If it's too much trouble, I could probably take it up, as it seems I have more free time than you. Anyway, here's an update. Loads of weird stuff.
26th Malachite: It seems I was being a little optimistic about how quickly things would begin to be some kind of normal around here. There are huge numbers of seeds lying around, and I've just about decided to give up on cleaning them all up. Meanwhile, I've had to step up coffin production as ghosts are getting troublesome.
I had a look around the other day and saw that there were about a hundred and seventy coffins in total. How the heck has this fortress survived this long with so many casualties!?
5th Galena: Ingiz has been hanging around the coffins I've been building a lot lately.
I'm pretty sure he's annoyed that his body is so low in the queue.]
8th Galena: It seems we have an uninvited guest.
What's a Thrips?
10th Galena: Our feathered guest seems content to wander aimlessly, but elsewhere we seem to have sprung a leak.
I'm ordering the area sealed off. I still can't find where all this water is coming from, but at least this solves the problem of that support being knocked over by accident.
12th Galena: The forgotten beast has begun killing off the dogs that were stuck down underground. We'll need to flood the place out afterwards to get rid of all the dust, I suppose.
However, it doesn't look like it'll be around for long.
That dust is pretty nasty, if what happens to the dogs is any indication.
Also, one of our sick dwarves has just leapt out of bed and demanded access to a craftdwarf's workshop. We'll see how this goes...
... what IS a thrips?