So, I've been toying around with adventure mode for the first time, in anticipation of the next DF release. I'm pleasantly surprised to discover adventure is great fun. I think I've grasped most of the vital concepts, and approach fights strategically rather than just rushing in. However, I still end up getting mauled after completing a few quests, even as a demigod level character. The beauty of Dwarf Fortress is that there's no one good way to do something, but many good ways, and many many many bad ways. I feel like I've stumbled through quite a few of the bad. I've made a good read of the wiki, and floated around on the forums, but am still somewhat in the dark on what people are doing to achieve long-lasting heroes.
I typically focus on strength and agility, with a touch here and there of whatever the wiki says is important. Thus far, I go for training in bladed weapons, shields, dodging, and a bit of fighting. I aim attacks, going for the easiest limbs to lop off, or the head when it's most viable. I also throw a lot of rocks. I like throwing rocks. Ask any teacher I had in grade school.
This being Dwarf Fortress, I expect and appreciate challenges and learning curves. Of course, Dwarf Fortress also comes with its kinks, bugs, and imbalances that result in thrown fluffy wamblers exploding the extremities of bronze colossi. That said, what am I missing that provides for sustainable adventuring? Do I need to grind for a couple hours to better my skills? Am I hopeless until I've somehow acquired Dwarf-fitting armor? Should I limit my initial skill focuses so that I'm a ludicrously good dodger that can't do much else very well?
Thanks for any advice.