Hmm... is my character suppose to be in pain when 1) fully healed and 2) pain resistant?
Yes. Pain lasts for a while, even if your injuries have healed themselves. Resting away a day should get rid of most if not all of it.
I realize that resting tends to take a while. I'm working on some optimizations to make resting a faster process.
Whales/Head: Do you want Windows version backtraces posted here, PMed to you two, or something else?
PMed or emailed to me (fivedozenwhales at gmail.com) would be best. Though if your backtrace mentions "pdcurses," then it's probably a Windows-specific issue and I'll be clueless
Shit.
I think the lighter needs some kind of prompt. Something like "are you sure you want to burn your house down?"
A single miss-click, and it's all gone.
I trust the player to know when using a lighter is a bad idea. Don't play with matches, kids! Fires are for outdoors, away from your home!
So, what defines death? I mean, I've cured the fungal infection but I still end up randomly getting game-overs as I'm walking. Bug, or disease?
Head HP <= 0, Body HP <= 0, drug overdose, I think that's it. If none of these are the case, then it's a bug.
A question: using the map of the city the character is teleported into the chosen building, even if it has not been explored yet. Is a debug option or is a feature?
It would be handy if the game showed only the comestibles if I press 'E' or only the tool list if I press 'a'. Because now I always have to scroll through the (long) menu in order to find the right item.
Also, wearing a shirt, a rain cloak and a backpack encuber heavily the torso. Isn't it too much? I mean, I agree that the torso is encumbered, but not so much.
The teleportation is a debug feature, and using it is cheating. But a great way to test some rarer areas for me! In the future, this will probably be changed into some kind of "fast travel" tool, with the passage of time and the possibility of encountering monsters a threat.
I agree with you on only displaying relevant items (e.g. food for 'E', armor for 'W', etc). It's on my todo list!
Torso encumbrance isn't that bad; it's only an issue for players who melee a lot. In which case, a backpack may not be the best option!
Suggestion: Since sun glare is an actual effect, it seems almost criminal that there are no sunglasses. Especially since you can get augmented vision, so then you can wear your sunglasses at night.
is possible to clean/reset/restart a world city map a the start of the game??
I just delete the folder and replace the game myself. There's no option, but it's all stored in the "save" folder.
Oh man, sunglasses, duh! I'll toss some in
Though right now, ski goggles provide great glare protection (this will be changed.)