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Author Topic: Praisegems - Natural rock fort suspended in magma.  (Read 4395 times)

Gatleos

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  • Mournhold... City of Light... City of MAGIC!
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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #15 on: July 21, 2011, 06:46:24 am »

That looks great!

I'm curious, how did you manage to get the concentric circles looking so clean? Were they built freehand, or did you somehow calculate the outlines?

I started by using Windows Paint, zoomed all the way in with the grid turned on. After a while though, you get a feel for making circles by freehand. If you look closely, you can see that some of them are actually less than perfect circles.
*Loudly Clears Throat*

Your circles are probably much bigger though.
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cephalo

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #16 on: July 21, 2011, 11:04:47 am »

*Loudly Clears Throat*

Niice! I'll have to remember that one when I come out of fortress retirement next year.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

DS

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #17 on: July 22, 2011, 03:30:28 pm »

*Loudly Clears Throat*

Your circles are probably much bigger though.

Hmmm, interesting. Does the macro allow for circles with non-integer diameters? If so, such a utility would have made my current project (a geometrically accurate excavated hemisphere, in which the fortress is housed) ridiculously simple. Unfortunately, the project is now done, with the entire damn thing designated by hand, so it's a moot point.
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Cheese

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #18 on: July 23, 2011, 04:06:06 am »

Very nice, congrats.
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zehive

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #19 on: July 23, 2011, 09:16:29 am »

i wonder if OP is aware he has a FB beaver swimming around the bottom cavern

cephalo

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #20 on: July 23, 2011, 11:46:22 pm »

i wonder if OP is aware he has a FB beaver swimming around the bottom cavern

Yeah, that bottom cavern has only been breached up high. The walking creatures can't get into the fort, but a few flying ones have gotten in that way. This fort has some lingering FB problems. In fact if you load the save, in about 20 frames the floors will turn green because of the permanent nausia that so many dwarves have. I used DFHack to clean up the vomit so I could take pictures. :)

Once I lost about 15 dwarves because one of my soldiers went through the high traffic fountain with a contaminated weapon, and then everyone who walked there without shoes died. Dwarves like the mist of fountains, but they can be very dangerous when you add FB poison, even when you have tracking contaminants turned off. I now have a new de-contamination chamber outside the fort.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Kaelem Gaen

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #21 on: July 31, 2011, 03:56:51 pm »

So any plans to use the Pick and Axe line to  "retire" the fortress instead of  Abandoning it?

cephalo

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #22 on: August 01, 2011, 09:13:46 pm »

So any plans to use the Pick and Axe line to  "retire" the fortress instead of  Abandoning it?

You mean collapse the whole thing into the magma? Well, I thought about it, but some of the supports are actually submerged in magma. I don't think it could be done without draining the magma somewhere, which greatly diminishes the dwarfy romance of the idea.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Kaelem Gaen

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #23 on: August 01, 2011, 11:54:19 pm »

No,  it's a trick using  DFusion and DFhack, and possibly runesmith.


check out this link here


http://www.bay12forums.com/smf/index.php?topic=81738.0

cephalo

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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #24 on: August 02, 2011, 07:30:17 am »

No,  it's a trick using  DFusion and DFhack, and possibly runesmith.


check out this link here


http://www.bay12forums.com/smf/index.php?topic=81738.0

Wait a minute... I'm not sure I understand. You can have the city remain alive? and switch back and forth between adventure mode and fort mode? That's pretty cool!

I'm not sure I'll have time to mess with it though. Also, the next update is going to have so many new things for adventure mode. I might wait till then for any adventuring I do. However, if anyone else wants to, there's a link to my save on the main PoI in the map archive.
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PerfectWorldDF World creator utility for Dwarf Fortress.

My latest forts:
Praisegems - Snarlingtool - Walledwar

Kaelem Gaen

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  • And then it appeared the most terrifying creature
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Re: Praisegems - Natural rock fort suspended in magma.
« Reply #25 on: August 02, 2011, 12:19:41 pm »

Yes, you can, though I've not mastered yet.   I keep trying to make adventurer home/strongholds but i end up playing them as fortress.
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