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Author Topic: Dungeons of Dredmor - Patch 1.1.2 is available  (Read 183278 times)

Carcanken

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #390 on: July 18, 2011, 04:35:55 pm »

Also from what ive seen skimming the files, there are afew skills that arent added yet but have images.
-Animal Slayer
-Earthmagic
-Battlemage
-Lockpicking
-Haggler
-Mageslayer
-Sunworship
-Twohanded Weapons
-Veggieslayer
-Watermagic
-Whitemagic

Thats a crazy amount of new skills that arent even added yet, you can find them in the dungeons of dredmor files>skills
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hemmingjay

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #391 on: July 18, 2011, 04:45:05 pm »

they could also be old skills that were taken out but had images left accidentally.
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Carcanken

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #392 on: July 18, 2011, 04:50:35 pm »

Or they could still be new spells that they planned on adding. :|
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freeformschooler

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #393 on: July 18, 2011, 04:54:58 pm »

Oh yeees, Water Magic. I could deal with that.
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BigD145

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #394 on: July 18, 2011, 05:18:54 pm »

-Whitemagic

My MMO/Party senses are tingling.
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Simmura McCrea

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #395 on: July 18, 2011, 05:26:09 pm »

-Whitemagic

My MMO/Party senses are tingling.
My OH THANK GOD FOR SOME HEALING MAGIC sense are tingling.
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Frumple

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #396 on: July 18, 2011, 05:32:01 pm »

... already (at least) a magic school with two healing spells in it, one for temp HP and one for plain healing. Fleshcrafting, mang, fleshcrafting.
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freeformschooler

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #397 on: July 18, 2011, 05:40:05 pm »

And then there's Crystal Healing.

But: White Magic could also be major temporary stat/attribute buffs, along with healing. That would be great.
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BigD145

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #398 on: July 18, 2011, 06:03:05 pm »

White Mages are nothing without a party. Every past game tells me so.
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Lord Snow

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #399 on: July 18, 2011, 06:12:15 pm »

White Mages are nothing without a party. Every past game tells me so.
you will be a party. whitemage dualwield shield berserker archethiefoperceptor

edit: if i reroll an artifact, do i retain the level of enchantment? ie number of modifiers krong'ed on it?
Just got a -1 righteous cursing :|
« Last Edit: July 18, 2011, 06:15:20 pm by Lord Snow »
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Levi

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #400 on: July 18, 2011, 06:16:14 pm »

edit: if i reroll an artifact, do i retain the level of enchantment? ie number of modifiers krong'ed on it?
Just got a -1 righteous cursing :|
As far as I can tell yes.  I've rerolled cursed artifacts into different cursed artifacts.
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stoney834

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #401 on: July 18, 2011, 06:48:56 pm »

This is what happens when you you combine promethean magic, blood magic and a danger room.

Spoiler (click to show/hide)

Basically I dropped a few fire runes at the entrance then scattered fireballs around the room. Waaaay easier than clearing it with a melee based warrior.
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Enzo

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #402 on: July 18, 2011, 07:43:44 pm »

Thats a crazy amount of new skills that arent even added yet, you can find them in the dungeons of dredmor files>skills

The dev's said we could expect new skills and levels added to existing skills, sometime after they've addressed the bugs. So at least a few of those should be added in a future patch (or DLC, I guess).
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Darvi

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #403 on: July 18, 2011, 07:51:55 pm »

I just found out that putting a lutefisk cube inside itself is not unlike a BMD shot at yourself.
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breadbocks

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #404 on: July 18, 2011, 08:18:27 pm »

Darvi, you are now the third person to say that. It's common knowledge by now. ::)

Also, is anybody else having issues with finding 1 wide hallways to fight in?
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