Late repsonses time!
@ Aramco:
[CREATURE:FEATHERBALL]
[DESCRIPTION:A fluffy ball of feathers]
[NAME:Featherball:featherballs:featherball]
[CASTE_NAME:featherball:featherballs:featherball]
[CREATURE_TILE:'o'][COLOR:7:0:1]
[BIOME:SUBTERRANEAN_CHASM]
[NIGHT_CREATURE_BOGEYMAN]
[LARGE_ROAMING]
[CAN_LEARN]
[NATURAL_SKILL:PROSE:10]
[FREQUENCY:100][POPULATION_NUMBER:1:1][CLUSTER_NUMBER:1:1]
[EXTRAVISION]
[NOPAIN][NOEXERT][NO_FEVERS][NOBREATHE]
[NO_DRINK][NO_EAT][ALL_ACTIVE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT][NOBONES]
[PREFSTRING:fluffyness]
[BODY_SIZE:0:0:5000]
[BODY:BASIC_1PARTBODY]
[SPEED:1450]
[USE_MATERIAL_TEMPLATE:FLUFF:FEATHER_TEMPLATE]
[MAT_FIXED_TEMP:10067]
[STATE_NAME_ADJ:ALL:fluff]
[STATE_COLOR:ALL:WHITE]
[DISPLAY_COLOR:7:0:1]
[SOLID_DENSITY:1]
[SYNDROME]
[SYN_NAME:fluffy comfyness]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_AFFECTED_CREATURE:FEATHERBALL]
[SYN_CONTACT]
[CE_DROWSINESS:SEV:300:PROB:100:START:5:PEAK:10:END:1000]
[TISSUE:FLUFF]
[TISSUE_NAME:fluff:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:FLUFF]
[RELATIVE_THICKNESS:1]
[TISSUE_LEAKS]
[TISSUE_SHAPE:FEATHERS]
VASCULAR:1]
[TISSUE_LAYER:BY_CATEGORY:ALL:FLUFF]
[ATTACK:FLUFF:BODYPART:BY_TOKEN:UB]
[ATTACK_SKILL:PROSE]
[ATTACK_VERB:fluff:fluffs]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:FLUFF:POWDER:100:100]
[ATTACK_VELOCITY_MODIFIER:1]
[SECRETION:LOCAL_CREATURE_MAT:FLUFF:POWDER:BY_CATEGORY:ALL:ALL]
[MATERIAL_BREATH_ATTACK:LOCAL_CREATURE_MAT:FLUFF:TRAILING_DUST_FLOW]
[SOUND:ALERT:200:1000:VOCALIZATION:#!@*&$!^!@&!!:swears like a sailor:loud swearing]
[SOUND:PEACEFUL_INTERMITTENT:10:1000:VOCALIZATION:purr:purrs:deep purr]
Beware of putting them in fortress mode, they are invulnarable to anything but complete overkill stuff like caveins and atomsmashings. Magma just sets them on fire (strangly) but does nothing else to it.
@UristMcDwarf:
[REACTION:MEATIFY]
[NAME:meatify]
[ADVENTURE_MODE_ENABLED]
[REAGENT:anything:1:NONE:NONE:NONE:NONE]
[PRODUCT:100:1:MEAT:NONE:GET_MATERIAL_FROM_REAGENT:anything:NONE]
[SKILL:BITE]
@GreatWyrmGold: This one is quite a lot of raws. Theres a glue material, two skull materials, a ton of reactions, a building and a number of changed default raws.
Basically what I did is make reactions to turn cartillage, bone, horn, etc. into glue, reactions to turn bones into bone bars, and skulls into skull blocks. With the glue you can then turn your blocks and bars into furniture, or just pave the floor with it.
I can post this one if you want but it would take some more time then I have right now as I would have to pry the thing out from all the other weirdness I put in my default files.