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Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1509576 times)

GalenEvil

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2235 on: September 29, 2012, 06:20:45 pm »

I now have 2 stranded kerbanauts in orbit around Kerbin. Both are in similar models of ship with slight differences. So far, with that model of ship I have exploded 5 ships on the launchpad, 1 ship midflight due to instability, and somehow didn't make orbit with another 10 of them :P So 2 alive, most dead or stranded in the ocean.

I have also been experimenting with the spaceplanes. They are so fun ^_^ I don't want to try any mods yet, just trying to get the hang of the new stuff in the game (just bought it yay!) and have finally landed a single plane out of about 30-40 models. I don't go exploring yet, just trying to get the hang of flyin around >.>
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2236 on: September 29, 2012, 06:44:23 pm »

whish you can retreave the shit.
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Askot Bokbondeler

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2237 on: September 29, 2012, 07:02:40 pm »

why?

forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2238 on: September 29, 2012, 07:46:32 pm »

whish you can retreave the shit.
What?
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2239 on: September 29, 2012, 08:02:42 pm »

all the space junk.
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forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2240 on: September 29, 2012, 08:12:09 pm »

all the space junk.
You can retrieve space junk... you can use landing legs to make 'grippers' and then deorbit the junk so it hits the planet. Or use the robotics mod to make real grab-claws.
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Aseaheru

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2241 on: September 29, 2012, 08:31:18 pm »

ah... thanks... and now to buy the game!
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BigD145

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2242 on: September 29, 2012, 09:22:19 pm »

all the space junk.

Space junk is a problem as intended. It's a very real problem in reality.
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forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2243 on: September 29, 2012, 09:38:01 pm »

all the space junk.

Space junk is a problem as intended. It's a very real problem in reality.
Fortunately its fairly easy to deorbit debris in ksp.
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Sirus

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2244 on: September 29, 2012, 09:40:00 pm »

Plus the game doesn't track the miscellaneous debris such as loose screws, bits of insulation, or human waste that ends up a hazard in orbit. Every bit of orbital debris in KSP is a large, trackable object that you can deal with, if you wish.
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Rilder

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2245 on: September 29, 2012, 10:01:42 pm »

Or don't deal with to provide a lil bit of a bit of an extra hazard during orbits. :D
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Nelia Hawk

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2246 on: September 29, 2012, 10:24:57 pm »

maybe the "sepratron I" mini rockets could be used somehow to deorbit stages back down to kerbin after seperation...
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forsaken1111

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2247 on: September 29, 2012, 10:31:58 pm »

maybe the "sepratron I" mini rockets could be used somehow to deorbit stages back down to kerbin after seperation...
Probably. I usually mount a solid booster backwards to do it.
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Peewee

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2248 on: September 30, 2012, 12:13:45 am »

Yes, sepratrons can quite easily do that; they even activate if you put them in the same stage as a decoupler, so stuff pops off and flies away quite nicely.

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Re: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission
« Reply #2249 on: September 30, 2012, 01:58:56 am »

I found out that the small hardpoint is just enough to provide space for eight 2m tanks around a central 2m tank. This has been a key part of the Duna Exploration Vessel and Orbiter, and the later Eve Arrival Spacecraft / Utility Craft: Kerbal System.
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