there's certainly no need to do it.
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Siquo

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Re: Discussion on TES V: Skyrim
« Reply #3950 on: December 23, 2011, 04:34:21 am »

Epic is a huge cavern with 10+ skeletons, followed by a
Spoiler (click to show/hide)
Less epic is sneaking in a corner, oneshotting every skelly, and 2 shotting (I kid you not) the "boss"...

I think bow+sneak broke the game.
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Neyvn

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Re: Discussion on TES V: Skyrim
« Reply #3951 on: December 23, 2011, 04:41:36 am »

Epic is a huge cavern with 10+ skeletons, followed by a
Spoiler (click to show/hide)
Less epic is sneaking in a corner, oneshotting every skelly, and 2 shotting (I kid you not) the "boss"...

I think bow+sneak broke the game.
theres a vid on youtube somewhere of this fella backstabbing everyone of the skeleis plus boss with out any of the mobs battering an eyelash as their comrads fall one after the othe.
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LoSboccacc

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Re: Discussion on TES V: Skyrim
« Reply #3952 on: December 23, 2011, 04:50:40 am »

well, as usual, bethesda physics are sucky as hell

dance dragon dance revolution:
http://www.youtube.com/watch?v=Ne167jC0mxo
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Leatra

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Re: Discussion on TES V: Skyrim
« Reply #3953 on: December 23, 2011, 04:59:31 am »

Take a look at this list: http://elderscrolls.wikia.com/wiki/Bugs_%28Skyrim%29

Mostly they are funny.
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penguinofhonor

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Re: Discussion on TES V: Skyrim
« Reply #3954 on: December 23, 2011, 05:43:24 am »

And then I discovered that the snow button on youtube is appropriate for any skyrim video.
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LoSboccacc

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Re: Discussion on TES V: Skyrim
« Reply #3955 on: December 23, 2011, 09:34:42 am »

Take a look at this list: http://elderscrolls.wikia.com/wiki/Bugs_%28Skyrim%29

Mostly they are funny.

I like the one that goes so far as affecting other ps3 games.  ::)

however, some o those bugs are so glaring that one wonders if they ever tested their game.

it's not like I paid them with non working money.

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irbis

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Re: Discussion on TES V: Skyrim
« Reply #3956 on: December 23, 2011, 11:49:22 am »

it's not like I paid them with non working money.
bullseye. well said
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Domenique

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Re: Discussion on TES V: Skyrim
« Reply #3957 on: December 23, 2011, 01:37:50 pm »

Doesn't the game give you a compass marker pointing towards your house?
hah! i wish!

This is silly, the cities are small enough to remember where your house is.
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irbis

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Re: Discussion on TES V: Skyrim
« Reply #3958 on: December 23, 2011, 02:18:20 pm »

Doesn't the game give you a compass marker pointing towards your house?
hah! i wish!

This is silly, the cities are small enough to remember where your house is.
i havent said i dont remember where it is. just that i couldnt find it.
i didnt know theres actualy a pointer mark leading you to it O.o
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eggrock

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Re: Discussion on TES V: Skyrim
« Reply #3959 on: December 23, 2011, 03:04:31 pm »

The dungeons got old really fast. They are very repetitive, and I feel the need to open EVERY single urn. I stopped checking the urns, which made dungeons go by quicker, but still not very fun.

I. Can't. Stop. Opening. Urns.

2 gold
9 gold
3 gold

**checks inventory - 70k gold**

5 gold - and an amethyst! Jackpot!

Can't. Stop.
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