So, I recently visited Disney world, and when looking over the guide maps was struck by the fact that some of the parks wouldn't make too bad above-ground fortress designs (single entry point, paths limited by water, areas able to be effectively sealed from one another...is this a sign that I think about DF too much?). The Magic Kingdom, in addition to having a castle in the middle, is built on top of a network of tunnels, and has a number of attractions that seem to lend themselves to dwarfification. So, I want to make a thorough copy of the Magic Kingdom park, in DF. Has anyone done anything like this before? I think I'm going to give it a shot, anyway, though it'll take a while because I don't get all that much time to play.
What I had in mind was that I'd embark on a hot, serene/joyous wilds, tropical freshwater swamp. I haven't decided whether to build the entire park on the second story, which would be the most realistic, or put the tunnels in the first soil layer. My "cast members" (dwarves) would mostly live in the tunnel system, except for the "costumed characters" (armored military). The "guests" (goblins) would be drawn to the "attractions" (trapped buildings with openable access to dwarves/meeting areas), where they would have "lots of fun" (be horribly slaughtered). So far, the attractions I've got figured out are:
The Haunted Mansion: fortress crypt, some carefully arranged ghosts, axe-equipped weapon traps...
Splash Mountain: waterfall landing in spike traps
Space Mountain: bridge catapults
20,000 Leagues Under the Sea (so what if it isn't there anymore): drop them in the water, let the modded Giant Freshwater Squid deal with them
That's all the attractions I've figured out so far, but I'm planning more. Suggestions?