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Author Topic: League of Legends - Patch 7.22 - Runes Reforged  (Read 1286971 times)

Jopax

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10890 on: January 22, 2013, 08:12:03 pm »

So a short overview of my last game.

Go into lobby, call top and pick Vi, don't care if it's solo or not, but I'm playing top as Vi.

Other people start picking roles and locking in, two spots not chosen yet, on goes jungle Wu the other picks Irelia and insist he should go top because he's better (champ and otherwise) despite being told by both me and the team that I called top first and that Vi really is better (champ and otherwise). Last moment of picking he switches to GP adamant that he's going top.

So I go with it and go bot with our Trist who so far is the only one in the team not flying off the hinges. Game starts, Gp gives FB, afterwards me and Trist score a double on their bot. Some time later we get ganked by mid and their jungler all the while our Wu farms mid and Kata comes down to help after Trist died. Both of us die (I could have gotten away but for some reason I was expecting her to do damage and Wu to come and help us from mid, neither happened) and I get called a noob by Kata who asks for a 1v1 when I reply that it's her fault we all died (no ss on Karth or anything). By this time GP has two deaths and two GP/10 items.

Fast forward to mid game, we're getting pushed hard with only one turret left standing outside the base, while they have all of theirs. Their Kayle who went top is fed as balls and really good with her ult. Me and Trist managed to get some more kills and assists all the while being called noobs and calls being made to report us by Kata.

Lategame and me and Trist have most of our stuff, I'm strong enough to gib pretty much anyone on their team if they don't get saved by Kayle, which usually happens and then we win a teamfight. Except that one time where I went in but others didn't follow, so I blew up and my team followed shortly after. Now, as we're somehow holding together and the other team is less and less cohesive we're actually punishing them pretty hard. One good fight and they have two inhibitors down (our base is still untouched). Stuff happens, me and Trist kill baron while the rest of the team insist on a teamfight in the other teams jungle, most of them die. Shortly after that Wu, Kata and GP set up a "trap" on the now dead Baron, while me and Trist are home healing and shopping. Teamfight erupts two of our guys die, we mop up the now weakened enemy team. Proceed to push their base completely down.

End of the game, Kata writes bg and eazy. She along with Wukong had the worst score in the entire freaking game, even GP could grab a kill or two with some lucky crits.

Oh and that 1v1 didn't happen, she failed to respond for some reason :I
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IronyOwl

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10891 on: January 22, 2013, 08:27:40 pm »

You know what I hate? Those games where you can win, but... you just can't quite pull it together. The pieces are there, just stop dying so much, work together more, focus down the carry and not Garen... but it just never quite clicks, so you just end up in a steady decline instead.

Blegh.
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penguinofhonor

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10892 on: January 22, 2013, 08:47:42 pm »

There have been some PBE changes!

Buffs: Galio
Nerfs: Blitzcrank, Ezreal, Cho'Gath, Shaco (big ones), Katarina, Shen
Tweaks: Yi, Nunu, Elise

Notes: The Yi changes look like a nerf, but it was also changed to restore the HP over 3 seconds rather than 5. The tooltip just wasn't updated properly. It heals faster overall now, I believe.

Also here's Stattik explaining the Shaco nerfs. Summary: Season 3 jungle was a buff to him, and this isn't a nerf targeted at tournament balance anyway.
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IronyOwl

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10893 on: January 22, 2013, 09:32:52 pm »

Hearing Blitz and Kat nerfed pleases me, Cho makes me slightly sad. I don't even own Cho yet. >_>

Also that's a curious Yi change. They said it's supposed to be a better AD Yi spell, but is that the goal or are they also trying to make it more of a heal and shorter an invincibility shield?
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penguinofhonor

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10894 on: January 22, 2013, 10:12:53 pm »

AD Yi mainly uses it for the invincibility shield, but you typically don't need 5 seconds of it because that's 5 seconds of no DPS. So packing more heal into the short duration makes it better for negating burst, because you get more out of the short duration you'll be using it for.
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Orangebottle

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10895 on: January 23, 2013, 01:59:29 am »

For AP Yi though, that's a massive nerf. Divides the amount of heals and tanking he gets by four.

Notice that Katarina wasn't just nerfed; her ult was buffed by .25 AP scaling.

Plate of the Warmage looks like something I will always build on my mids, especially against Kha'Zix.
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penguinofhonor

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10896 on: January 23, 2013, 02:29:50 am »

Yeah, PoW was designed to make AD mids weaker since apparently they're pretty stupid right now.
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Graven

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10897 on: January 23, 2013, 08:12:22 am »

So Thresh's Champion Spotlight was released :
http://www.youtube.com/watch?v=Sv95nBi7ulQ

It... uh, it seems he'll be taking a permanent banspot in tournaments and higher elo at least for quite a while. The lantern seems somewhat obscene in its range and utility. I don't envy you guys playing SR! Especially since there'll be a ton of horrible threshes/thresh's teammates in the first few days.
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frostshotgg

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10898 on: January 23, 2013, 10:00:09 am »

Called it etc etc.
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Jopax

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10899 on: January 23, 2013, 10:09:23 am »

He's like Blitz but worse (as in more terrifying), should be interesting to see people fail with him in randoms for the first few weeks.

Also, a friend who plays somewhat proffessionally claims that Vi is rather broken (as in Shen, Nidalee broken) and can be effective in any lane (found out that it's true for support Vi) including mid. Now I'm wondering would that actually be possible? Would I need to take crazy amounts of MR to not get pushed out or will it be buisness as usual where I'm getting by for the first few levels and afterwards it's just facepunching to victory without too much trouble.
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Sirian

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10900 on: January 23, 2013, 10:24:24 am »

He's like Blitz but worse (as in more terrifying), should be interesting to see people fail with him in randoms for the first few weeks.

Also, a friend who plays somewhat proffessionally claims that Vi is rather broken (as in Shen, Nidalee broken) and can be effective in any lane (found out that it's true for support Vi) including mid. Now I'm wondering would that actually be possible? Would I need to take crazy amounts of MR to not get pushed out or will it be buisness as usual where I'm getting by for the first few levels and afterwards it's just facepunching to victory without too much trouble.

I can't answer your question directly, but what you really want early on is HP, not MR. It's just more cost-efficient.
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penguinofhonor

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10901 on: January 25, 2013, 12:43:54 am »

I just logged on for the first time in a couple weeks and found out that I have the Santa Baron icon.

All my dreams have come true.
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Jopax

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10902 on: January 25, 2013, 10:55:44 am »

Welp, two games in a row we get a Syndra for our mid and both times they did their god damned best to feed the other team. I'm not sure what the statistics on this are but hot damn why did it have to be me :C
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Sharp

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10903 on: January 25, 2013, 11:54:45 am »

So blitz flash pull fixed, but what about Blitz+Thresh Lantern pull???
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webadict

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Re: League of Legends Updated! - Preseason Balance Update 2
« Reply #10904 on: January 25, 2013, 12:08:15 pm »

Called it etc etc.
Not much to call. Any champion that brings that much utility to a team is bound to be insta-banned immediately. Knock-backs, knock-ups, and pulls are ridiculously overpowered compared to other forms of cc, so a champion that has those tends to be banned (hence why you see the Malphite, Blitzcrank, and [previously] Alistar bans). It's just a really powerful form of initiation, either on single or multiple targets.

Plus, he has that for a teammate. That just makes ADC's that had low mobility or no escapes a lot more viable.

However, expect to see top or possibly mid Thresh if the bans lift. His ganking power is phenomenal, his own ability to help a jungler gank his own lane is ridiculous, and he scales with AP, which he's given with souls he collects. He does have high cooldowns, however, but he can make up for this with the utility he'll bring to his team. Build some CDR and you've solved some problems.

Overall, I dislike Thresh. But I also dislike every new champ, since more is not better.
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