Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 12 13 [14] 15 16 ... 41

Author Topic: Screw the Next Player Over! A Succession Game  (Read 97980 times)

SmokedRWA

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #195 on: July 29, 2011, 04:48:54 pm »

... That's all? No artifacts? No tidbits? Not even telling us what we're sieged by?

It sounds like it is all part of his master plan.
Logged

ImBocaire

  • Bay Watcher
  • [ALL_WORK] [NO_PLAY] [IS_DULL_BOY]
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #196 on: July 29, 2011, 04:50:53 pm »

Hmmm. Maybe one of the artifacts is decorated with an image of him constructing his nefarious scheme.
Logged
[STATE_ADJ:GAS:boiling fish woman]

TheOddDemon

  • Bay Watcher
  • Burn Baby Burn
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #197 on: July 29, 2011, 05:00:47 pm »

Downloading now...
Logged
I eat dead people.

TheOddDemon

  • Bay Watcher
  • Burn Baby Burn
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #198 on: July 29, 2011, 05:25:42 pm »

It is cold. Cold as hell.

I pause as my dwarven guards continue on, to look at the fortress i will spend my next year at.

The lack of movement allows the cold to seep through, and I shudder and curse at it.

As I continue on, I remember losing the game of goblin hold em that led me to be here. I curse the dwarven king and his unnatural card playing skill, and I duck down to enter the fortress, my head scraping the top of the tunnel. I am greeted by the dwarfs, who seem annoyed by my presences, not unreasonable, as I am the leader of a few human towns. As they fill me in on the fortress, it becomes apparent that the previous leaders were either murderous, or just insane. After hearing about the dwarfs, I lean towards the latter.

 
Logged
I eat dead people.

TheOddDemon

  • Bay Watcher
  • Burn Baby Burn
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #199 on: July 29, 2011, 05:40:28 pm »

...How kind of other Leaders to not lable the leavers. Anyway, as I walk in, a dwarf runs in shouting that we are under seige by white tigermen. I order a wall built between the fortress and the grizzly bear. Also, it appears someone left some food rotting in the corner in the depot.

Edit: can someone give me a quick rundown on how to post pictures?
« Last Edit: July 29, 2011, 05:52:15 pm by TheOddDemon »
Logged
I eat dead people.

TheOddDemon

  • Bay Watcher
  • Burn Baby Burn
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #200 on: July 29, 2011, 06:31:27 pm »

After setting up some weapon traps, I bring down the bridge.

The tigermen charge the starving bear in the hall, he wounds two before falling.

a Legendary miner wanders out, and breaks the seige by majorly wounding every tigermen. Seeing this, it is a wonder why they do not wipe out this race entirely.

Also, I have began to keep this diary, in the case that the dwarves see fit to have me have an "accident". In other news, I have have no will to end my life before its time, so I dare not touch any of the levers. Instead, I build my own.
Logged
I eat dead people.

Basque

  • Bay Watcher
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #201 on: July 29, 2011, 06:50:19 pm »

For my screenshots I used Alt+Print Screen to capture the window, pasted it into MS Paint or another image program, then uploaded it using Tinypic.com or another image storage site. However, Windows 7 has an faster and easier way of doing it if you're using that, but I can't hep you there.

Thanks to everybody who's contributed in this thread so far! It's been a lot of fun to read. ^^
Logged

TheOddDemon

  • Bay Watcher
  • Burn Baby Burn
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #202 on: July 29, 2011, 06:59:23 pm »

After killing the people ignoring the burrow restrictions, a frogman invasion has gotten in through the water supply, after the preivous leader flooded the fortress. hold on while i try to salvage the fortress.
Logged
I eat dead people.

TheOddDemon

  • Bay Watcher
  • Burn Baby Burn
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #203 on: July 29, 2011, 07:08:50 pm »

Huh. They left but not without murdering the squad i sent after them and left around thirty tantruming dwarfs. I think you should go on to the next person and skip me.
Logged
I eat dead people.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #204 on: July 29, 2011, 10:03:12 pm »

Well my trap worked then?  :D
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #205 on: July 29, 2011, 10:12:46 pm »

... That's all? No artifacts? No tidbits? Not even telling us what we're sieged by?

Artifacts Created:

Squeezedorbs the Combat of Fliers, a dacite Mechanism.
The Venerable Blanket, a green glass goblet
The Silky Quicknesses, a Sheep Wool Robe
Craftquests the Dented Sport, a llama wool short skirt

Tidbits: I made a memorial hall to myself, putting my ghost to rest.
Logged

Crazy Cow

  • Bay Watcher
  • Legendary Procrastinator
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #206 on: July 29, 2011, 10:14:17 pm »

What exactly was your trap, Demonic Spoon? If you overdid it, then I think TheOddDemon should savescum. If not, I'll pass the turn on to the next turn, unless you want another go, TheOddDemon.

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #207 on: July 29, 2011, 10:16:28 pm »

A easily avoidable water flood trap. But it sounds like this was the flooded stairway to the UG Cavern, that happened due to some mistakes with aquifiers, and that I had actually forgotten about.
« Last Edit: July 29, 2011, 10:44:25 pm by Demonic Spoon »
Logged

zehive

  • Bay Watcher
  • [DRAGONFIREBREATH]
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #208 on: July 29, 2011, 10:53:12 pm »

sweet jeebus i'm up next


edit:

and I've noticed how succession fortresses go to hell after a few turns, whereas every fortress I've ever made ever I just can't kill. Drop a cave in on the most popular dwarves, explode the booze... my little dorfs keep trundling on, the only sure fire way being visiting the circus. yet in succession forts, it all goes to hell. i mean, this is a trap-fort but still.  :P
« Last Edit: July 29, 2011, 10:56:13 pm by zehive »
Logged

Demonic Spoon

  • Bay Watcher
  • Peering from beyond the veil of reality
    • View Profile
Re: Screw the Next Player Over! A Succession Game
« Reply #209 on: July 29, 2011, 10:58:18 pm »

I'm much more careful in my normal forts than in succession forts because, in succession forts the problem won't be mine anymore after the year is out.

EDIT: How's it going zehive?
« Last Edit: July 29, 2011, 11:45:15 pm by Demonic Spoon »
Logged
Pages: 1 ... 12 13 [14] 15 16 ... 41