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Author Topic: Roll to Saboteur - Turn 15 : TAAAAANK  (Read 17065 times)

Ze Spy

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No, Not yet
Turn 9


"My thanks," Walter said to Leon, putting away the pistol in favor of the MP40. He charged through the door just after the explosion, gunning down several hostiles, then immediately dived for the nearest cover. "Honestly the most appalling sort of people have invaded this beautiful land," he observed as he ducked out of cover just long enough to take a few shots at the security guards.

[4]Shooting at them, you amount 20 kills and dive for the nearest Cover

"Git' some! Git' some, you assholes!! Ahahahaha!" Drag Bdthemag into cover and throw another grenade and then reload.

[1]Instead of dragging Bdthemag, you throw him [2] Causing some Terrible, Terrible damage(Bdthemag is now Terribly Terribly wounded, and will die if he fails a Hidden roll)

Tell alexandra to refuel and nikolai to get back to base after dropping some of his payload.
Check fuel gauges on our planes, if high then start bombing civilians.

[4]Alex Returns to base to Refuel, but Nikolai is still stuck above that chickenshit village

[2]All fuel gauges are low, refueling

shooot heeeer!

You shooooooooooooooooot[4] 20 deaths

Quote from: Sec Guards
SHOOT DEM

[1]Instead of hitting them Frenchies, Friendly fire occurs, killing one

Spoiler: Amilie (click to show/hide)

Spoiler: Bdthemag (click to show/hide)

Spoiler: Walter (click to show/hide)

Spoiler: Leon Dervile (click to show/hide)

OOC/Question Thread's up, http://fgrooc.do.am/forum/5-4-1
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TolyK

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when done refueling, go on a bombing run.
and WHY THE F*CK CAN'T NIKOLAI GET OUTA THERE???
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

SeriousConcentrate

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Too much vodka, perhaps?

Walter sighted along the MP40 and shot some more. The orders had been to eliminate everybody, after all, and leaving enemies standing just wasn't acceptable.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

TolyK

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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Dwarmin

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Dynamite time!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Zako

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Shit, sorry buddy. I didn't mean to do that.

Grab Bdthemag, get to cover and try to help him stay alive.
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Ze Spy

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Turn 10
Bdthemag Dies, oh, and Nikolai is still stuck above that Chickenshit village

when done refueling, go on a bombing run.

[2]For some unknown reason, the fuel Pump refused to work

Damn

Walter sighted along the MP40 and shot some more. The orders had been to eliminate everybody, after all, and leaving enemies standing just wasn't acceptable.

shoot shoot shoot shooooooooooooot![6] 60 Kills, this looks alittle......easy

Dynamite time!

[2]You can't seem to be able to grab your dynamites

Grab Bdthemag, get to cover and try to help him stay alive.

You grab Bdthemag and drag him to cover [2]You ain't got nothing to heal him with

Quote from: Bdthemag
Try to survive

[1]Instead of surviving, you went the other way, well, shit, may you rest in peace

Quote from: Sec guards
Shoot the dead body to intimidate

Or maybe not [2] the guards Fail to Intimidate the Squad by shooting at the lifeless corpse of Bdthemag

Spoiler: Amilie (click to show/hide)

Spoiler: Bdthemag(Autopsy) (click to show/hide)

Spoiler: Walter (click to show/hide)

Spoiler: Leon Dervile (click to show/hide)
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SeriousConcentrate

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Re: Roll to Saboteur - Turn 10 : First death
« Reply #112 on: April 05, 2011, 03:29:24 am »

o.O

"For our fallen ally!" Walter yelled, continuing to fire upon the enemy forces.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Zako

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Re: Roll to Saboteur - Turn 10 : First death
« Reply #113 on: April 05, 2011, 03:34:00 am »

NOOOOOOOOOOOOOOOOO!!

My muscles... They don't have friend or foe recognition... All are prey to them...

Promptly flip out and chuck grenades at the nazi's.
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Ze Spy

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Re: Roll to Saboteur - Turn 10 : First death
« Reply #114 on: April 05, 2011, 04:02:20 am »

Hint : Reloading and doing another action at the same time may result in a Terrible terrible roll for said action
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TolyK

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Re: Roll to Saboteur - Turn 10 : First death
« Reply #115 on: April 05, 2011, 06:34:43 am »

Refuel. Don't do anything else.

Turn 10
Bdthemag Dies, oh, and Nikolai is still stuck above that Chickenshit village
first thought: OH SHIT.  :-\
second thought: Oh shit.  :(
third thought: he's getting his vodka privileges revoked (temporarily at least)  :P
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

Dwarmin

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Re: Roll to Saboteur - Turn 10 : First death
« Reply #116 on: April 05, 2011, 07:44:59 am »

My dynamite is in my other sweat pants!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Ze Spy

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Re: Roll to Saboteur - Turn 10 : First death
« Reply #117 on: April 08, 2011, 10:31:15 am »

Turn 11

"For our fallen ally!" Walter yelled, continuing to fire upon the enemy forces.

[6+1(Ally Death)=7]With the Death of a Friend, your mind and body suddenly enters a state of Utter Epic and Power, and enough that you literally cleared a Giant porpotion of the Airport and left Chet staring and going 'How the hell did he....."

Promptly flip out and chuck grenades at the nazi's.

[6+1=7]You Flip the fuck out and chuck grenades that explode with the force of fucking nuclear bombs, literally bringing the whole Airport down

Amilie - [6+1=7]
Walter - [6+1=7]
Leon - [6+1=7]

Somehow, everybody is left unharmed and without a scratch, and somehow manage to scavenge EVERYTHING without even looking(Everybody gets 1,000 Contraband and a Custom item of their choice)

Holy Fuck, you all just started the "List of people that could destroy a city without even looking"

--------------------------------------------------------

Resic : How the holy Fuckness did you do that?, This is goddamn record time for bringing down a whole damn airport!

Resic : You know, you are goddamn Aces, too bad there ain't any Nazi airplanes nearby to spread the terror and shit back at Germany

Resic : By the way, there's this Van'Helsing guy that wants to join, He's been approved, but he looks like somebody who's going to stab you in the back while you are not looking, keep an eye on him

------------------------------------------------------
Holy shit guys, i can't even believe the rolls, no matter how many times i throw my dice, either at the wall, floor, or even my computer screen, it keeps showing 6, and that 1 bonus thanks to the recent death of Bdthemag adds it to 7, thats the goddamn GM-reserved roll

Combat Chain : Shootout - a small squad of Germans have established a Small camp that happened to be near the Main resistance Base, we cannot have such a camp so close to Head quarters, go in there, kill shit, and get out

Revolution Chain : War Crimes in a Box - Scouts Have located a Small box containing the Atrocities of the German army, it's supposedly created by a Rogue Nazi, but like hell we care, grab the box, get the hell out, and you'll get your pay, and we'll get information to get the French citizenry spurred up

Terror Chain : Shooting the Nazi Diplomat - A Diplomat, nazi, has entered, he's obviously Attempting to convince us to give up the resistance, now there, instead of letting that sucker come close to us, how 'bout we shoot him in the head LONG before that?

Capture Chain - There is a small outpost just east of a large cluster of important targets, the Small outpost is, barely guarded, as most of the guards are in the more bigger outposts, capture it, and we might consider making it your base of operations
« Last Edit: April 08, 2011, 10:37:40 am by Ze Spy »
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Dwarmin

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This game is still alive? Time to get serious then.

Amelie uses the downtime between missions to visit her family in the country. They don't talk about her work, instead enjoying what few comforts are left to them-eggs, sweet cream, lemonade and lightly salted pork- but Amelies father does give her a special gift afterwards...

Custom Item: Lucky Pocket Watch (Decreases chance of blowing myself up with explosives)

There's no word on her brother yet, from either the French of the Germans.

Later, she decides to use her contraband funds to try and purchase black market SVT-40 (semi-auto rifle)

I vote Combat Chain, we could use the experience
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

adwarf

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" I say we go on the offensive take some of teh Nazi Bastards land for our people its time they had freedom. It is time to show them the might of our people ! "
Walking away he pulls out a golden lighter, and a smoke he remembered five years ago his dad gave him this as a present for his birthdat, and he always felt more charasmatic when he lit a smoke with it.

During the down time I spend my time trying to recruit men to our cause.

I vote capture change we need more LAND !!!

Custom Item: Family Lighter ( He can easily get people to join a cause with this lighter on him. )
« Last Edit: April 08, 2011, 04:43:13 pm by adwarf »
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