Got a few questions not really related to the next release but here we go.
1. On of the things that always kinda annoys me with Adventure mode is that you can never really tell what someone is wearing. You have to dig through their inventory menu and then mentally piece what they look like together. Is it possible that, in the future, when you select someone and press "d" to look at their description, it could say not only what they look like physically but also what they're wearing? It could just say whatever they're wearing in the "top" layer of each body part and say nothing if they're not wearing anything. something like "He has a [whatever] on his upper body, [another whatever] on the his lower body, [yet another whatever] on his left hand, etc."
2.Another problem I tend to have in adventure mode, in mods especially, is knowing what skill a specific weapon uses. Would it be possible to have some way of finding out what skill a weapon uses in game (without checking raws or using it to see what skill increases)?
3.Right now, injury in adventure mode is kinda...sporadic in its effects. I managed to shatter the bones of the upper and lower legs and upper and lower arms of some merchant and he continued to attack seemingly unabated and without any real negative effects. Similarly, damaging organs seems to be completely ineffective except in the case of heart, lungs and brain (and spine, if you consider that an organ). Tendons also don't seem to effect much, if anything, from what I've seen. Is this sort of thing more of a side effect of a personality strangeness (ie "all my limbs are shattered but I'll still cut the eyes out of that guy who stole a spoon because the hivemind desires it") or just that body structures and actual physical actions don't quite correlate yet?