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Author Topic: Why not a town map to go with our shipping chart?  (Read 6937 times)

Aklyon

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Re: Why not a town map to go with our shipping chart?
« Reply #45 on: March 06, 2011, 12:58:21 pm »

How are you going to fit the void into the map, iceball?
*points at family tree*
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Taricus

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Re: Why not a town map to go with our shipping chart?
« Reply #46 on: March 06, 2011, 12:59:17 pm »

Don't have to, it doesn't exist. geddit.
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We sided with the holocaust for a fucking +1 roll

blackmagechill

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Re: Why not a town map to go with our shipping chart?
« Reply #47 on: March 06, 2011, 01:00:03 pm »

I take the crundle skins back to the van and then store them for later. I approach the baby forest, and harvest one log to haul back to my side of the river.
I shout to iceball:"Remember the eastern lands, fiend? Father Phantom does!"
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iceball3

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Re: Why not a town map to go with our shipping chart?
« Reply #48 on: March 06, 2011, 01:01:17 pm »

You gather another 4 wood. One of your minions makes a training axe out of 2, leaving you with six wood. You all start to get hungry.
*I consume a piece of bacon and build a small shack, surrounded partially by a small fence.*
How are you going to fit the void into the map, iceball?
*points at family tree*
There.
I take the crundle skins back to the van and then store them for later. I approach the baby forest, and harvest one log to haul back to my side of the river.
I shout to iceball:"Remember the eastern lands, fiend? Father Phantom does!"

(It'll take you quite a while to get there.)
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Taricus

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Re: Why not a town map to go with our shipping chart?
« Reply #49 on: March 06, 2011, 01:02:29 pm »

*The six minions consume bread, I'll have the chicken. get half the minions foraging for food and axeminion to cut more trees*
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Aklyon

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Re: Why not a town map to go with our shipping chart?
« Reply #50 on: March 06, 2011, 01:03:07 pm »

I create the two void stations out of something.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

blackmagechill

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Re: Why not a town map to go with our shipping chart?
« Reply #51 on: March 06, 2011, 01:06:05 pm »

((Okay, then I just got one fron the regular forest. Say it took, three hours to get there, two and a half back, but another fourty five minutes through the river.))
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iceball3

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Re: Why not a town map to go with our shipping chart?
« Reply #52 on: March 06, 2011, 01:06:49 pm »

I create the two void stations out of something.
You have nowhere near enough something.
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Aklyon

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Re: Why not a town map to go with our shipping chart?
« Reply #53 on: March 06, 2011, 01:09:22 pm »

*asks if he can borrow minions to collect a large amount of something*
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Taricus

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Re: Why not a town map to go with our shipping chart?
« Reply #54 on: March 06, 2011, 01:11:18 pm »

*Gives him the corpses of the four missing minions* "Revive them"
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Aklyon

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Re: Why not a town map to go with our shipping chart?
« Reply #55 on: March 06, 2011, 01:12:01 pm »

*tosses them in the revive-void*
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

iceball3

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Re: Why not a town map to go with our shipping chart?
« Reply #56 on: March 06, 2011, 01:12:21 pm »

*The six minions consume bread, I'll have the chicken. get half the minions foraging for food and axeminion to cut more trees*
You each consume one unit of the corresponding. 5 minions go off and look for food. The other one continues chopping. The axe is beginning to wear. You got another 5 units of wood.
BMC finally makes it to the baby forest. He is very hungry. He also realizes too late that he has absolutely no axe.
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Taricus

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Re: Why not a town map to go with our shipping chart?
« Reply #57 on: March 06, 2011, 01:13:22 pm »

*More tree killing*
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

blackmagechill

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Re: Why not a town map to go with our shipping chart?
« Reply #58 on: March 06, 2011, 01:14:27 pm »

Using the axe, I cut the log into  four pieces ( it was a rather tall and skinny one) and then affix the crundle skins to it as to make an open air tent next to the river.
( so it has all four logs in the ground, a crundle skin attached to the top, sides and back, but the fron is open and it is a vague cube shape.)
((I stole one from you, remember? and I changed the action to the regular forest.))
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Something Evil

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Re: Why not a town map to go with our shipping chart?
« Reply #59 on: March 06, 2011, 01:15:03 pm »

*From somewhere deep below the ground, comes a voice of thought.*
"Christ. This is turning into Second Life."
(Posting to observe madness.)
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