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Author Topic: ≡Adventure mode quick start≡  (Read 28658 times)

SirAaronIII

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Re: ≡Adventure mode quick start≡
« Reply #15 on: March 29, 2011, 06:32:29 pm »

Why not go for a ☼adventure mode quick start☼?
Seriously though, this is very helpful. You might want to mention that knapping and swimming raise a bunch of attributes, though.
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ral

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☼Adventure mode quick start☼
« Reply #16 on: March 29, 2011, 08:23:59 pm »

Well, I think it would qualify for ☼Masterwork☼ status except that the [[]] links need to be replaced with {{l|links}} (even though I'm not sure why).

http://df.magmawiki.com/index.php/Dwarf_Fortress_Wiki:Quality#Masterwork

It also needs multiple editors so maybe someone else could fix and verify that all of the masterwork criteria have been met, then promote it? Adding some screenshots might be good too but I'm personally too lazy for that.

Untrustedlife

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Re: ≡Adventure mode quick start≡
« Reply #17 on: March 04, 2016, 12:40:40 pm »

This wiki article needs some major overhauling. I started updating it from various computers but it needs a lot more, perhaps a section for the poet playstyle? and merchants/thieves when that stuff comes in etc.


Also, the fact that you can get proper beast kill quests from a lord/bandit leader if you are subordinate.
« Last Edit: March 04, 2016, 12:46:31 pm by Untrustedlife »
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pikachu17

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Re: ≡Adventure mode quick start≡
« Reply #18 on: March 04, 2016, 03:16:45 pm »

strength helps you hold 10 shields at a time without slowing down. so have strength.
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mirrizin

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Re: ≡Adventure mode quick start≡
« Reply #19 on: March 04, 2016, 03:44:45 pm »

And what's with all the "hearthperson" stuff? What's the difference between a follower and a hearthperson?

I found the wiki to be lacking in a lot of information on adventure mode.
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Uzu Bash

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Re: ≡Adventure mode quick start≡
« Reply #20 on: March 04, 2016, 03:47:09 pm »

First, go to a fortress and grab a soldier. After that, go find a groundhog, or other small critter and wrestle with it. At least have a shield before trying this (You can also just take a soldier, and let something kill him, so you can steal armor. Just lay there, take hits, and build up your shield, armor, and fighting skills, as well as your attributes.
Please don't put anything like this in the wiki, just save it for this board, where the advice is unavoidable. Don't recommend any activity so tedious that it sours players against the notion of starting a new character. It isn't even necessary if creating a demigod.

strength helps you hold 10 shields at a time without slowing down. so have strength.
Strength is good, but it can be overrated, as it was in the article. Strength comes with mass, which reduces speed. If you raise Strength over Agility, you're not only lacking Agility (because it is, as RTiger noted, God), you're also degrading the potential of your Agility.
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ShinQuickMan

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Re: ≡Adventure mode quick start≡
« Reply #21 on: March 04, 2016, 03:57:16 pm »

Uzu, you might want to recheck the date on that first post.
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Uzu Bash

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Re: ≡Adventure mode quick start≡
« Reply #22 on: March 04, 2016, 04:01:03 pm »

Funny how the topic is still relevant after all these years. And what I replied to RTiger amd pikachu17 still applies.
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Untrustedlife

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Re: ≡Adventure mode quick start≡
« Reply #23 on: March 04, 2016, 05:58:53 pm »

And what's with all the "hearthperson" stuff? What's the difference between a follower and a hearthperson?

I found the wiki to be lacking in a lot of information on adventure mode.

A hearthperson is  a soldier who works for a government or group, eg for a lord, as a defender, eg a guard/sdoldier.

A lieutenant currently is a person who is subordinate to a bandit leader.

A follower is a person who is just following you due to an agreement, eg an agreement to travel with you for glory and death, or to guide you somewhere, or to perform with you. Though you could debate that a follower who is following for entertainment purposes is a subordinate.

Its like the difference between subordinate and an equal partnership.

And yeah the wiki needs more adventurer mode.
« Last Edit: March 04, 2016, 06:01:18 pm by Untrustedlife »
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Uzu Bash

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Re: ≡Adventure mode quick start≡
« Reply #24 on: March 04, 2016, 06:16:27 pm »

A performer is sort of a free agent, same as in fortress mode. You can enlist them , but they can choose to leave if they aren't getting the opportunity to perform. If you switch modes with dfhack, your character and all adventuring companions will become equal soldiers, but the performers can't be assigned any tasks. If there's a tavern zone, performing there will be one of the tasks they take on their own.
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Rumrusher

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Re: ≡Adventure mode quick start≡
« Reply #25 on: March 05, 2016, 07:05:44 am »

oh and you can easily get access to fort mode if you roll up a background where you start at the fort site than somewhere else.
saves you the trouble of having to wow folks on military skills, or what uzu said about performers, or retiring them there and finding out you need to wait for about a year for the adventurer to build the courage to move in completely.
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pikachu17

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Re: ≡Adventure mode quick start≡
« Reply #26 on: March 08, 2016, 11:46:45 am »

This explains why my characters suck.

P.S. How do you save characters for later play? I can't do an entire epic in one session.
you're charecters survive a whole session?
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Re: ≡Adventure mode quick start≡
« Reply #27 on: March 08, 2016, 02:56:10 pm »

Escape - save game.

Choose "continue game" or similar when you want to play again. Choose the right world if you've generated multiple.

Why the hell isn't that information on the wiki?
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Uzu Bash

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Re: ≡Adventure mode quick start≡
« Reply #28 on: March 08, 2016, 06:06:34 pm »

Because it's too obvious? Look how old that post he revived is; if the guy didn't figure out in the last ~5 years, he's probably quit the game. Unless he's so obsessed with it that he can never turn it off.
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peasant cretin

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Re: ≡Adventure mode quick start≡
« Reply #29 on: March 08, 2016, 06:19:28 pm »

Time travel is strange.
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