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Author Topic: Strangest, Wierdest thing you ever modded into DF  (Read 210879 times)

Schizotek

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #465 on: March 13, 2012, 04:37:17 pm »

I've recently developed an obsession with the caste system. I'm in the process of making a world inhabited by dwarves who all belong to castes based on norse gods and heroes. I've deleted the original "other" civilizations and are making civilizations based on the 9 worlds of norse mythology, along with Muspell and ginnungagap (which is basically gonna be warhammer chaos bands). still deciding whether my playable dwarves are gonna be aesir, nidavellir dwarves, or possibly just a separate faction entirely.
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Imagine the will it took to create a fortress like this. And what have you elves built? Nothing. You can only loot and break. You're not dwarves!! You're just termites at Versailles.

It's not that I don't suffer, it's that I know the unimportance of suffering, I know that pain is to be fought and thrown aside, not to be accepted as part of one's soul and as a permanent scar across one's view of existence.

Vorthon

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #466 on: March 13, 2012, 07:11:26 pm »

I've recently developed an obsession with the caste system. I'm in the process of making a world inhabited by dwarves who all belong to castes based on norse gods and heroes. I've deleted the original "other" civilizations and are making civilizations based on the 9 worlds of norse mythology, along with Muspell and ginnungagap (which is basically gonna be warhammer chaos bands). still deciding whether my playable dwarves are gonna be aesir, nidavellir dwarves, or possibly just a separate faction entirely.

You do realize that dwarves in Norse mythology were actually a kind of elf, right?
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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #467 on: March 13, 2012, 07:15:49 pm »

I've recently developed an obsession with the caste system. I'm in the process of making a world inhabited by dwarves who all belong to castes based on norse gods and heroes. I've deleted the original "other" civilizations and are making civilizations based on the 9 worlds of norse mythology, along with Muspell and ginnungagap (which is basically gonna be warhammer chaos bands). still deciding whether my playable dwarves are gonna be aesir, nidavellir dwarves, or possibly just a separate faction entirely.

You do realize that dwarves in Norse mythology were actually a kind of elf, right?

He's right you know. And they were not nice. Well, except those ones that hold up the sky or forge people and stuff.
« Last Edit: March 13, 2012, 07:22:04 pm by HugoLuman »
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darklord92

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #468 on: March 13, 2012, 10:03:16 pm »

attempting to make my mega beast have night creature abducting abilities resulted in her captives turning into megabeasts but without a body transformation. So I got 3 encounters with " THE DEADLY HUMAN BOB HAS ARRIVED!!"
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Robosaur

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #469 on: March 14, 2012, 04:09:15 pm »

Ducklords: Giant ducks, and when they bite someone, it causes them to turn into a duck.
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Ultimuh

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #470 on: March 14, 2012, 04:10:40 pm »

Ducklords: Giant ducks, and when they bite someone, it causes them to turn into a duck.

I'd like to see the raws of those things.  :o
« Last Edit: March 14, 2012, 05:16:04 pm by Ultimuh »
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bukitodinos

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #471 on: March 14, 2012, 04:43:23 pm »

Ducklords: Giant ducks, and when they bite someone, it causes them to turn into a duck.

I'd like to see the raws fof those things.  :o

i second that
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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #472 on: March 14, 2012, 06:36:30 pm »

One day, I shall figure out how to mod in Daleks
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Trapezohedron

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #473 on: March 14, 2012, 07:57:11 pm »

Made an alchemist workshop that takes some adamantine to make more standard metals.  For those folks that feel adamantine is a little bit too strong to use directly, but still want a use of it.

I decided to make reactions that don't use up some adamantine as a catalyst as well and put a minor little downside to that if folks decide to try to do it that way...

Code: [Select]
[INORGANIC:EXPLODIUM_GREI]
[USE_MATERIAL_TEMPLATE:STONE_TEMPLATE]
[STATE_COLOR:ALL_SOLID:RED]
[STATE_NAME:ALL_SOLID:oddly stable explodium]
[STATE_ADJ:ALL_SOLID:oddly stable explodium]
[STATE_COLOR:LIQUID:ORANGE]
[STATE_NAME:LIQUID:semi-stable explodium]
[STATE_ADJ:LIQUID:semi-stable explodium]
[STATE_COLOR:GAS:ORANGE]
[STATE_NAME:GAS:explodium]
[STATE_ADJ:GAS:explodium]
[DISPLAY_COLOR:7:0:0]
[ITEM_SYMBOL:'*']
[SOLID_DENSITY:20000]
[MATERIAL_VALUE:0]
[MELTING_POINT:11731]
[BOILING_POINT:20892]
[MAT_FIXED_TEMP:30000]
[SPEC_HEAT:800]
[SYNDROME]
[SYN_INHALED]
[SYN_CONTACT]
        [SYN_NAME:alchemist madness]
        [SYN_AFFECTED_CLASS:GENERAL_POISON]
[CE_FLASH_TILE:TILE:'!':4:0:1:FREQUENCY:2000:1000:START:0]
[CE_PHYS_ATT_CHANGE:STRENGTH:120:0:START:0]
[CE_SPEED_CHANGE:SPEED_PERC:110:START:0]
[CE_SKILL_ROLL_ADJUST:PERC:110:PERC_ON:100:START:0]
[CE_ADD_TAG:CRAZED:EXTRAVISION:NOEXERT:NOPAIN:NOSTUN:NONAUSEA:NO_DIZZINESS:NO_FEVERS:PARALYZEIMMUNE:NOFEAR:NO_SLEEP:START:0]

Muahaha.

I just imagine some half melted lovecraftian maddened dwarf that learned what mortals were not meant to learn, chasing dwarves around the fortress with super speed and strength because the player got a tad greedy.

Reminds me of a particular SCP... Not the explodey parts, but the lovecraftian results...
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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #474 on: March 24, 2012, 01:32:28 am »


Playing with the [DEEP_SURFACE] tag.
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ShoesandHats

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #475 on: March 24, 2012, 01:34:52 am »

Red cheese?
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Radiant_Phoenix

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #476 on: March 24, 2012, 01:46:11 am »

One day, I shall figure out how to mod in Daleks
Give it one big 'armor' body part made of some metal, maybe with some functional protrusions, and make everything else internal
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WillowLuman

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #477 on: March 24, 2012, 01:48:17 am »

Red cheese?

Oddly enough, the default color of cheese is red.
Now no more questions or you shall burn in cheese hell!
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Splint

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #478 on: March 24, 2012, 01:49:38 am »

How's this: I'm going to try to mod in 40k plasma guns, using battery stacks to represent ammo consumption (THough the flying plasma batteries will cause many a laugh if I get it working.)

And damn it if I could I'd make flamers for regular DF that used the firebreathing attack- I GOT IT I'LL CALL THEM FIRE JETS AND MODD IN SOMETHING THAT IS SUPER HOT FOR AMMO

MUAHAHAHAHAHAHAHAHA

sackhead

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Re: Strangest, Wierdest thing you ever modded into DF
« Reply #479 on: March 24, 2012, 03:24:13 am »

for the daleks the metal should be dalekanium. You could also mod in some sought of energy sheild tissue layer.
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