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Author Topic: Space Wizard RTD: Rolls.  (Read 87011 times)

Dwarmin

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Re: Space Wizard RTD
« Reply #15 on: August 02, 2011, 12:37:29 pm »

A pre-game culling sounds about right.  :)
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_DivideByZero_

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Re: Space Wizard RTD
« Reply #16 on: August 02, 2011, 02:34:46 pm »

Alright, look over your characters for now. I'll have roll zero up some time.

Kayle Silvertaugh
Race: Cyrian
Traits: Strong | Overly Honest | Cyrian
Skills: Adept Marksman | Skilled Fighter | Competant Ambusher | Rusty Liar
Passive Abilities: Detection Field
Active Abilities: Drain Life
Armor: Black Bodysuit | Nanosteel Hazardous Environment Suit [19]
Equipped: GC MKIII Laser Rifle [5] (30/30) | ExxTech VibroBlade (Sheathed) [5]
Inventory(38/150 kg)
Backpack [5]
-Four Reserve Oxygen Tanks [4]
-Ten Class 12 Energy Cells [10]

Caplus Orange
Traits: Electromaniac|Debater | Ross
Skills: Novice Navigator | Proficent Repair | Talented Sniper | Proficent Gunslinger
Passive Abilities: Liberty Field
Active Abilities: EMP
Armor: Patriot Medium Power Armor [30]
Equipped: M45 Gauss Rifle (10/10) [14] (2-handed) | Ruger Mark VII Laser Pistol (9/9) [3]
Inventory(70/125 kg):
Backpack [5]
-Binoculars [2]
-Duct Tape [2]
-Wrench [1]
Magazine Belt [1]
-3x 20mm Gauss Magazine [9]
-7x Class 9 Energy Cell [3]

Herros Machlan
Traits: Wacky Tinker | Sociopath | Centauri
Skills: Talented Tinkerer | Adequate Ranged Weaponary | Not Observer | Not Judge of Intent | Rusty Manual Labour
Passive Ability: One Sided Tech
Active Ability: Energy Surge
Armour: 4C3 Herroid High Mobility Frame [25]
Equiped: V9R Patented Patent Pending Disruptor Gauntlet [3] | S1NGE Magnetically Coupled Particle Accelerator Rifle (300/300) [7]
Inventory(48/150 kg):
10x Class 15 Energy Cells [10]
Toolkit [3]

Ivan
Traits: Curious | Hearty
Skills: Competent Striker | Competent Dodger | Competent Pacifier | Competant Armor-User | Competent Swimmer 
Passive Abilities: Must... Press.... Buttons...
Active Abilities: Randospelliousus
Armor: Leather Cap | Leather Pants | Leather Jacket | Leather Shoes (All this [3])
Equipped: Silver Longsword [7]
Inventory(15/100 kg):
10 Stones [4]
20 Strawberries [1]

Milia Kurasaki
Traits: Deadeye | Nervous | Aroth
Skills: Talented Archer | Adequate Tracker | Adequate Dodger | Novice First Aid | Backwater Aroth
Passive Abilities: Heightened Senses
Active Abilities: Imbue Shot
Armor: Leather Quiver [7] | Sturdy Clothing | Anti-Ballistics Barrier Shirt [2]
Equipped: Well-crafted Longbow [3]
Hunting Knife [1] (Sheathed)
Inventory(15/100 kg):
1x Bandaids
Herbal Medicine [1]
Disinfectant Spray (3/3) [1]

Amatin Seathunder
Traits: Point-Blank Fighter | Prone to Rage | Aroth
Skills: Talented Leader | Talented Explosives User | Rusty Stealth | Rusty Diplomacy
Passive Abilities: Fearsome Presence
Active Abilities: [coor=orange]Detonate[/color]
Armor: Impact Suppression Pads ASP02 [5] | Heat-Insulation Suit AIS15 [3]
Equipped: Revolver Missile Launcher WRL93 (6/6) [4]
Inventory(38/100 kg):
3 Small Missiles [6]
1 Lead Brick [10]
Durgen Industries Loudspeaker [2]
Durgen Industries Impact Hammer [8]
Durgen Industries Superglue

Jaffar Cole
Traits: Thrives on Tension | Low Born | Polaric
Skills: Proficent Repair | Proficient Fighter | Talented Scavenger | Proficient Tinkerer | Diplomacy | Not Dodger
Passive Abilities: Toxin Resistance
Active Abilities: Heartless
Armor: Blue Jumpsuit | Hanover Lt-13 Engineers RIG [10]
Equipped: Blastech Plasma Energy Bolter (50/50) [10]
Inventory(31/100 kg):
Utility Belt
-Tangiers XX Sonic Mace
[4]
-Anti-Radiation Pills (4/4) [1]
Toolbox
-Holo-Mapping System (currently empty)
-Oxygen Tanks (4) [4]
-Spacer's Rations (3/3) [2]

Varron Carse
Traits: Reactionary | Headstrong | Polaric
Skills: Skilled Melee Fighter | Talented Dodger | Competant Armor User | Competant Gunslinger
Passive Abilities: Motion Sense
Active Abilities: Gravitokinesis
Armor: Clothing | Cobalt Steel Plating [14]
Equipped: X-12 PPC (15/15) [4] | ExxTech VibroBlade (Sheathed) [5]
Inventory(32/100 kg):
Backpack [5]
-Rations (10/10) [4]
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_DivideByZero_

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Roll 0
« Reply #17 on: August 02, 2011, 03:07:22 pm »

Roll 0: The Beginning

Locations:
Centauri University of the unknown
-Exam Room (Everyone)

Actions:

The protagonists find themselves up at the podiums. They give an account of their experiences here at the University, before the Podiums sink into the ground and the group walks forward for their final exam.
This year, the exam takes place in a large, suspicious arena. Milia slows down as do the others, somewhat nervous at this choice of location.
The Arena is a large, circular platform about one hundred meters wide in a massive circular room. The gold-plated floors and walls of the room slowly darken as the lights shut off and focus onto the arena itself. The Arena has no guard rails, and seems to be higher up at the center, rather than at the edges. The floor is made of some kind of black, ridged rubber, which gives rather good traction for what it is.

Kayle notices a large, red area at the center. But wait... that spot was gray before... what happened? Suddenly, the center of the arena rises from the ground. Two large doors are revealed on either side of the center section. The protagonists stand about 20 meters from the center, confused as to what is about to happen.
Except for Kayle, of course. She draws her rifle and aims for the head as the red blotch in her vision begins to morph into the detailed silhouette of a large, draconic creature.

Slowly, the door begins to open.

Spoiler: Character Sheets (click to show/hide)
« Last Edit: August 03, 2011, 12:06:32 am by _DivideByZero_ »
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Dwarmin

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Re: Space Wizard RTD
« Reply #18 on: August 02, 2011, 03:08:35 pm »

((OOC: Only thing I would have changed would be to give Jaffar some ammunition for his gun. Turn up soon...watch this space.!

Plasma Recharger Sphere [5] ))

Jaffar notices the Woman is raising her laser rifle at something...maybe she see's something he doesn't? No matter. It would probably tear someone apart soon. He sort of hoped it wouldn't be him.

Action: Jaffar holds his fire for now, scanning for the monster and taking careful aim.
« Last Edit: August 02, 2011, 03:13:22 pm by Dwarmin »
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HighEndNoob

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Re: Space Wizard RTD
« Reply #19 on: August 02, 2011, 03:12:26 pm »

Check the political views of the draconic creature, than pull out my Gauss Rifle.
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Quote
(5) You manage to struggle free of the guards and sprint to a safe distance before tossing a knife at one! (5 + 1 = 6) The throwing knife zips through the air, slitting a guard's throat! It then travels around the group of guards like a boomerang. It (5) Slits another throat, (Three 6's in a row!) decapitates three more (!), (4) slices open the last guard's arm, and (2) narrowly misses a random bystander. It then flies back into your hand. Holy crap.

Errol

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Re: Space Wizard RTD
« Reply #20 on: August 02, 2011, 03:35:23 pm »

Try to get a hold on myself. Concentrate. Prepare for approaching danger (pull out arrow)
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_DivideByZero_

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Re: Space Wizard RTD
« Reply #21 on: August 02, 2011, 03:42:15 pm »

((OOC: Only thing I would have changed would be to give Jaffar some ammunition for his gun. Turn up soon...watch this space.!

Plasma Recharger Sphere [5] ))

Jaffar notices the Woman is raising her laser rifle at something...maybe she see's something he doesn't? No matter. It would probably tear someone apart soon. He sort of hoped it wouldn't be him.

Action: Jaffar holds his fire for now, scanning for the monster and taking careful aim.

I'll fix that. Sorry. :)

Also, FYI, Kayle is the only one that sees the monster, because she has life-detection.
« Last Edit: August 02, 2011, 04:28:53 pm by _DivideByZero_ »
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jakeread1

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Re: Space Wizard RTD
« Reply #22 on: August 02, 2011, 04:25:06 pm »



Take out my justice stones and prepare to hurl!
« Last Edit: August 02, 2011, 04:55:35 pm by jakeread1 »
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Dwarmin

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Re: Space Wizard RTD
« Reply #23 on: August 02, 2011, 04:52:45 pm »

((We can't see it yet Jakeread. It's probably using some sort of Psionic invisibilty.))
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jakeread1

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Re: Space Wizard RTD
« Reply #24 on: August 02, 2011, 04:54:38 pm »

((We can't see it yet Jakeread. It's probably using some sort of Psionic invisibilty.))

Oh. I suck at reading this stuff correctly, thanks for telling me.
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wolfchild

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Re: Space Wizard RTD
« Reply #25 on: August 02, 2011, 04:58:34 pm »

Assuming that Kayle is pointing a weapon at something that wanted to eat the groudp, Herros gets up Close to Kayle, follow where she is pointing at, then move her exactly 2 meters to the side and do it again, uising the angles Herros should have the exact location of the creature, he then opens fire
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_DivideByZero_

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Re: Space Wizard RTD
« Reply #26 on: August 02, 2011, 05:03:09 pm »

((We can't see it yet Jakeread. It's probably using some sort of Psionic invisibilty.))

Nope, there's just a slowly opening door in the way.
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Dwarmin

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Re: Space Wizard RTD
« Reply #27 on: August 02, 2011, 05:06:58 pm »

((lol

Edit: Also, did you like the lore on Plasma Spheres DBZ? Granted, I've been referring to plasma weapons as outdated, but that might just be my type of gun.

DoubleEdit: Also, it will be a shame that one of us has to die in the opening. We all have pretty interesting character.s  :-\  ))
« Last Edit: August 02, 2011, 05:09:47 pm by Dwarmin »
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_DivideByZero_

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Re: Space Wizard RTD
« Reply #28 on: August 02, 2011, 05:18:38 pm »

One of us might die. It all depends.

And yes, I do like the lore on those recharger clips. Though about them being obsolete, Talarion has a PPC pistol, which I assume will use the same plasma recharger.

Still a great idea, since not everything can use magazines.


Anyway, just for clarification, Class 9 Energy Cells are used for laser/ion/energy pistols. They're almost the same thing as magazines, but for energy weapons.
Likewise, Class 12's are for rifles and Class 15's are for BFG's and/or high capacity energy weapons.

I'm thinking of making them different from magazines, in some way. But I'm not sure how.
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wolfchild

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Re: Space Wizard RTD
« Reply #29 on: August 02, 2011, 06:43:11 pm »

how about the high power power cells are actualy power generators, with a limited fuel sourcse in them?, also i was hoping to use my ability to charge my weapons, oh well
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