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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1288131 times)

frostshotgg

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12090 on: September 20, 2013, 09:45:39 am »

Before, she actually had a passive which was a big plus. She got more ap the less hp she had up to 130 at max level and 10% of hp or something like that. It was pretty significant clutch bonus. Now her passive is just part of her ult. She could also store 2 charges on her r, which never needed to be ranked up. That was a big difference.
Her Q was an aoe cone with a fair bit of damage that restored % of missing hp (Again, clutch as hell.), her W was a leash that connected to anything, and anything it passed through. It slowed enemies and hasted allies, and did damage to enemies it passed through. Her E was a better version of what it is now.

Her gimmick was that she was impossibly clutch, and with a teammate who knew what s/he was doing would crush everything. She got reworked because they couldn't buff her to usefulness for your average pubbie because when they did she raped in organized play. Her W was just too swing-y.
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Skyrunner

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12091 on: September 20, 2013, 09:51:47 am »

Her passive really needs something new, with the effect being moved onto R. But riot doesn't care about karma.

Also, why are low level games so annoying? @_@ I don't even know what I'm doing wrong and I'm losing endlessly, even to setups that shouldn't work but do.
« Last Edit: September 20, 2013, 09:54:08 am by Skyrunner »
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M3hillus

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12092 on: September 20, 2013, 12:26:09 pm »

Karma's fairly neat, too.
Bite your tongue. Speak nothing good of new karma. I miss old karma so much. I can't put chogath on a leash any more.
I'm tierd of champs that exist to sell rune pages (athros for hp/5, lucien for attack speed) and bring nothing new to the table...
I don't think either of those exist to sell rune pages. I can't imagine as runes on Lucian, or hp/5 on Aatrox. The only champs that have their own gimick rune pages are Tyrondomar and Bankplank  and the sort.
Fix'd. Speaking of Horrible reworks, I miss the old Sejuani.
« Last Edit: September 20, 2013, 12:27:46 pm by M3hillus »
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webadict

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12093 on: September 20, 2013, 02:06:15 pm »

Her passive really needs something new, with the effect being moved onto R. But riot doesn't care about karma.

Also, why are low level games so annoying? @_@ I don't even know what I'm doing wrong and I'm losing endlessly, even to setups that shouldn't work but do.
Don't care too much about low level games. They're not worth worrying over.
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IronyOwl

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12094 on: September 20, 2013, 05:11:12 pm »

Spoiler: Tournament Stuff (click to show/hide)


Oh  my lovely librarian, what's become of you?

This botrk shit has to stop.  At max attack speed silver bolts will do something in the neighborhood of 50% of an enemy's health in like seven seconds (I think.  I did the math a long time ago and don't quite remember).  That's not worth building around.  AD Vayne is brutal.

These AS Vaynes have no idea what it's like.  I remember when I went like 1/9 in a game that lasted an hour.  I got my sixth item (Boots, BT, PD, IE, Banshee, and maybe another PD, I don't remember).  Triple kill, triple kill, ace, gg, don't fuck with Vayne.
I never build Botrk on her. I haven't played enough lately to know if I'm doing it right or wrong yet.

I do remember getting my third item (counting boots) and suddenly VAYNE HUNGERS though.
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Nistenf

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12095 on: September 20, 2013, 05:27:59 pm »

Do build Bortk on Vayne. It gives you stats you really use, on hit effect (which scales off more AS), and the active is great for kiting and chasing and dueling and just everything. The range nerf on the active hurts a little though
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webadict

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12096 on: September 20, 2013, 05:35:52 pm »

First build BotRK on Vayne. It's stupidly good on her.
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frostshotgg

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12097 on: September 20, 2013, 05:41:32 pm »

First build BotRK on everybody. It's stupidly good.
Fixed that for ye.
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Virex

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12098 on: September 20, 2013, 06:14:09 pm »

BotRK on Ryze?
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Frumple

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12099 on: September 20, 2013, 06:16:18 pm »

That and a manamune... why not? Stick on another nasty bit of CC and kick some sustainability up, make his autoattack a bit more punchy.
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frostshotgg

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12100 on: September 20, 2013, 06:24:53 pm »

The "on anybody who benefits slightly from AD" was implied.
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Chaoswizkid

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12101 on: September 20, 2013, 07:45:51 pm »

Nonsense. BotRK Soraka. Reginald would have done it.
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Skyrunner

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12102 on: September 20, 2013, 07:47:41 pm »

Singed vs Ryze is so painful.
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Flying Dice

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12103 on: September 20, 2013, 07:58:02 pm »

Haha, just had a wonderful match playing jung Sejuani. Our Jax was AFK for half the match, our Trundle was feeding them kills the whole time, but we managed to hold on long enough for Ashe and I to build our items, then we double-teamed everything, got 28 kills between us, Aced twice, and carried it to victory. Granted, I'm a complete newb so maybe I'm missing something crucial, but Sejuani feels really, really good once you get over that initial hump, usually around the time you get Golem.
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Sharp

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Re: League of Legends - Patch 3.11 - Lucian, the Purifier
« Reply #12104 on: September 20, 2013, 08:00:52 pm »

People generally don't know how to play Singed or Teemo. It's not about doing damage it's about taunting the enemy team to chase you so they run into your poison/shrooms.

To counter Singed or Teemo you just basically ignore them, Teemo you might have to try and scare off a little bit which is easy as a ranged or mage but a bit harder as a melee but once you do a bit of damage on teemo he generally has to back off while Singed is much tankier and will keep coming in but chasing Singed is silly, and conversely trying to fight in a furball as Singed is silly, just get in, toss someone and get low health then get people to chase you.
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