yeah a noticed it, its just that i dont usually look on those biomes for that stuff usually, its mostly for the ice skates. however it was good on run 12. best weapon i have right now in run 13 is a demonic ice boomerang. ironically the spear is still a good weapon for most of the enemies i get.
here are some screens of stuff i've been building while waiting for that goddamned travelling merchant:
i got lucky with an undead viking and got the compass so i started setting up the hellevator., since it was bloqued on the surface by the house (and im gonna do a greenhouse there). i had to make the entrance in the basement.
i got a pond near the spawn point so i expanded it by draining another one that was inundating a giant tree after that one. its good enough for fishing and the bridge is long enough so i made a wharf on the house's side. gonna put the angler's hut there. the place also serves as an arena. gonna see if i can use it to fight the EoC and King Slime in that part since its flat. it may also help me during invasions.
the dryad's house isnt finished yet. i was planning on using the tree for blood moons but decided to make use of the living wood tools to start her house. i made the bathtub by mistake so i may have to add a bathroom later.
in terms of gameplay i have 260 hp right now, for some reason i havent got a blood moon yet. and the demolitionists appeared but it living on the other giant tree far away. i've found 2 cabins while making the hellevator which has already gotten past the tundra trapezoid. i havent got rid of the water which is a serious problem. i must be close to the magma layer anyways so i'll probably have to stop digging.
since i have less than 10 armor i havent gotten the EoC to spawn, which is a good thing. also found and deactivated an explosive trap for a lot of tungsten. have to check if it will be enough for armor.