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Author Topic: Roller's Block (RTD Brainstorming Thread) (HAPPY LATE BIRTHDAY) (Derm is 5k)  (Read 739617 times)

IronyOwl

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5295 on: September 30, 2012, 12:33:08 pm »

I have a strange urge to do a Mobile suit gundam RTD. Any suggestions on how I should do it?
"Simply." Most mech games I've seen fall apart because they're too complex.

Then again, it probably says something that nobody wants to run a simple mech game in the first place.


Hey I have another question. I'm not sure how I should handle shields since I have no defense stat since defense is expressed by stronger bodyparts having higher HP and the gameplay has a thing about damage sometimes being distributed among multiple bodyparts and such. What should I do?
I'd suggest making it some sort of universal HP that's depleted before any body parts get touched, but it really does depend on what you want it to do. What should the difference between a heavily shielded, lightly shielded, and unshielded thingy be? What are they good or bad at?


You do this and I call pre-in. >.> IMO there's never enough good horror RTDs out there.
So I've been thinking a little about this. Probably won't, since I've been planning it as a sort of meat grinder and that's not really my thing, but it's an option.

I guess my question though, is what makes a "good" horror RTD?
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Digital Hellhound

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5296 on: September 30, 2012, 12:47:12 pm »

Probably something that actually unnerves the players. I haven't read many horror RTDs (or atleast recognized them as such, >_>) but Draig's City of Madness is very good in that department.
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Tsuchigumo550

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5297 on: September 30, 2012, 12:54:06 pm »

The universal HP over regular HP is pretty standard, but an enemy getting a natural 6 (or 20, depending on the system, basically, highest possible natural) might be able to bypass it with a sneaky attack.
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SeriousConcentrate

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5298 on: September 30, 2012, 01:28:03 pm »

To me horror is all about atmosphere and mystery - not knowing what's around the next corner. While I love Resident Evil to death, they've never been horror games to me. Resident Evil 1 had a great atmosphere - creepy abandoned mansion in the mountains, doors are locked by an odd knight-based key system, strange puzzles everywhere that lead to 'what do I even do with this item I got from solving it' situations, etc. - but if you're playing as Jill, within fifteen minutes of the start you can have a handgun, a shotgun, and a grenade launcher to take everything down with + a competent partner (Barry pretty much owns Plant 42 for you if you're too lazy to make V-Jolt, although as a sidenote I always found it hilarious he just happens to have a flamethrower on him when he walks in the room. I guess Wesker gave it to him?), and with a little careful planning you can finish the game -easily - with way too much ammo and herbs. On the other hand, I dislike every Silent Hill save for the first two, but those games have excellent atmosphere. The fog covering everything, the odd NPCs, the fact most weapons are improvised melee (and you WANT to save what ammo you get), and having a radio crackle with different types of static based on what kind of enemy is near with the volume indicating how close they are... that's brilliant. The puzzles were great, too. For example, the 'face' puzzle in Silent Hill 2, where you had to figure out what buttons to press on a door in what order based on a somewhat disturbing poem.

To be fair, Horror is different for everyone. Some people probably actually get scared watching, say, the Friday the 13th series. I think the series is awesome, but that's just me. I guess the best example of 'horror' I can give you is Alan Wake. It presents the idea that there are forces out there beyond the reckoning of man and while we can, to a small extent, fight and maybe even control them (Wake's power to make things happen by writing them), we'll never be able to truly understand or defeat them. As a game it has excellent mechanics; as a story every element works. To a lesser extent, Eternal Darkness is similar, but it's too... Cthulu without actually being Cthulu. Sort of like what Trevor Moorehouse is to Jason Voorhees... the cheaper, Wal-Mart brand, y'know?

Anyway, just my thoughts on the matter.
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Tavik Toth

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5299 on: September 30, 2012, 01:53:16 pm »

my RDT would probably have elements from ER and Crossing the bright void ie being in command of a ship, rolls(ie if an enemy shoots at the mechs head with a missile and gets a 3 while you get a 5 dodging the missile/blocking it.), or the ship v ship combat. I hope thats a concept that would work.
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Caerwyn

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5300 on: September 30, 2012, 09:35:49 pm »

How do you do that cool thingy where, if you hover over the text, a little box blinks up with...More text in it? Like, for item details, or rolls?

Gyek. Can't figure it out.
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SeriousConcentrate

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5301 on: September 30, 2012, 09:38:16 pm »

Code: [Select]
[acronym=Here ya go.]Like this.[/acronym]
Like this.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Caerwyn

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5302 on: September 30, 2012, 09:40:50 pm »

Code: [Select]
[acronym=Here ya go.]Like this.[/acronym]
Like this.

Wow, thank you! Damn, that's awesome, man.

Much appreciated!
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monk12

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5303 on: September 30, 2012, 09:51:48 pm »

I use [abbr] myself, less typing.

Tarran

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5304 on: September 30, 2012, 10:02:37 pm »

But in one of my RTDs, I remember someone complaining about abbr tags not working (Darvi, I think). So that's something to consider.
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Caerwyn

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5305 on: September 30, 2012, 10:07:11 pm »

It's impossible to tell which words/sentences use that "Acronym" thingy though. Any way to tell? They just look the same to me, until I hover over them.
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freeformschooler

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5306 on: September 30, 2012, 10:12:46 pm »

It's impossible to tell which words/sentences use that "Acronym" thingy though. Any way to tell? They just look the same to me, until I hover over them.

That's a browser problem I've noticed with Chrome, but there might be others. In most browsers, there's a line of dots under any abbr-tagged words.
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monk12

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5307 on: September 30, 2012, 10:15:56 pm »

But in one of my RTDs, I remember someone complaining about abbr tags not working (Darvi, I think). So that's something to consider.
It's impossible to tell which words/sentences use that "Acronym" thingy though. Any way to tell? They just look the same to me, until I hover over them.

That's a browser problem I've noticed with Chrome, but there might be others. In most browsers, there's a line of dots under any abbr-tagged words.

Oooh, I was unaware of both these facts. I shall bear this in mind in the future.

Caerwyn

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Re: Roller's Block (RTD Brainstorming Thread) (Dermonster-First and Five Thousandth)
« Reply #5308 on: September 30, 2012, 10:39:31 pm »

It's impossible to tell which words/sentences use that "Acronym" thingy though. Any way to tell? They just look the same to me, until I hover over them.

That's a browser problem I've noticed with Chrome, but there might be others. In most browsers, there's a line of dots under any abbr-tagged words.

Oh, no wonder. Dang, that's annoying...Oh well. Sucks to be me, I guess. Thanks!
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lawastooshort

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It's impossible to tell which words/sentences use that "Acronym" thingy though. Any way to tell? They just look the same to me, until I hover over them.

That's a browser problem I've noticed with Chrome, but there might be others. In most browsers, there's a line of dots under any abbr-tagged words.

Oh, no wonder. Dang, that's annoying...Oh well. Sucks to be me, I guess. Thanks!

I colour text which is abbr'ed and intended to be seen. I can't see the dots in IE or Chrome.


Edit: Oh God, also, I totally thought of one - Roll to be a Viking in Medieval Japan


Edit: Oh - how about, Roll to be Too Old For This Shit - four aging cops take on one last case.
« Last Edit: October 01, 2012, 04:47:14 am by lawastooshort »
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